BRDF_GGX |
any |
let/var |
TSL.BRDF_GGX |
✗ |
BRDF_Lambert |
any |
let/var |
TSL.BRDF_Lambert |
✗ |
BasicPointShadowFilter |
any |
let/var |
TSL.BasicPointShadowFilter |
✗ |
BasicShadowFilter |
any |
let/var |
TSL.BasicShadowFilter |
✗ |
Break |
any |
let/var |
TSL.Break |
✗ |
Const |
any |
let/var |
TSL.Const |
✗ |
Continue |
any |
let/var |
TSL.Continue |
✗ |
DFGApprox |
any |
let/var |
TSL.DFGApprox |
✗ |
D_GGX |
any |
let/var |
TSL.D_GGX |
✗ |
Discard |
any |
let/var |
TSL.Discard |
✗ |
EPSILON |
any |
let/var |
TSL.EPSILON |
✗ |
F_Schlick |
any |
let/var |
TSL.F_Schlick |
✗ |
Fn |
any |
let/var |
TSL.Fn |
✗ |
INFINITY |
any |
let/var |
TSL.INFINITY |
✗ |
If |
any |
let/var |
TSL.If |
✗ |
Loop |
any |
let/var |
TSL.Loop |
✗ |
NodeAccess |
any |
let/var |
TSL.NodeAccess |
✗ |
NodeShaderStage |
any |
let/var |
TSL.NodeShaderStage |
✗ |
NodeType |
any |
let/var |
TSL.NodeType |
✗ |
NodeUpdateType |
any |
let/var |
TSL.NodeUpdateType |
✗ |
PCFShadowFilter |
any |
let/var |
TSL.PCFShadowFilter |
✗ |
PCFSoftShadowFilter |
any |
let/var |
TSL.PCFSoftShadowFilter |
✗ |
PI |
any |
let/var |
TSL.PI |
✗ |
PI2 |
any |
let/var |
TSL.PI2 |
✗ |
PointShadowFilter |
any |
let/var |
TSL.PointShadowFilter |
✗ |
Return |
any |
let/var |
TSL.Return |
✗ |
Schlick_to_F0 |
any |
let/var |
TSL.Schlick_to_F0 |
✗ |
ScriptableNodeResources |
any |
let/var |
TSL.ScriptableNodeResources |
✗ |
ShaderNode |
any |
let/var |
TSL.ShaderNode |
✗ |
Stack |
any |
let/var |
TSL.Stack |
✗ |
Switch |
any |
let/var |
TSL.Switch |
✗ |
TBNViewMatrix |
any |
let/var |
TSL.TBNViewMatrix |
✗ |
VSMShadowFilter |
any |
let/var |
TSL.VSMShadowFilter |
✗ |
V_GGX_SmithCorrelated |
any |
let/var |
TSL.V_GGX_SmithCorrelated |
✗ |
Var |
any |
let/var |
TSL.Var |
✗ |
VarIntent |
any |
let/var |
TSL.VarIntent |
✗ |
abs |
any |
let/var |
TSL.abs |
✗ |
acesFilmicToneMapping |
any |
let/var |
TSL.acesFilmicToneMapping |
✗ |
acos |
any |
let/var |
TSL.acos |
✗ |
add |
any |
let/var |
TSL.add |
✗ |
addMethodChaining |
any |
let/var |
TSL.addMethodChaining |
✗ |
addNodeElement |
any |
let/var |
TSL.addNodeElement |
✗ |
agxToneMapping |
any |
let/var |
TSL.agxToneMapping |
✗ |
all |
any |
let/var |
TSL.all |
✗ |
alphaT |
any |
let/var |
TSL.alphaT |
✗ |
and |
any |
let/var |
TSL.and |
✗ |
anisotropy |
any |
let/var |
TSL.anisotropy |
✗ |
anisotropyB |
any |
let/var |
TSL.anisotropyB |
✗ |
anisotropyT |
any |
let/var |
TSL.anisotropyT |
✗ |
any |
any |
let/var |
TSL.any |
✗ |
append |
any |
let/var |
TSL.append |
✗ |
array |
any |
let/var |
TSL.array |
✗ |
arrayBuffer |
any |
let/var |
TSL.arrayBuffer |
✗ |
asin |
any |
let/var |
TSL.asin |
✗ |
assign |
any |
let/var |
TSL.assign |
✗ |
atan |
any |
let/var |
TSL.atan |
✗ |
atan2 |
any |
let/var |
TSL.atan2 |
✗ |
atomicAdd |
any |
let/var |
TSL.atomicAdd |
✗ |
atomicAnd |
any |
let/var |
TSL.atomicAnd |
✗ |
atomicFunc |
any |
let/var |
TSL.atomicFunc |
✗ |
atomicLoad |
any |
let/var |
TSL.atomicLoad |
✗ |
atomicMax |
any |
let/var |
TSL.atomicMax |
✗ |
atomicMin |
any |
let/var |
TSL.atomicMin |
✗ |
atomicOr |
any |
let/var |
TSL.atomicOr |
✗ |
atomicStore |
any |
let/var |
TSL.atomicStore |
✗ |
atomicSub |
any |
let/var |
TSL.atomicSub |
✗ |
atomicXor |
any |
let/var |
TSL.atomicXor |
✗ |
attenuationColor |
any |
let/var |
TSL.attenuationColor |
✗ |
attenuationDistance |
any |
let/var |
TSL.attenuationDistance |
✗ |
attribute |
any |
let/var |
TSL.attribute |
✗ |
attributeArray |
any |
let/var |
TSL.attributeArray |
✗ |
backgroundBlurriness |
any |
let/var |
TSL.backgroundBlurriness |
✗ |
backgroundIntensity |
any |
let/var |
TSL.backgroundIntensity |
✗ |
backgroundRotation |
any |
let/var |
TSL.backgroundRotation |
✗ |
batch |
any |
let/var |
TSL.batch |
✗ |
bentNormalView |
any |
let/var |
TSL.bentNormalView |
✗ |
billboarding |
any |
let/var |
TSL.billboarding |
✗ |
bitAnd |
any |
let/var |
TSL.bitAnd |
✗ |
bitNot |
any |
let/var |
TSL.bitNot |
✗ |
bitOr |
any |
let/var |
TSL.bitOr |
✗ |
bitXor |
any |
let/var |
TSL.bitXor |
✗ |
bitangentGeometry |
any |
let/var |
TSL.bitangentGeometry |
✗ |
bitangentLocal |
any |
let/var |
TSL.bitangentLocal |
✗ |
bitangentView |
any |
let/var |
TSL.bitangentView |
✗ |
bitangentWorld |
any |
let/var |
TSL.bitangentWorld |
✗ |
bitcast |
any |
let/var |
TSL.bitcast |
✗ |
blendBurn |
any |
let/var |
TSL.blendBurn |
✗ |
blendColor |
any |
let/var |
TSL.blendColor |
✗ |
blendDodge |
any |
let/var |
TSL.blendDodge |
✗ |
blendOverlay |
any |
let/var |
TSL.blendOverlay |
✗ |
blendScreen |
any |
let/var |
TSL.blendScreen |
✗ |
blur |
any |
let/var |
TSL.blur |
✗ |
bool |
any |
let/var |
TSL.bool |
✗ |
buffer |
any |
let/var |
TSL.buffer |
✗ |
bufferAttribute |
any |
let/var |
TSL.bufferAttribute |
✗ |
bumpMap |
any |
let/var |
TSL.bumpMap |
✗ |
burn |
any |
let/var |
TSL.burn |
✗ |
bvec2 |
any |
let/var |
TSL.bvec2 |
✗ |
bvec3 |
any |
let/var |
TSL.bvec3 |
✗ |
bvec4 |
any |
let/var |
TSL.bvec4 |
✗ |
bypass |
any |
let/var |
TSL.bypass |
✗ |
cache |
any |
let/var |
TSL.cache |
✗ |
call |
any |
let/var |
TSL.call |
✗ |
cameraFar |
any |
let/var |
TSL.cameraFar |
✗ |
cameraIndex |
any |
let/var |
TSL.cameraIndex |
✗ |
cameraNear |
any |
let/var |
TSL.cameraNear |
✗ |
cameraNormalMatrix |
any |
let/var |
TSL.cameraNormalMatrix |
✗ |
cameraPosition |
any |
let/var |
TSL.cameraPosition |
✗ |
cameraProjectionMatrix |
any |
let/var |
TSL.cameraProjectionMatrix |
✗ |
cameraProjectionMatrixInverse |
any |
let/var |
TSL.cameraProjectionMatrixInverse |
✗ |
cameraViewMatrix |
any |
let/var |
TSL.cameraViewMatrix |
✗ |
cameraWorldMatrix |
any |
let/var |
TSL.cameraWorldMatrix |
✗ |
cbrt |
any |
let/var |
TSL.cbrt |
✗ |
cdl |
any |
let/var |
TSL.cdl |
✗ |
ceil |
any |
let/var |
TSL.ceil |
✗ |
checker |
any |
let/var |
TSL.checker |
✗ |
cineonToneMapping |
any |
let/var |
TSL.cineonToneMapping |
✗ |
clamp |
any |
let/var |
TSL.clamp |
✗ |
clearcoat |
any |
let/var |
TSL.clearcoat |
✗ |
clearcoatNormalView |
any |
let/var |
TSL.clearcoatNormalView |
✗ |
clearcoatRoughness |
any |
let/var |
TSL.clearcoatRoughness |
✗ |
code |
any |
let/var |
TSL.code |
✗ |
color |
any |
let/var |
TSL.color |
✗ |
colorSpaceToWorking |
any |
let/var |
TSL.colorSpaceToWorking |
✗ |
colorToDirection |
any |
let/var |
TSL.colorToDirection |
✗ |
compute |
any |
let/var |
TSL.compute |
✗ |
computeKernel |
any |
let/var |
TSL.computeKernel |
✗ |
computeSkinning |
any |
let/var |
TSL.computeSkinning |
✗ |
context |
any |
let/var |
TSL.context |
✗ |
convert |
any |
let/var |
TSL.convert |
✗ |
convertColorSpace |
any |
let/var |
TSL.convertColorSpace |
✗ |
convertToTexture |
any |
let/var |
TSL.convertToTexture |
✗ |
cos |
any |
let/var |
TSL.cos |
✗ |
cross |
any |
let/var |
TSL.cross |
✗ |
cubeTexture |
any |
let/var |
TSL.cubeTexture |
✗ |
cubeTextureBase |
any |
let/var |
TSL.cubeTextureBase |
✗ |
cubeToUV |
any |
let/var |
TSL.cubeToUV |
✗ |
dFdx |
any |
let/var |
TSL.dFdx |
✗ |
dFdy |
any |
let/var |
TSL.dFdy |
✗ |
dashSize |
any |
let/var |
TSL.dashSize |
✗ |
debug |
any |
let/var |
TSL.debug |
✗ |
decrement |
any |
let/var |
TSL.decrement |
✗ |
decrementBefore |
any |
let/var |
TSL.decrementBefore |
✗ |
defaultBuildStages |
any |
let/var |
TSL.defaultBuildStages |
✗ |
defaultShaderStages |
any |
let/var |
TSL.defaultShaderStages |
✗ |
defined |
any |
let/var |
TSL.defined |
✗ |
degrees |
any |
let/var |
TSL.degrees |
✗ |
deltaTime |
any |
let/var |
TSL.deltaTime |
✗ |
densityFog |
any |
let/var |
TSL.densityFog |
✗ |
densityFogFactor |
any |
let/var |
TSL.densityFogFactor |
✗ |
depth |
any |
let/var |
TSL.depth |
✗ |
depthPass |
any |
let/var |
TSL.depthPass |
✗ |
determinant |
any |
let/var |
TSL.determinant |
✗ |
difference |
any |
let/var |
TSL.difference |
✗ |
diffuseColor |
any |
let/var |
TSL.diffuseColor |
✗ |
directPointLight |
any |
let/var |
TSL.directPointLight |
✗ |
directionToColor |
any |
let/var |
TSL.directionToColor |
✗ |
directionToFaceDirection |
any |
let/var |
TSL.directionToFaceDirection |
✗ |
dispersion |
any |
let/var |
TSL.dispersion |
✗ |
distance |
any |
let/var |
TSL.distance |
✗ |
div |
any |
let/var |
TSL.div |
✗ |
dodge |
any |
let/var |
TSL.dodge |
✗ |
dot |
any |
let/var |
TSL.dot |
✗ |
drawIndex |
any |
let/var |
TSL.drawIndex |
✗ |
dynamicBufferAttribute |
any |
let/var |
TSL.dynamicBufferAttribute |
✗ |
element |
any |
let/var |
TSL.element |
✗ |
emissive |
any |
let/var |
TSL.emissive |
✗ |
equal |
any |
let/var |
TSL.equal |
✗ |
equals |
any |
let/var |
TSL.equals |
✗ |
equirectUV |
any |
let/var |
TSL.equirectUV |
✗ |
exp |
any |
let/var |
TSL.exp |
✗ |
exp2 |
any |
let/var |
TSL.exp2 |
✗ |
expression |
any |
let/var |
TSL.expression |
✗ |
faceDirection |
any |
let/var |
TSL.faceDirection |
✗ |
faceForward |
any |
let/var |
TSL.faceForward |
✗ |
faceforward |
any |
let/var |
TSL.faceforward |
✗ |
float |
any |
let/var |
TSL.float |
✗ |
floor |
any |
let/var |
TSL.floor |
✗ |
fog |
any |
let/var |
TSL.fog |
✗ |
fract |
any |
let/var |
TSL.fract |
✗ |
frameGroup |
any |
let/var |
TSL.frameGroup |
✗ |
frameId |
any |
let/var |
TSL.frameId |
✗ |
frontFacing |
any |
let/var |
TSL.frontFacing |
✗ |
fwidth |
any |
let/var |
TSL.fwidth |
✗ |
gain |
any |
let/var |
TSL.gain |
✗ |
gapSize |
any |
let/var |
TSL.gapSize |
✗ |
getConstNodeType |
any |
let/var |
TSL.getConstNodeType |
✗ |
getCurrentStack |
any |
let/var |
TSL.getCurrentStack |
✗ |
getDirection |
any |
let/var |
TSL.getDirection |
✗ |
getDistanceAttenuation |
any |
let/var |
TSL.getDistanceAttenuation |
✗ |
getGeometryRoughness |
any |
let/var |
TSL.getGeometryRoughness |
✗ |
getNormalFromDepth |
any |
let/var |
TSL.getNormalFromDepth |
✗ |
getParallaxCorrectNormal |
any |
let/var |
TSL.getParallaxCorrectNormal |
✗ |
getRoughness |
any |
let/var |
TSL.getRoughness |
✗ |
getScreenPosition |
any |
let/var |
TSL.getScreenPosition |
✗ |
getShIrradianceAt |
any |
let/var |
TSL.getShIrradianceAt |
✗ |
getShadowMaterial |
any |
let/var |
TSL.getShadowMaterial |
✗ |
getShadowRenderObjectFunction |
any |
let/var |
TSL.getShadowRenderObjectFunction |
✗ |
getTextureIndex |
any |
let/var |
TSL.getTextureIndex |
✗ |
getViewPosition |
any |
let/var |
TSL.getViewPosition |
✗ |
globalId |
any |
let/var |
TSL.globalId |
✗ |
glsl |
any |
let/var |
TSL.glsl |
✗ |
glslFn |
any |
let/var |
TSL.glslFn |
✗ |
grayscale |
any |
let/var |
TSL.grayscale |
✗ |
greaterThan |
any |
let/var |
TSL.greaterThan |
✗ |
greaterThanEqual |
any |
let/var |
TSL.greaterThanEqual |
✗ |
hash |
any |
let/var |
TSL.hash |
✗ |
highpModelNormalViewMatrix |
any |
let/var |
TSL.highpModelNormalViewMatrix |
✗ |
highpModelViewMatrix |
any |
let/var |
TSL.highpModelViewMatrix |
✗ |
hue |
any |
let/var |
TSL.hue |
✗ |
increment |
any |
let/var |
TSL.increment |
✗ |
incrementBefore |
any |
let/var |
TSL.incrementBefore |
✗ |
instance |
any |
let/var |
TSL.instance |
✗ |
instanceIndex |
any |
let/var |
TSL.instanceIndex |
✗ |
instancedArray |
any |
let/var |
TSL.instancedArray |
✗ |
instancedBufferAttribute |
any |
let/var |
TSL.instancedBufferAttribute |
✗ |
instancedDynamicBufferAttri... |
any |
let/var |
TSL.instancedDynamicBufferAttribute |
✗ |
instancedMesh |
any |
let/var |
TSL.instancedMesh |
✗ |
int |
any |
let/var |
TSL.int |
✗ |
inverse |
any |
let/var |
TSL.inverse |
✗ |
inverseSqrt |
any |
let/var |
TSL.inverseSqrt |
✗ |
inversesqrt |
any |
let/var |
TSL.inversesqrt |
✗ |
invocationLocalIndex |
any |
let/var |
TSL.invocationLocalIndex |
✗ |
invocationSubgroupIndex |
any |
let/var |
TSL.invocationSubgroupIndex |
✗ |
ior |
any |
let/var |
TSL.ior |
✗ |
iridescence |
any |
let/var |
TSL.iridescence |
✗ |
iridescenceIOR |
any |
let/var |
TSL.iridescenceIOR |
✗ |
iridescenceThickness |
any |
let/var |
TSL.iridescenceThickness |
✗ |
ivec2 |
any |
let/var |
TSL.ivec2 |
✗ |
ivec3 |
any |
let/var |
TSL.ivec3 |
✗ |
ivec4 |
any |
let/var |
TSL.ivec4 |
✗ |
js |
any |
let/var |
TSL.js |
✗ |
label |
any |
let/var |
TSL.label |
✗ |
length |
any |
let/var |
TSL.length |
✗ |
lengthSq |
any |
let/var |
TSL.lengthSq |
✗ |
lessThan |
any |
let/var |
TSL.lessThan |
✗ |
lessThanEqual |
any |
let/var |
TSL.lessThanEqual |
✗ |
lightPosition |
any |
let/var |
TSL.lightPosition |
✗ |
lightProjectionUV |
any |
let/var |
TSL.lightProjectionUV |
✗ |
lightShadowMatrix |
any |
let/var |
TSL.lightShadowMatrix |
✗ |
lightTargetDirection |
any |
let/var |
TSL.lightTargetDirection |
✗ |
lightTargetPosition |
any |
let/var |
TSL.lightTargetPosition |
✗ |
lightViewPosition |
any |
let/var |
TSL.lightViewPosition |
✗ |
lightingContext |
any |
let/var |
TSL.lightingContext |
✗ |
lights |
any |
let/var |
TSL.lights |
✗ |
linearDepth |
any |
let/var |
TSL.linearDepth |
✗ |
linearToneMapping |
any |
let/var |
TSL.linearToneMapping |
✗ |
localId |
any |
let/var |
TSL.localId |
✗ |
log |
any |
let/var |
TSL.log |
✗ |
log2 |
any |
let/var |
TSL.log2 |
✗ |
logarithmicDepthToViewZ |
any |
let/var |
TSL.logarithmicDepthToViewZ |
✗ |
luminance |
any |
let/var |
TSL.luminance |
✗ |
mat2 |
any |
let/var |
TSL.mat2 |
✗ |
mat3 |
any |
let/var |
TSL.mat3 |
✗ |
mat4 |
any |
let/var |
TSL.mat4 |
✗ |
matcapUV |
any |
let/var |
TSL.matcapUV |
✗ |
materialAO |
any |
let/var |
TSL.materialAO |
✗ |
materialAlphaTest |
any |
let/var |
TSL.materialAlphaTest |
✗ |
materialAnisotropy |
any |
let/var |
TSL.materialAnisotropy |
✗ |
materialAnisotropyVector |
any |
let/var |
TSL.materialAnisotropyVector |
✗ |
materialAttenuationColor |
any |
let/var |
TSL.materialAttenuationColor |
✗ |
materialAttenuationDistance |
any |
let/var |
TSL.materialAttenuationDistance |
✗ |
materialClearcoat |
any |
let/var |
TSL.materialClearcoat |
✗ |
materialClearcoatNormal |
any |
let/var |
TSL.materialClearcoatNormal |
✗ |
materialClearcoatRoughness |
any |
let/var |
TSL.materialClearcoatRoughness |
✗ |
materialColor |
any |
let/var |
TSL.materialColor |
✗ |
materialDispersion |
any |
let/var |
TSL.materialDispersion |
✗ |
materialEmissive |
any |
let/var |
TSL.materialEmissive |
✗ |
materialEnvIntensity |
any |
let/var |
TSL.materialEnvIntensity |
✗ |
materialEnvRotation |
any |
let/var |
TSL.materialEnvRotation |
✗ |
materialIOR |
any |
let/var |
TSL.materialIOR |
✗ |
materialIridescence |
any |
let/var |
TSL.materialIridescence |
✗ |
materialIridescenceIOR |
any |
let/var |
TSL.materialIridescenceIOR |
✗ |
materialIridescenceThickness |
any |
let/var |
TSL.materialIridescenceThickness |
✗ |
materialLightMap |
any |
let/var |
TSL.materialLightMap |
✗ |
materialLineDashOffset |
any |
let/var |
TSL.materialLineDashOffset |
✗ |
materialLineDashSize |
any |
let/var |
TSL.materialLineDashSize |
✗ |
materialLineGapSize |
any |
let/var |
TSL.materialLineGapSize |
✗ |
materialLineScale |
any |
let/var |
TSL.materialLineScale |
✗ |
materialLineWidth |
any |
let/var |
TSL.materialLineWidth |
✗ |
materialMetalness |
any |
let/var |
TSL.materialMetalness |
✗ |
materialNormal |
any |
let/var |
TSL.materialNormal |
✗ |
materialOpacity |
any |
let/var |
TSL.materialOpacity |
✗ |
materialPointSize |
any |
let/var |
TSL.materialPointSize |
✗ |
materialReference |
any |
let/var |
TSL.materialReference |
✗ |
materialReflectivity |
any |
let/var |
TSL.materialReflectivity |
✗ |
materialRefractionRatio |
any |
let/var |
TSL.materialRefractionRatio |
✗ |
materialRotation |
any |
let/var |
TSL.materialRotation |
✗ |
materialRoughness |
any |
let/var |
TSL.materialRoughness |
✗ |
materialSheen |
any |
let/var |
TSL.materialSheen |
✗ |
materialSheenRoughness |
any |
let/var |
TSL.materialSheenRoughness |
✗ |
materialShininess |
any |
let/var |
TSL.materialShininess |
✗ |
materialSpecular |
any |
let/var |
TSL.materialSpecular |
✗ |
materialSpecularColor |
any |
let/var |
TSL.materialSpecularColor |
✗ |
materialSpecularIntensity |
any |
let/var |
TSL.materialSpecularIntensity |
✗ |
materialSpecularStrength |
any |
let/var |
TSL.materialSpecularStrength |
✗ |
materialThickness |
any |
let/var |
TSL.materialThickness |
✗ |
materialTransmission |
any |
let/var |
TSL.materialTransmission |
✗ |
max |
any |
let/var |
TSL.max |
✗ |
maxMipLevel |
any |
let/var |
TSL.maxMipLevel |
✗ |
mediumpModelViewMatrix |
any |
let/var |
TSL.mediumpModelViewMatrix |
✗ |
metalness |
any |
let/var |
TSL.metalness |
✗ |
min |
any |
let/var |
TSL.min |
✗ |
mix |
any |
let/var |
TSL.mix |
✗ |
mixElement |
any |
let/var |
TSL.mixElement |
✗ |
mod |
any |
let/var |
TSL.mod |
✗ |
modInt |
any |
let/var |
TSL.modInt |
✗ |
modelDirection |
any |
let/var |
TSL.modelDirection |
✗ |
modelNormalMatrix |
any |
let/var |
TSL.modelNormalMatrix |
✗ |
modelPosition |
any |
let/var |
TSL.modelPosition |
✗ |
modelRadius |
any |
let/var |
TSL.modelRadius |
✗ |
modelScale |
any |
let/var |
TSL.modelScale |
✗ |
modelViewMatrix |
any |
let/var |
TSL.modelViewMatrix |
✗ |
modelViewPosition |
any |
let/var |
TSL.modelViewPosition |
✗ |
modelViewProjection |
any |
let/var |
TSL.modelViewProjection |
✗ |
modelWorldMatrix |
any |
let/var |
TSL.modelWorldMatrix |
✗ |
modelWorldMatrixInverse |
any |
let/var |
TSL.modelWorldMatrixInverse |
✗ |
morphReference |
any |
let/var |
TSL.morphReference |
✗ |
mrt |
any |
let/var |
TSL.mrt |
✗ |
mul |
any |
let/var |
TSL.mul |
✗ |
mx_aastep |
any |
let/var |
TSL.mx_aastep |
✗ |
mx_add |
any |
let/var |
TSL.mx_add |
✗ |
mx_atan2 |
any |
let/var |
TSL.mx_atan2 |
✗ |
mx_cell_noise_float |
any |
let/var |
TSL.mx_cell_noise_float |
✗ |
mx_contrast |
any |
let/var |
TSL.mx_contrast |
✗ |
mx_divide |
any |
let/var |
TSL.mx_divide |
✗ |
mx_fractal_noise_float |
any |
let/var |
TSL.mx_fractal_noise_float |
✗ |
mx_fractal_noise_vec2 |
any |
let/var |
TSL.mx_fractal_noise_vec2 |
✗ |
mx_fractal_noise_vec3 |
any |
let/var |
TSL.mx_fractal_noise_vec3 |
✗ |
mx_fractal_noise_vec4 |
any |
let/var |
TSL.mx_fractal_noise_vec4 |
✗ |
mx_frame |
any |
let/var |
TSL.mx_frame |
✗ |
mx_heighttonormal |
any |
let/var |
TSL.mx_heighttonormal |
✗ |
mx_hsvtorgb |
any |
let/var |
TSL.mx_hsvtorgb |
✗ |
mx_ifequal |
any |
let/var |
TSL.mx_ifequal |
✗ |
mx_ifgreater |
any |
let/var |
TSL.mx_ifgreater |
✗ |
mx_ifgreatereq |
any |
let/var |
TSL.mx_ifgreatereq |
✗ |
mx_invert |
any |
let/var |
TSL.mx_invert |
✗ |
mx_modulo |
any |
let/var |
TSL.mx_modulo |
✗ |
mx_multiply |
any |
let/var |
TSL.mx_multiply |
✗ |
mx_noise_float |
any |
let/var |
TSL.mx_noise_float |
✗ |
mx_noise_vec3 |
any |
let/var |
TSL.mx_noise_vec3 |
✗ |
mx_noise_vec4 |
any |
let/var |
TSL.mx_noise_vec4 |
✗ |
mx_place2d |
any |
let/var |
TSL.mx_place2d |
✗ |
mx_power |
any |
let/var |
TSL.mx_power |
✗ |
mx_ramp4 |
any |
let/var |
TSL.mx_ramp4 |
✗ |
mx_ramplr |
any |
let/var |
TSL.mx_ramplr |
✗ |
mx_ramptb |
any |
let/var |
TSL.mx_ramptb |
✗ |
mx_rgbtohsv |
any |
let/var |
TSL.mx_rgbtohsv |
✗ |
mx_rotate2d |
any |
let/var |
TSL.mx_rotate2d |
✗ |
mx_rotate3d |
any |
let/var |
TSL.mx_rotate3d |
✗ |
mx_safepower |
any |
let/var |
TSL.mx_safepower |
✗ |
mx_separate |
any |
let/var |
TSL.mx_separate |
✗ |
mx_splitlr |
any |
let/var |
TSL.mx_splitlr |
✗ |
mx_splittb |
any |
let/var |
TSL.mx_splittb |
✗ |
mx_srgb_texture_to_lin_rec709 |
any |
let/var |
TSL.mx_srgb_texture_to_lin_rec709 |
✗ |
mx_subtract |
any |
let/var |
TSL.mx_subtract |
✗ |
mx_timer |
any |
let/var |
TSL.mx_timer |
✗ |
mx_transform_uv |
any |
let/var |
TSL.mx_transform_uv |
✗ |
mx_unifiednoise2d |
any |
let/var |
TSL.mx_unifiednoise2d |
✗ |
mx_unifiednoise3d |
any |
let/var |
TSL.mx_unifiednoise3d |
✗ |
mx_worley_noise_float |
any |
let/var |
TSL.mx_worley_noise_float |
✗ |
mx_worley_noise_vec2 |
any |
let/var |
TSL.mx_worley_noise_vec2 |
✗ |
mx_worley_noise_vec3 |
any |
let/var |
TSL.mx_worley_noise_vec3 |
✗ |
negate |
any |
let/var |
TSL.negate |
✗ |
neutralToneMapping |
any |
let/var |
TSL.neutralToneMapping |
✗ |
nodeArray |
any |
let/var |
TSL.nodeArray |
✗ |
nodeImmutable |
any |
let/var |
TSL.nodeImmutable |
✗ |
nodeObject |
any |
let/var |
TSL.nodeObject |
✗ |
nodeObjectIntent |
any |
let/var |
TSL.nodeObjectIntent |
✗ |
nodeObjects |
any |
let/var |
TSL.nodeObjects |
✗ |
nodeProxy |
any |
let/var |
TSL.nodeProxy |
✗ |
nodeProxyIntent |
any |
let/var |
TSL.nodeProxyIntent |
✗ |
normalFlat |
any |
let/var |
TSL.normalFlat |
✗ |
normalGeometry |
any |
let/var |
TSL.normalGeometry |
✗ |
normalLocal |
any |
let/var |
TSL.normalLocal |
✗ |
normalMap |
any |
let/var |
TSL.normalMap |
✗ |
normalView |
any |
let/var |
TSL.normalView |
✗ |
normalViewGeometry |
any |
let/var |
TSL.normalViewGeometry |
✗ |
normalWorld |
any |
let/var |
TSL.normalWorld |
✗ |
normalWorldGeometry |
any |
let/var |
TSL.normalWorldGeometry |
✗ |
normalize |
any |
let/var |
TSL.normalize |
✗ |
not |
any |
let/var |
TSL.not |
✗ |
notEqual |
any |
let/var |
TSL.notEqual |
✗ |
numWorkgroups |
any |
let/var |
TSL.numWorkgroups |
✗ |
objectDirection |
any |
let/var |
TSL.objectDirection |
✗ |
objectGroup |
any |
let/var |
TSL.objectGroup |
✗ |
objectPosition |
any |
let/var |
TSL.objectPosition |
✗ |
objectRadius |
any |
let/var |
TSL.objectRadius |
✗ |
objectScale |
any |
let/var |
TSL.objectScale |
✗ |
objectViewPosition |
any |
let/var |
TSL.objectViewPosition |
✗ |
objectWorldMatrix |
any |
let/var |
TSL.objectWorldMatrix |
✗ |
OnObjectUpdate |
any |
let/var |
TSL.OnObjectUpdate |
✗ |
OnMaterialUpdate |
any |
let/var |
TSL.OnMaterialUpdate |
✗ |
oneMinus |
any |
let/var |
TSL.oneMinus |
✗ |
or |
any |
let/var |
TSL.or |
✗ |
orthographicDepthToViewZ |
any |
let/var |
TSL.orthographicDepthToViewZ |
✗ |
oscSawtooth |
any |
let/var |
TSL.oscSawtooth |
✗ |
oscSine |
any |
let/var |
TSL.oscSine |
✗ |
oscSquare |
any |
let/var |
TSL.oscSquare |
✗ |
oscTriangle |
any |
let/var |
TSL.oscTriangle |
✗ |
output |
any |
let/var |
TSL.output |
✗ |
outputStruct |
any |
let/var |
TSL.outputStruct |
✗ |
overlay |
any |
let/var |
TSL.overlay |
✗ |
overloadingFn |
any |
let/var |
TSL.overloadingFn |
✗ |
parabola |
any |
let/var |
TSL.parabola |
✗ |
parallaxDirection |
any |
let/var |
TSL.parallaxDirection |
✗ |
parallaxUV |
any |
let/var |
TSL.parallaxUV |
✗ |
parameter |
any |
let/var |
TSL.parameter |
✗ |
pass |
any |
let/var |
TSL.pass |
✗ |
passTexture |
any |
let/var |
TSL.passTexture |
✗ |
pcurve |
any |
let/var |
TSL.pcurve |
✗ |
perspectiveDepthToViewZ |
any |
let/var |
TSL.perspectiveDepthToViewZ |
✗ |
pmremTexture |
any |
let/var |
TSL.pmremTexture |
✗ |
pointShadow |
any |
let/var |
TSL.pointShadow |
✗ |
pointUV |
any |
let/var |
TSL.pointUV |
✗ |
pointWidth |
any |
let/var |
TSL.pointWidth |
✗ |
positionGeometry |
any |
let/var |
TSL.positionGeometry |
✗ |
positionLocal |
any |
let/var |
TSL.positionLocal |
✗ |
positionPrevious |
any |
let/var |
TSL.positionPrevious |
✗ |
positionView |
any |
let/var |
TSL.positionView |
✗ |
positionViewDirection |
any |
let/var |
TSL.positionViewDirection |
✗ |
positionWorld |
any |
let/var |
TSL.positionWorld |
✗ |
positionWorldDirection |
any |
let/var |
TSL.positionWorldDirection |
✗ |
posterize |
any |
let/var |
TSL.posterize |
✗ |
pow |
any |
let/var |
TSL.pow |
✗ |
pow2 |
any |
let/var |
TSL.pow2 |
✗ |
pow3 |
any |
let/var |
TSL.pow3 |
✗ |
pow4 |
any |
let/var |
TSL.pow4 |
✗ |
premultiplyAlpha |
any |
let/var |
TSL.premultiplyAlpha |
✗ |
property |
any |
let/var |
TSL.property |
✗ |
radians |
any |
let/var |
TSL.radians |
✗ |
rand |
any |
let/var |
TSL.rand |
✗ |
range |
any |
let/var |
TSL.range |
✗ |
rangeFog |
any |
let/var |
TSL.rangeFog |
✗ |
rangeFogFactor |
any |
let/var |
TSL.rangeFogFactor |
✗ |
reciprocal |
any |
let/var |
TSL.reciprocal |
✗ |
reference |
any |
let/var |
TSL.reference |
✗ |
referenceBuffer |
any |
let/var |
TSL.referenceBuffer |
✗ |
reflect |
any |
let/var |
TSL.reflect |
✗ |
reflectVector |
any |
let/var |
TSL.reflectVector |
✗ |
reflectView |
any |
let/var |
TSL.reflectView |
✗ |
reflector |
any |
let/var |
TSL.reflector |
✗ |
refract |
any |
let/var |
TSL.refract |
✗ |
refractVector |
any |
let/var |
TSL.refractVector |
✗ |
refractView |
any |
let/var |
TSL.refractView |
✗ |
reinhardToneMapping |
any |
let/var |
TSL.reinhardToneMapping |
✗ |
remap |
any |
let/var |
TSL.remap |
✗ |
remapClamp |
any |
let/var |
TSL.remapClamp |
✗ |
renderGroup |
any |
let/var |
TSL.renderGroup |
✗ |
renderOutput |
any |
let/var |
TSL.renderOutput |
✗ |
rendererReference |
any |
let/var |
TSL.rendererReference |
✗ |
rotate |
any |
let/var |
TSL.rotate |
✗ |
rotateUV |
any |
let/var |
TSL.rotateUV |
✗ |
roughness |
any |
let/var |
TSL.roughness |
✗ |
round |
any |
let/var |
TSL.round |
✗ |
rtt |
any |
let/var |
TSL.rtt |
✗ |
sRGBTransferEOTF |
any |
let/var |
TSL.sRGBTransferEOTF |
✗ |
sRGBTransferOETF |
any |
let/var |
TSL.sRGBTransferOETF |
✗ |
sample |
any |
let/var |
TSL.sample |
✗ |
sampler |
any |
let/var |
TSL.sampler |
✗ |
samplerComparison |
any |
let/var |
TSL.samplerComparison |
✗ |
saturate |
any |
let/var |
TSL.saturate |
✗ |
saturation |
any |
let/var |
TSL.saturation |
✗ |
screen |
any |
let/var |
TSL.screen |
✗ |
screenCoordinate |
any |
let/var |
TSL.screenCoordinate |
✗ |
screenSize |
any |
let/var |
TSL.screenSize |
✗ |
screenUV |
any |
let/var |
TSL.screenUV |
✗ |
scriptable |
any |
let/var |
TSL.scriptable |
✗ |
scriptableValue |
any |
let/var |
TSL.scriptableValue |
✗ |
select |
any |
let/var |
TSL.select |
✗ |
setCurrentStack |
any |
let/var |
TSL.setCurrentStack |
✗ |
setName |
any |
let/var |
TSL.setName |
✗ |
shaderStages |
any |
let/var |
TSL.shaderStages |
✗ |
shadow |
any |
let/var |
TSL.shadow |
✗ |
shadowPositionWorld |
any |
let/var |
TSL.shadowPositionWorld |
✗ |
shapeCircle |
any |
let/var |
TSL.shapeCircle |
✗ |
sharedUniformGroup |
any |
let/var |
TSL.sharedUniformGroup |
✗ |
sheen |
any |
let/var |
TSL.sheen |
✗ |
sheenRoughness |
any |
let/var |
TSL.sheenRoughness |
✗ |
shiftLeft |
any |
let/var |
TSL.shiftLeft |
✗ |
shiftRight |
any |
let/var |
TSL.shiftRight |
✗ |
shininess |
any |
let/var |
TSL.shininess |
✗ |
sign |
any |
let/var |
TSL.sign |
✗ |
sin |
any |
let/var |
TSL.sin |
✗ |
sinc |
any |
let/var |
TSL.sinc |
✗ |
skinning |
any |
let/var |
TSL.skinning |
✗ |
smoothstep |
any |
let/var |
TSL.smoothstep |
✗ |
smoothstepElement |
any |
let/var |
TSL.smoothstepElement |
✗ |
specularColor |
any |
let/var |
TSL.specularColor |
✗ |
specularF90 |
any |
let/var |
TSL.specularF90 |
✗ |
spherizeUV |
any |
let/var |
TSL.spherizeUV |
✗ |
split |
any |
let/var |
TSL.split |
✗ |
spritesheetUV |
any |
let/var |
TSL.spritesheetUV |
✗ |
sqrt |
any |
let/var |
TSL.sqrt |
✗ |
stack |
any |
let/var |
TSL.stack |
✗ |
step |
any |
let/var |
TSL.step |
✗ |
stepElement |
any |
let/var |
TSL.stepElement |
✗ |
storage |
any |
let/var |
TSL.storage |
✗ |
storageBarrier |
any |
let/var |
TSL.storageBarrier |
✗ |
storageObject |
any |
let/var |
TSL.storageObject |
✗ |
storageTexture |
any |
let/var |
TSL.storageTexture |
✗ |
string |
any |
let/var |
TSL.string |
✗ |
struct |
any |
let/var |
TSL.struct |
✗ |
sub |
any |
let/var |
TSL.sub |
✗ |
subBuild |
any |
let/var |
TSL.subBuild |
✗ |
subgroupIndex |
any |
let/var |
TSL.subgroupIndex |
✗ |
subgroupSize |
any |
let/var |
TSL.subgroupSize |
✗ |
tan |
any |
let/var |
TSL.tan |
✗ |
tangentGeometry |
any |
let/var |
TSL.tangentGeometry |
✗ |
tangentLocal |
any |
let/var |
TSL.tangentLocal |
✗ |
tangentView |
any |
let/var |
TSL.tangentView |
✗ |
tangentWorld |
any |
let/var |
TSL.tangentWorld |
✗ |
temp |
any |
let/var |
TSL.temp |
✗ |
texture |
any |
let/var |
TSL.texture |
✗ |
texture3D |
any |
let/var |
TSL.texture3D |
✗ |
textureBarrier |
any |
let/var |
TSL.textureBarrier |
✗ |
textureBicubic |
any |
let/var |
TSL.textureBicubic |
✗ |
textureBicubicLevel |
any |
let/var |
TSL.textureBicubicLevel |
✗ |
textureCubeUV |
any |
let/var |
TSL.textureCubeUV |
✗ |
textureLoad |
any |
let/var |
TSL.textureLoad |
✗ |
textureSize |
any |
let/var |
TSL.textureSize |
✗ |
textureStore |
any |
let/var |
TSL.textureStore |
✗ |
thickness |
any |
let/var |
TSL.thickness |
✗ |
time |
any |
let/var |
TSL.time |
✗ |
timerDelta |
any |
let/var |
TSL.timerDelta |
✗ |
timerGlobal |
any |
let/var |
TSL.timerGlobal |
✗ |
timerLocal |
any |
let/var |
TSL.timerLocal |
✗ |
toneMapping |
any |
let/var |
TSL.toneMapping |
✗ |
toneMappingExposure |
any |
let/var |
TSL.toneMappingExposure |
✗ |
toonOutlinePass |
any |
let/var |
TSL.toonOutlinePass |
✗ |
transformDirection |
any |
let/var |
TSL.transformDirection |
✗ |
transformNormal |
any |
let/var |
TSL.transformNormal |
✗ |
transformNormalToView |
any |
let/var |
TSL.transformNormalToView |
✗ |
transformedClearcoatNormalView |
any |
let/var |
TSL.transformedClearcoatNormalView |
✗ |
transformedNormalView |
any |
let/var |
TSL.transformedNormalView |
✗ |
transformedNormalWorld |
any |
let/var |
TSL.transformedNormalWorld |
✗ |
transmission |
any |
let/var |
TSL.transmission |
✗ |
transpose |
any |
let/var |
TSL.transpose |
✗ |
triNoise3D |
any |
let/var |
TSL.triNoise3D |
✗ |
triplanarTexture |
any |
let/var |
TSL.triplanarTexture |
✗ |
triplanarTextures |
any |
let/var |
TSL.triplanarTextures |
✗ |
trunc |
any |
let/var |
TSL.trunc |
✗ |
uint |
any |
let/var |
TSL.uint |
✗ |
uniform |
any |
let/var |
TSL.uniform |
✗ |
uniformArray |
any |
let/var |
TSL.uniformArray |
✗ |
uniformCubeTexture |
any |
let/var |
TSL.uniformCubeTexture |
✗ |
uniformGroup |
any |
let/var |
TSL.uniformGroup |
✗ |
uniformFlow |
any |
let/var |
TSL.uniformFlow |
✗ |
uniformTexture |
any |
let/var |
TSL.uniformTexture |
✗ |
unpremultiplyAlpha |
any |
let/var |
TSL.unpremultiplyAlpha |
✗ |
userData |
any |
let/var |
TSL.userData |
✗ |
uv |
any |
let/var |
TSL.uv |
✗ |
uvec2 |
any |
let/var |
TSL.uvec2 |
✗ |
uvec3 |
any |
let/var |
TSL.uvec3 |
✗ |
uvec4 |
any |
let/var |
TSL.uvec4 |
✗ |
varying |
any |
let/var |
TSL.varying |
✗ |
varyingProperty |
any |
let/var |
TSL.varyingProperty |
✗ |
vec2 |
any |
let/var |
TSL.vec2 |
✗ |
vec3 |
any |
let/var |
TSL.vec3 |
✗ |
vec4 |
any |
let/var |
TSL.vec4 |
✗ |
vectorComponents |
any |
let/var |
TSL.vectorComponents |
✗ |
velocity |
any |
let/var |
TSL.velocity |
✗ |
vertexColor |
any |
let/var |
TSL.vertexColor |
✗ |
vertexIndex |
any |
let/var |
TSL.vertexIndex |
✗ |
vertexStage |
any |
let/var |
TSL.vertexStage |
✗ |
vibrance |
any |
let/var |
TSL.vibrance |
✗ |
viewZToLogarithmicDepth |
any |
let/var |
TSL.viewZToLogarithmicDepth |
✗ |
viewZToOrthographicDepth |
any |
let/var |
TSL.viewZToOrthographicDepth |
✗ |
viewZToPerspectiveDepth |
any |
let/var |
TSL.viewZToPerspectiveDepth |
✗ |
viewport |
any |
let/var |
TSL.viewport |
✗ |
viewportCoordinate |
any |
let/var |
TSL.viewportCoordinate |
✗ |
viewportDepthTexture |
any |
let/var |
TSL.viewportDepthTexture |
✗ |
viewportLinearDepth |
any |
let/var |
TSL.viewportLinearDepth |
✗ |
viewportMipTexture |
any |
let/var |
TSL.viewportMipTexture |
✗ |
viewportResolution |
any |
let/var |
TSL.viewportResolution |
✗ |
viewportSafeUV |
any |
let/var |
TSL.viewportSafeUV |
✗ |
viewportSharedTexture |
any |
let/var |
TSL.viewportSharedTexture |
✗ |
viewportSize |
any |
let/var |
TSL.viewportSize |
✗ |
viewportTexture |
any |
let/var |
TSL.viewportTexture |
✗ |
viewportUV |
any |
let/var |
TSL.viewportUV |
✗ |
wgsl |
any |
let/var |
TSL.wgsl |
✗ |
wgslFn |
any |
let/var |
TSL.wgslFn |
✗ |
workgroupArray |
any |
let/var |
TSL.workgroupArray |
✗ |
workgroupBarrier |
any |
let/var |
TSL.workgroupBarrier |
✗ |
workgroupId |
any |
let/var |
TSL.workgroupId |
✗ |
workingToColorSpace |
any |
let/var |
TSL.workingToColorSpace |
✗ |
xor |
any |
let/var |
TSL.xor |
✗ |