📄 EXRLoader.js
¶
📊 Analysis Summary¶
Metric | Count |
---|---|
🔧 Functions | 71 |
🧱 Classes | 1 |
📦 Imports | 9 |
📊 Variables & Constants | 261 |
📚 Table of Contents¶
🛠️ File Location:¶
📂 examples/jsm/loaders/EXRLoader.js
📦 Imports¶
Name | Source |
---|---|
DataTextureLoader |
three |
DataUtils |
three |
FloatType |
three |
HalfFloatType |
three |
LinearFilter |
three |
LinearSRGBColorSpace |
three |
RedFormat |
three |
RGFormat |
three |
RGBAFormat |
three |
Variables & Constants¶
Name | Type | Kind | Value | Exported |
---|---|---|---|---|
USHORT_RANGE |
number |
let/var | ( 1 << 16 ) |
✗ |
BITMAP_SIZE |
number |
let/var | ( USHORT_RANGE >> 3 ) |
✗ |
HUF_ENCBITS |
16 |
let/var | 16 |
✗ |
HUF_DECBITS |
14 |
let/var | 14 |
✗ |
HUF_ENCSIZE |
number |
let/var | ( 1 << HUF_ENCBITS ) + 1 |
✗ |
HUF_DECSIZE |
number |
let/var | 1 << HUF_DECBITS |
✗ |
HUF_DECMASK |
number |
let/var | HUF_DECSIZE - 1 |
✗ |
NBITS |
16 |
let/var | 16 |
✗ |
A_OFFSET |
number |
let/var | 1 << ( NBITS - 1 ) |
✗ |
MOD_MASK |
number |
let/var | ( 1 << NBITS ) - 1 |
✗ |
SHORT_ZEROCODE_RUN |
59 |
let/var | 59 |
✗ |
LONG_ZEROCODE_RUN |
63 |
let/var | 63 |
✗ |
SHORTEST_LONG_RUN |
number |
let/var | 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN |
✗ |
ULONG_SIZE |
8 |
let/var | 8 |
✗ |
FLOAT32_SIZE |
4 |
let/var | 4 |
✗ |
INT32_SIZE |
4 |
let/var | 4 |
✗ |
INT16_SIZE |
2 |
let/var | 2 |
✗ |
INT8_SIZE |
1 |
let/var | 1 |
✗ |
STATIC_HUFFMAN |
0 |
let/var | 0 |
✗ |
DEFLATE |
1 |
let/var | 1 |
✗ |
UNKNOWN |
0 |
let/var | 0 |
✗ |
LOSSY_DCT |
1 |
let/var | 1 |
✗ |
RLE |
2 |
let/var | 2 |
✗ |
k |
number |
let/var | 0 |
✗ |
n |
number |
let/var | k - 1 |
✗ |
getBitsReturn |
{ l: number; c: number; lc: number; } |
let/var | { l: 0, c: 0, lc: 0 } |
✗ |
hufTableBuffer |
any[] |
let/var | new Array( 59 ) |
✗ |
c |
number |
let/var | 0 |
✗ |
nc |
number |
let/var | ( ( c + hufTableBuffer[ i ] ) >> 1 ) |
✗ |
l |
any |
let/var | hcode[ i ] |
✗ |
p |
any |
let/var | inOffset |
✗ |
c |
number |
let/var | 0 |
✗ |
lc |
number |
let/var | 0 |
✗ |
l |
number |
let/var | getBitsReturn.l |
✗ |
zerun |
number |
let/var | getBitsReturn.l + SHORTEST_LONG_RUN |
✗ |
zerun |
number |
let/var | l - SHORT_ZEROCODE_RUN + 2 |
✗ |
pl |
any |
let/var | hdecod[ ( c >> ( l - HUF_DECBITS ) ) ] |
✗ |
p |
any |
let/var | pl.p |
✗ |
plOffset |
number |
let/var | 0 |
✗ |
pl |
any |
let/var | hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ] |
✗ |
getCharReturn |
{ c: number; lc: number; } |
let/var | { c: 0, lc: 0 } |
✗ |
getCodeReturn |
{ c: number; lc: number; } |
let/var | { c: 0, lc: 0 } |
✗ |
cs |
number |
let/var | ( c >> lc ) |
✗ |
s |
any |
let/var | outBuffer[ outBufferOffset.value - 1 ] |
✗ |
wdec14Return |
{ a: number; b: number; } |
let/var | { a: 0, b: 0 } |
✗ |
hi |
number |
let/var | hs |
✗ |
ai |
number |
let/var | ls + ( hi & 1 ) + ( hi >> 1 ) |
✗ |
as |
number |
let/var | ai |
✗ |
bs |
number |
let/var | ai - hi |
✗ |
bb |
number |
let/var | ( m - ( d >> 1 ) ) & MOD_MASK |
✗ |
aa |
number |
let/var | ( d + bb - A_OFFSET ) & MOD_MASK |
✗ |
w14 |
boolean |
let/var | mx < ( 1 << 14 ) |
✗ |
n |
any |
let/var | ( nx > ny ) ? ny : nx |
✗ |
p |
number |
let/var | 1 |
✗ |
p2 |
any |
let/var | *not shown* |
✗ |
py |
any |
let/var | *not shown* |
✗ |
ey |
number |
let/var | py + oy * ( ny - p2 ) |
✗ |
oy1 |
number |
let/var | oy * p |
✗ |
oy2 |
number |
let/var | oy * p2 |
✗ |
ox1 |
number |
let/var | ox * p |
✗ |
ox2 |
number |
let/var | ox * p2 |
✗ |
i00 |
any |
let/var | *not shown* |
✗ |
i01 |
any |
let/var | *not shown* |
✗ |
i10 |
any |
let/var | *not shown* |
✗ |
i11 |
any |
let/var | *not shown* |
✗ |
px |
number |
let/var | py |
✗ |
ex |
number |
let/var | py + ox * ( nx - p2 ) |
✗ |
p01 |
number |
let/var | px + ox1 |
✗ |
p10 |
number |
let/var | px + oy1 |
✗ |
p11 |
number |
let/var | p10 + ox1 |
✗ |
p10 |
number |
let/var | px + oy1 |
✗ |
px |
number |
let/var | py |
✗ |
ex |
number |
let/var | py + ox * ( nx - p2 ) |
✗ |
p01 |
number |
let/var | px + ox1 |
✗ |
c |
number |
let/var | 0 |
✗ |
lc |
number |
let/var | 0 |
✗ |
outBufferEndOffset |
any |
let/var | no |
✗ |
index |
number |
let/var | ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK |
✗ |
pl |
any |
let/var | decodingTable[ index ] |
✗ |
j |
any |
let/var | *not shown* |
✗ |
i |
number |
let/var | ( 8 - ni ) & 7 |
✗ |
pl |
any |
let/var | decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ] |
✗ |
outOffset |
{ value: number; } |
let/var | { value: 0 } |
✗ |
initialInOffset |
any |
let/var | inOffset.value |
✗ |
freq |
any[] |
let/var | new Array( HUF_ENCSIZE ) |
✗ |
hdec |
any[] |
let/var | new Array( HUF_DECSIZE ) |
✗ |
ni |
number |
let/var | nCompressed - ( inOffset.value - initialInOffset ) |
✗ |
d |
number |
let/var | source[ t - 1 ] + source[ t ] - 128 |
✗ |
t1 |
number |
let/var | 0 |
✗ |
s |
number |
let/var | 0 |
✗ |
stop |
number |
let/var | source.length - 1 |
✗ |
size |
any |
let/var | source.byteLength |
✗ |
out |
any[] |
let/var | new Array() |
✗ |
p |
number |
let/var | 0 |
✗ |
reader |
DataView<any> |
let/var | new DataView( source ) |
✗ |
count |
number |
let/var | - l |
✗ |
count |
number |
let/var | l |
✗ |
dataView |
DataView<any> |
let/var | new DataView( outBuffer.buffer ) |
✗ |
width |
any |
let/var | channelData[ cscSet.idx[ 0 ] ].width |
✗ |
height |
any |
let/var | channelData[ cscSet.idx[ 0 ] ].height |
✗ |
numComp |
3 |
let/var | 3 |
✗ |
leftoverX |
number |
let/var | width - ( numBlocksX - 1 ) * 8 |
✗ |
leftoverY |
number |
let/var | height - ( numBlocksY - 1 ) * 8 |
✗ |
currAcComp |
{ value: number; } |
let/var | { value: 0 } |
✗ |
currDcComp |
any[] |
let/var | new Array( numComp ) |
✗ |
dctData |
any[] |
let/var | new Array( numComp ) |
✗ |
halfZigBlock |
any[] |
let/var | new Array( numComp ) |
✗ |
rowBlock |
any[] |
let/var | new Array( numComp ) |
✗ |
rowOffsets |
any[] |
let/var | new Array( numComp ) |
✗ |
maxY |
number |
let/var | 8 |
✗ |
maxX |
number |
let/var | 8 |
✗ |
offset |
number |
let/var | 0 |
✗ |
type |
any |
let/var | channelData[ cscSet.idx[ comp ] ].type |
✗ |
src |
number |
let/var | blockx * 64 + ( ( y & 0x7 ) * 8 ) |
✗ |
offset |
any |
let/var | rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type |
✗ |
src |
number |
let/var | numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 ) |
✗ |
halfRow |
Uint16Array<any> |
let/var | new Uint16Array( width ) |
✗ |
type |
any |
let/var | channelData[ cscSet.idx[ comp ] ].type |
✗ |
offset |
any |
let/var | rowOffsets[ comp ][ y ] |
✗ |
dataView |
DataView<any> |
let/var | new DataView( outBuffer.buffer ) |
✗ |
cd |
any |
let/var | channelData[ channelIndex ] |
✗ |
width |
any |
let/var | cd.width |
✗ |
height |
any |
let/var | cd.height |
✗ |
leftoverX |
number |
let/var | width - ( numBlocksX - 1 ) * 8 |
✗ |
leftoverY |
number |
let/var | height - ( numBlocksY - 1 ) * 8 |
✗ |
currAcComp |
{ value: number; } |
let/var | { value: 0 } |
✗ |
currDcComp |
number |
let/var | 0 |
✗ |
dctData |
Float32Array<ArrayBuffer> |
let/var | new Float32Array( 64 ) |
✗ |
halfZigBlock |
Uint16Array<ArrayBuffer> |
let/var | new Uint16Array( 64 ) |
✗ |
rowBlock |
Uint16Array<ArrayBuffer> |
let/var | new Uint16Array( numBlocksX * 64 ) |
✗ |
maxY |
number |
let/var | 8 |
✗ |
offset |
any |
let/var | rowPtrs[ channelIndex ][ y ] |
✗ |
src |
number |
let/var | blockx * 64 + ( ( y & 0x7 ) * 8 ) |
✗ |
src |
number |
let/var | numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 ) |
✗ |
acValue |
any |
let/var | *not shown* |
✗ |
dctComp |
number |
let/var | 1 |
✗ |
a |
number |
let/var | 0.5 * Math.cos( 3.14159 / 4.0 ) |
✗ |
b |
number |
let/var | 0.5 * Math.cos( 3.14159 / 16.0 ) |
✗ |
c |
number |
let/var | 0.5 * Math.cos( 3.14159 / 8.0 ) |
✗ |
d |
number |
let/var | 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 ) |
✗ |
e |
number |
let/var | 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 ) |
✗ |
f |
number |
let/var | 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 ) |
✗ |
g |
number |
let/var | 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 ) |
✗ |
alpha |
any[] |
let/var | new Array( 4 ) |
✗ |
beta |
any[] |
let/var | new Array( 4 ) |
✗ |
theta |
any[] |
let/var | new Array( 4 ) |
✗ |
gamma |
any[] |
let/var | new Array( 4 ) |
✗ |
rowPtr |
number |
let/var | row * 8 |
✗ |
y |
any |
let/var | data[ 0 ][ i ] |
✗ |
cb |
any |
let/var | data[ 1 ][ i ] |
✗ |
cr |
any |
let/var | data[ 2 ][ i ] |
✗ |
rawBuffer |
Uint8Array<ArrayBuffer> |
let/var | new Uint8Array( decodeRunLength( compressed ) ) |
✗ |
tmpBuffer |
Uint8Array<ArrayBuffer> |
let/var | new Uint8Array( rawBuffer.length ) |
✗ |
tmpBuffer |
Uint8Array<any> |
let/var | new Uint8Array( rawBuffer.length ) |
✗ |
inDataView |
any |
let/var | info.viewer |
✗ |
inOffset |
{ value: any; } |
let/var | { value: info.offset.value } |
✗ |
outBuffer |
Uint16Array<ArrayBuffer> |
let/var | new Uint16Array( info.columns * info.lines * ( info.inputChannels.length * in... |
✗ |
bitmap |
Uint8Array<ArrayBuffer> |
let/var | new Uint8Array( BITMAP_SIZE ) |
✗ |
outBufferEnd |
number |
let/var | 0 |
✗ |
pizChannelData |
any[] |
let/var | new Array( info.inputChannels.length ) |
✗ |
lut |
Uint16Array<ArrayBuffer> |
let/var | new Uint16Array( USHORT_RANGE ) |
✗ |
cd |
any |
let/var | pizChannelData[ i ] |
✗ |
tmpOffset |
number |
let/var | 0 |
✗ |
tmpBuffer |
Uint8Array<ArrayBuffer> |
let/var | new Uint8Array( outBuffer.buffer.byteLength ) |
✗ |
cd |
any |
let/var | pizChannelData[ c ] |
✗ |
n |
number |
let/var | cd.nx * cd.size |
✗ |
cp |
Uint8Array<ArrayBuffer> |
let/var | new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE ) |
✗ |
byteSize |
number |
let/var | info.inputChannels.length * info.lines * info.columns * info.totalBytes |
✗ |
tmpBuffer |
ArrayBuffer |
let/var | new ArrayBuffer( byteSize ) |
✗ |
viewer |
DataView<ArrayBuffer> |
let/var | new DataView( tmpBuffer ) |
✗ |
tmpBufferEnd |
number |
let/var | 0 |
✗ |
writePtr |
number |
let/var | 0 |
✗ |
ptr |
any[] |
let/var | new Array( 4 ) |
✗ |
pixel |
number |
let/var | 0 |
✗ |
type |
any |
let/var | info.inputChannels[ c ].pixelType |
✗ |
diff |
number |
let/var | ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) \| rawBuffer[ ptr[ 1 ] ++ ] |
✗ |
diff |
number |
let/var | ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) \| ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) \| (... |
✗ |
inDataView |
any |
let/var | info.viewer |
✗ |
inOffset |
{ value: any; } |
let/var | { value: info.offset.value } |
✗ |
outBuffer |
Uint8Array<ArrayBuffer> |
let/var | new Uint8Array( info.columns * info.lines * ( info.inputChannels.length * inf... |
✗ |
dwaHeader |
{ version: any; unknownUncompressedSi... |
let/var | { version: parseInt64( inDataView, inOffset ), unknownUncompressedSize: parse... |
✗ |
channelRules |
any[] |
let/var | new Array() |
✗ |
ruleSize |
number |
let/var | parseUint16( inDataView, inOffset ) - INT16_SIZE |
✗ |
compression |
number |
let/var | ( value >> 2 ) & 3 |
✗ |
csc |
number |
let/var | ( value >> 4 ) - 1 |
✗ |
index |
number |
let/var | new Int8Array( [ csc ] )[ 0 ] |
✗ |
channels |
any |
let/var | EXRHeader.channels |
✗ |
channelData |
any[] |
let/var | new Array( info.inputChannels.length ) |
✗ |
cd |
{} |
let/var | channelData[ i ] = {} |
✗ |
channel |
any |
let/var | channels[ i ] |
✗ |
cscSet |
{ idx: any[]; } |
let/var | { idx: new Array( 3 ) } |
✗ |
cd |
any |
let/var | channelData[ offset ] |
✗ |
rule |
any |
let/var | channelRules[ i ] |
✗ |
acBuffer |
any |
let/var | *not shown* |
✗ |
dcBuffer |
any |
let/var | *not shown* |
✗ |
rleBuffer |
any |
let/var | *not shown* |
✗ |
zlibInfo |
{ array: any; offset: { value: any; }... |
let/var | { array: info.array, offset: inOffset, size: dwaHeader.dcCompressedSize } |
✗ |
outBufferEnd |
number |
let/var | 0 |
✗ |
rowOffsets |
any[] |
let/var | new Array( channelData.length ) |
✗ |
cd |
any |
let/var | channelData[ i ] |
✗ |
row |
number |
let/var | 0 |
✗ |
rleOffset |
number |
let/var | 0 |
✗ |
rowOffsetBytes |
any |
let/var | rowOffsets[ i ][ row ] |
✗ |
uintBuffer |
Uint8Array<any> |
let/var | new Uint8Array( buffer ) |
✗ |
endOffset |
number |
let/var | 0 |
✗ |
Uint8 |
any |
let/var | uInt8Array[ offset.value ] |
✗ |
int |
any |
let/var | *not shown* |
✗ |
exponent |
number |
let/var | ( binary & 0x7C00 ) >> 10 |
✗ |
fraction |
number |
let/var | binary & 0x03FF |
✗ |
startOffset |
any |
let/var | offset.value |
✗ |
channels |
any[] |
let/var | [] |
✗ |
compressionCodes |
string[] |
let/var | [ 'NO_COMPRESSION', 'RLE_COMPRESSION', 'ZIPS_COMPRESSION', 'ZIP_COMPRESSION',... |
✗ |
lineOrders |
string[] |
let/var | [ 'INCREASING_Y', 'DECREASING_Y', 'RANDOM_Y', ] |
✗ |
envmaps |
string[] |
let/var | [ 'ENVMAP_LATLONG', 'ENVMAP_CUBE' ] |
✗ |
levelModes |
string[] |
let/var | [ 'ONE_LEVEL', 'MIPMAP_LEVELS', 'RIPMAP_LEVELS', ] |
✗ |
roundingModes |
string[] |
let/var | [ 'ROUND_DOWN', 'ROUND_UP', ] |
✗ |
num |
number |
let/var | 0 |
✗ |
tiles |
any[] |
let/var | new Array( count ) |
✗ |
b |
number |
let/var | ( 1 << i ) |
✗ |
s |
number |
let/var | ( dataSize / b ) \| 0 |
✗ |
EXRDecoder |
any |
let/var | this |
✗ |
offset |
any |
let/var | EXRDecoder.offset |
✗ |
tmpOffset |
{ value: number; } |
let/var | { value: 0 } |
✗ |
startX |
number |
let/var | tileX * EXRDecoder.blockWidth |
✗ |
startY |
number |
let/var | tileY * EXRDecoder.blockHeight |
✗ |
bytesBlockLine |
number |
let/var | EXRDecoder.columns * EXRDecoder.totalBytes |
✗ |
isCompressed |
boolean |
let/var | EXRDecoder.size < EXRDecoder.lines * bytesBlockLine |
✗ |
viewer |
any |
let/var | isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder ) |
✗ |
lineOffset |
number |
let/var | line * EXRDecoder.columns * EXRDecoder.totalBytes |
✗ |
name |
any |
let/var | EXRHeader.channels[ channelID ].name |
✗ |
lOff |
number |
let/var | EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns |
✗ |
cOff |
any |
let/var | EXRDecoder.decodeChannels[ name ] |
✗ |
outLineOffset |
number |
let/var | ( EXRDecoder.height - ( 1 + startY + line ) ) * EXRDecoder.outLineWidth |
✗ |
outIndex |
any |
let/var | outLineOffset + ( x + startX ) * EXRDecoder.outputChannels + cOff |
✗ |
EXRDecoder |
any |
let/var | this |
✗ |
offset |
any |
let/var | EXRDecoder.offset |
✗ |
tmpOffset |
{ value: number; } |
let/var | { value: 0 } |
✗ |
line |
number |
let/var | parseInt32( EXRDecoder.viewer, offset ) - EXRHeader.dataWindow.yMin |
✗ |
bytesPerLine |
number |
let/var | EXRDecoder.columns * EXRDecoder.totalBytes |
✗ |
isCompressed |
boolean |
let/var | EXRDecoder.size < EXRDecoder.lines * bytesPerLine |
✗ |
viewer |
any |
let/var | isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder ) |
✗ |
scan_y |
number |
let/var | scanlineBlockIdx * EXRDecoder.blockHeight |
✗ |
true_y |
any |
let/var | line_y + EXRDecoder.scanOrder( scan_y ) |
✗ |
lineOffset |
number |
let/var | line_y * bytesPerLine |
✗ |
outLineOffset |
number |
let/var | ( EXRDecoder.height - 1 - true_y ) * EXRDecoder.outLineWidth |
✗ |
name |
any |
let/var | EXRHeader.channels[ channelID ].name |
✗ |
lOff |
number |
let/var | EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns |
✗ |
cOff |
any |
let/var | EXRDecoder.decodeChannels[ name ] |
✗ |
outIndex |
any |
let/var | outLineOffset + x * EXRDecoder.outputChannels + cOff |
✗ |
EXRHeader |
{ version: any; spec: { singleTile: b... |
let/var | {} |
✗ |
keepReading |
boolean |
let/var | true |
✗ |
EXRDecoder |
{ size: number; viewer: any; array: a... |
let/var | { size: 0, viewer: dataView, array: uInt8Array, offset: offset, width: EXRHea... |
✗ |
channels |
{} |
let/var | {} |
✗ |
fillAlpha |
boolean |
let/var | false |
✗ |
invalidOutput |
boolean |
let/var | false |
✗ |
size |
number |
let/var | EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels |
✗ |
byteOffset |
number |
let/var | 0 |
✗ |
offset |
{ value: number; } |
let/var | { value: 0 } |
✗ |
bufferDataView |
DataView<ArrayBuffer> |
let/var | new DataView( buffer ) |
✗ |
uInt8Array |
Uint8Array<ArrayBuffer> |
let/var | new Uint8Array( buffer ) |
✗ |
byteArray |
any |
let/var | EXRDecoder.byteArray |
✗ |
Functions¶
EXRLoader.parse(buffer: ArrayBuffer): DataTextureLoader
¶
JSDoc:
/**
* Parses the given EXR texture data.
*
* @param {ArrayBuffer} buffer - The raw texture data.
* @return {DataTextureLoader~TexData} An object representing the parsed texture data.
*/
Parameters:
buffer
ArrayBuffer
Returns: DataTextureLoader
Calls:
Math.pow
parseUint8Array
getBits
hufCanonicalCodeTable
hufCode
hufLength
getChar
UInt16
Int16
wdec14
wdec16
Math.trunc
getCode
parseUint32
hufClearDecTable
hufUnpackEncTable
hufBuildDecTable
hufDecode
Math.floor
reader.getInt8
out.push
reader.getUint8
Math.ceil
halfZigBlock[ comp ].fill
unRleAC
unZigZag
dctInverse
csc709Inverse
convertToHalf
dataView.setUint16
dataView.getUint16
dataView.setFloat32
decodeFloat16
halfZigBlock.fill
Math.cos
DataUtils.toHalfFloat
toLinear
Math.sign
Math.abs
info.viewer.buffer.slice
decodeRunLength
predictor
interleaveScalar
info.array.slice
fflate.unzlibSync
parseUint16
parseUint8
reverseLutFromBitmap
hufUncompress
wav2Decode
applyLut
tmpBuffer.set
viewer.setUint16
viewer.setUint32
parseInt64
parseNullTerminatedString
channelRules.push
uncompressZIP
rowOffsets[ chan ].push
lossyDctDecode
lossyDctChannelDecode
new TextDecoder().decode
uintBuffer.slice
new Uint8Array( buffer ).slice
parseInt32
dataView.getInt32
dataView.getUint32
dataView.getUint8
Number
dataView.getBigInt64
dataView.getFloat32
parseFloat32
channels.push
parseFixedLengthString
parseChlist
parseChromaticities
parseCompression
parseBox2i
parseEnvmap
parseTiledesc
parseLineOrder
parseV2f
parseV3f
parseRational
parseTimecode
Math.log2
roundLog2
Math.max
EXRDecoder.uncompress
uncompressRAW
EXRDecoder.getter
EXRDecoder.scanOrder
parseValue
console.warn
console.error
EXRDecoder.byteArray.fill
calculateTileLevels
calculateTiles
parseTiles.bind
parseScanline.bind
parseHeader
setupDecoder
EXRDecoder.decode
Internal Comments:
// set block DC component (x5)
// set block AC components (x3)
// UnZigZag block to float (x3)
// decode float dct (x3)
// handle partial X blocks
// convert channels back to float, if needed
// Write decoded data to output buffer
// Setup channel info (x2)
// Read range compression data (x2)
// Reverse LUT (x2)
// Huffman decoding (x3)
// Wavelet decoding
// Expand the pixel data to their original range (x3)
// Rearrange the pixel data into the format expected by the caller. (x2)
// Read compression header information (x2)
// Read channel ruleset information (x2)
// Classify channels (x2)
// Read DCT - AC component data
// Read DCT - DC component data
// Read RLE compressed data
// Prepare outbuffer data offset (x2)
// Decode lossy DCT data if we have a valid color space conversion set with the first RGB channel present
// Decode other channels
// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
// start of header (x4)
// RGB images will be converted to RGBA format, preventing software emulation in select devices. (x2)
// Validate if input texture contain supported channels
// Setup output texture configuration
// half
// float
// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
// const numYLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height ); (x2)
// start parsing file [START] (x2)
// get header information and validate format. (x2)
// get input compression information and prepare decoding. (x2)
// parse input data (x4)
// output texture post-processing
Code
parse( buffer ) {
const USHORT_RANGE = ( 1 << 16 );
const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
const HUF_ENCBITS = 16; // literal (value) bit length
const HUF_DECBITS = 14; // decoding bit size (>= 8)
const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
const HUF_DECMASK = HUF_DECSIZE - 1;
const NBITS = 16;
const A_OFFSET = 1 << ( NBITS - 1 );
const MOD_MASK = ( 1 << NBITS ) - 1;
const SHORT_ZEROCODE_RUN = 59;
const LONG_ZEROCODE_RUN = 63;
const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
const ULONG_SIZE = 8;
const FLOAT32_SIZE = 4;
const INT32_SIZE = 4;
const INT16_SIZE = 2;
const INT8_SIZE = 1;
const STATIC_HUFFMAN = 0;
const DEFLATE = 1;
const UNKNOWN = 0;
const LOSSY_DCT = 1;
const RLE = 2;
const logBase = Math.pow( 2.7182818, 2.2 );
function reverseLutFromBitmap( bitmap, lut ) {
let k = 0;
for ( let i = 0; i < USHORT_RANGE; ++ i ) {
if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
lut[ k ++ ] = i;
}
}
const n = k - 1;
while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
return n;
}
function hufClearDecTable( hdec ) {
for ( let i = 0; i < HUF_DECSIZE; i ++ ) {
hdec[ i ] = {};
hdec[ i ].len = 0;
hdec[ i ].lit = 0;
hdec[ i ].p = null;
}
}
const getBitsReturn = { l: 0, c: 0, lc: 0 };
function getBits( nBits, c, lc, uInt8Array, inOffset ) {
while ( lc < nBits ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
}
lc -= nBits;
getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
getBitsReturn.c = c;
getBitsReturn.lc = lc;
}
const hufTableBuffer = new Array( 59 );
function hufCanonicalCodeTable( hcode ) {
for ( let i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
let c = 0;
for ( let i = 58; i > 0; -- i ) {
const nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
hufTableBuffer[ i ] = c;
c = nc;
}
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) {
const l = hcode[ i ];
if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
}
}
function hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, hcode ) {
const p = inOffset;
let c = 0;
let lc = 0;
for ( ; im <= iM; im ++ ) {
if ( p.value - inOffset.value > ni ) return false;
getBits( 6, c, lc, uInt8Array, p );
const l = getBitsReturn.l;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
hcode[ im ] = l;
if ( l == LONG_ZEROCODE_RUN ) {
if ( p.value - inOffset.value > ni ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
getBits( 8, c, lc, uInt8Array, p );
let zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
} else if ( l >= SHORT_ZEROCODE_RUN ) {
let zerun = l - SHORT_ZEROCODE_RUN + 2;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
}
}
hufCanonicalCodeTable( hcode );
}
function hufLength( code ) {
return code & 63;
}
function hufCode( code ) {
return code >> 6;
}
function hufBuildDecTable( hcode, im, iM, hdecod ) {
for ( ; im <= iM; im ++ ) {
const c = hufCode( hcode[ im ] );
const l = hufLength( hcode[ im ] );
if ( c >> l ) {
throw new Error( 'Invalid table entry' );
}
if ( l > HUF_DECBITS ) {
const pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
if ( pl.len ) {
throw new Error( 'Invalid table entry' );
}
pl.lit ++;
if ( pl.p ) {
const p = pl.p;
pl.p = new Array( pl.lit );
for ( let i = 0; i < pl.lit - 1; ++ i ) {
pl.p[ i ] = p[ i ];
}
} else {
pl.p = new Array( 1 );
}
pl.p[ pl.lit - 1 ] = im;
} else if ( l ) {
let plOffset = 0;
for ( let i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
const pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
if ( pl.len || pl.p ) {
throw new Error( 'Invalid table entry' );
}
pl.len = l;
pl.lit = im;
plOffset ++;
}
}
}
return true;
}
const getCharReturn = { c: 0, lc: 0 };
function getChar( c, lc, uInt8Array, inOffset ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
getCharReturn.c = c;
getCharReturn.lc = lc;
}
const getCodeReturn = { c: 0, lc: 0 };
function getCode( po, rlc, c, lc, uInt8Array, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
if ( po == rlc ) {
if ( lc < 8 ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
lc -= 8;
let cs = ( c >> lc );
cs = new Uint8Array( [ cs ] )[ 0 ];
if ( outBufferOffset.value + cs > outBufferEndOffset ) {
return false;
}
const s = outBuffer[ outBufferOffset.value - 1 ];
while ( cs -- > 0 ) {
outBuffer[ outBufferOffset.value ++ ] = s;
}
} else if ( outBufferOffset.value < outBufferEndOffset ) {
outBuffer[ outBufferOffset.value ++ ] = po;
} else {
return false;
}
getCodeReturn.c = c;
getCodeReturn.lc = lc;
}
function UInt16( value ) {
return ( value & 0xFFFF );
}
function Int16( value ) {
const ref = UInt16( value );
return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
}
const wdec14Return = { a: 0, b: 0 };
function wdec14( l, h ) {
const ls = Int16( l );
const hs = Int16( h );
const hi = hs;
const ai = ls + ( hi & 1 ) + ( hi >> 1 );
const as = ai;
const bs = ai - hi;
wdec14Return.a = as;
wdec14Return.b = bs;
}
function wdec16( l, h ) {
const m = UInt16( l );
const d = UInt16( h );
const bb = ( m - ( d >> 1 ) ) & MOD_MASK;
const aa = ( d + bb - A_OFFSET ) & MOD_MASK;
wdec14Return.a = aa;
wdec14Return.b = bb;
}
function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
const w14 = mx < ( 1 << 14 );
const n = ( nx > ny ) ? ny : nx;
let p = 1;
let p2;
let py;
while ( p <= n ) p <<= 1;
p >>= 1;
p2 = p;
p >>= 1;
while ( p >= 1 ) {
py = 0;
const ey = py + oy * ( ny - p2 );
const oy1 = oy * p;
const oy2 = oy * p2;
const ox1 = ox * p;
const ox2 = ox * p2;
let i00, i01, i10, i11;
for ( ; py <= ey; py += oy2 ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
const p10 = px + oy1;
const p11 = p10 + ox1;
if ( w14 ) {
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec14( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec14( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
} else {
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec16( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec16( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
}
}
if ( nx & p ) {
const p10 = px + oy1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
buffer[ p10 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
if ( ny & p ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p01 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p01 + j ] );
i00 = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
p2 = p;
p >>= 1;
}
return py;
}
function hufDecode( encodingTable, decodingTable, uInt8Array, inOffset, ni, rlc, no, outBuffer, outOffset ) {
let c = 0;
let lc = 0;
const outBufferEndOffset = no;
const inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
while ( inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
while ( lc >= HUF_DECBITS ) {
const index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
const pl = decodingTable[ index ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
if ( ! pl.p ) {
throw new Error( 'hufDecode issues' );
}
let j;
for ( j = 0; j < pl.lit; j ++ ) {
const l = hufLength( encodingTable[ pl.p[ j ] ] );
while ( lc < l && inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
if ( lc >= l ) {
if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
lc -= l;
getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
break;
}
}
}
if ( j == pl.lit ) {
throw new Error( 'hufDecode issues' );
}
}
}
}
const i = ( 8 - ni ) & 7;
c >>= i;
lc -= i;
while ( lc > 0 ) {
const pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
throw new Error( 'hufDecode issues' );
}
}
return true;
}
function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
const outOffset = { value: 0 };
const initialInOffset = inOffset.value;
const im = parseUint32( inDataView, inOffset );
const iM = parseUint32( inDataView, inOffset );
inOffset.value += 4;
const nBits = parseUint32( inDataView, inOffset );
inOffset.value += 4;
if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
throw new Error( 'Something wrong with HUF_ENCSIZE' );
}
const freq = new Array( HUF_ENCSIZE );
const hdec = new Array( HUF_DECSIZE );
hufClearDecTable( hdec );
const ni = nCompressed - ( inOffset.value - initialInOffset );
hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, freq );
if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
throw new Error( 'Something wrong with hufUncompress' );
}
hufBuildDecTable( freq, im, iM, hdec );
hufDecode( freq, hdec, uInt8Array, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
}
function applyLut( lut, data, nData ) {
for ( let i = 0; i < nData; ++ i ) {
data[ i ] = lut[ data[ i ] ];
}
}
function predictor( source ) {
for ( let t = 1; t < source.length; t ++ ) {
const d = source[ t - 1 ] + source[ t ] - 128;
source[ t ] = d;
}
}
function interleaveScalar( source, out ) {
let t1 = 0;
let t2 = Math.floor( ( source.length + 1 ) / 2 );
let s = 0;
const stop = source.length - 1;
while ( true ) {
if ( s > stop ) break;
out[ s ++ ] = source[ t1 ++ ];
if ( s > stop ) break;
out[ s ++ ] = source[ t2 ++ ];
}
}
function decodeRunLength( source ) {
let size = source.byteLength;
const out = new Array();
let p = 0;
const reader = new DataView( source );
while ( size > 0 ) {
const l = reader.getInt8( p ++ );
if ( l < 0 ) {
const count = - l;
size -= count + 1;
for ( let i = 0; i < count; i ++ ) {
out.push( reader.getUint8( p ++ ) );
}
} else {
const count = l;
size -= 2;
const value = reader.getUint8( p ++ );
for ( let i = 0; i < count + 1; i ++ ) {
out.push( value );
}
}
}
return out;
}
function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
let dataView = new DataView( outBuffer.buffer );
const width = channelData[ cscSet.idx[ 0 ] ].width;
const height = channelData[ cscSet.idx[ 0 ] ].height;
const numComp = 3;
const numFullBlocksX = Math.floor( width / 8.0 );
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
const currDcComp = new Array( numComp );
const dctData = new Array( numComp );
const halfZigBlock = new Array( numComp );
const rowBlock = new Array( numComp );
const rowOffsets = new Array( numComp );
for ( let comp = 0; comp < numComp; ++ comp ) {
rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
currDcComp[ comp ] = ( comp < 1 ) ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
dctData[ comp ] = new Float32Array( 64 );
halfZigBlock[ comp ] = new Uint16Array( 64 );
rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
}
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 )
maxY = leftoverY;
let maxX = 8;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
if ( blockx == numBlocksX - 1 )
maxX = leftoverX;
for ( let comp = 0; comp < numComp; ++ comp ) {
halfZigBlock[ comp ].fill( 0 );
// set block DC component
halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ];
// set block AC components
unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] );
// UnZigZag block to float
unZigZag( halfZigBlock[ comp ], dctData[ comp ] );
// decode float dct
dctInverse( dctData[ comp ] );
}
if ( numComp == 3 ) {
csc709Inverse( dctData );
}
for ( let comp = 0; comp < numComp; ++ comp ) {
convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
}
} // blockx
let offset = 0;
for ( let comp = 0; comp < numComp; ++ comp ) {
const type = channelData[ cscSet.idx[ comp ] ].type;
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
offset = rowOffsets[ comp ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
offset += 8 * INT16_SIZE * type;
}
}
// handle partial X blocks
if ( numFullBlocksX != numBlocksX ) {
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < maxX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
}
}
}
} // comp
} // blocky
const halfRow = new Uint16Array( width );
dataView = new DataView( outBuffer.buffer );
// convert channels back to float, if needed
for ( let comp = 0; comp < numComp; ++ comp ) {
channelData[ cscSet.idx[ comp ] ].decoded = true;
const type = channelData[ cscSet.idx[ comp ] ].type;
if ( channelData[ comp ].type != 2 ) continue;
for ( let y = 0; y < height; ++ y ) {
const offset = rowOffsets[ comp ][ y ];
for ( let x = 0; x < width; ++ x ) {
halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
}
for ( let x = 0; x < width; ++ x ) {
dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
}
}
}
}
function lossyDctChannelDecode( channelIndex, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
const dataView = new DataView( outBuffer.buffer );
const cd = channelData[ channelIndex ];
const width = cd.width;
const height = cd.height;
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const numFullBlocksX = Math.floor( width / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
let currDcComp = 0;
const dctData = new Float32Array( 64 );
const halfZigBlock = new Uint16Array( 64 );
const rowBlock = new Uint16Array( numBlocksX * 64 );
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 ) maxY = leftoverY;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
halfZigBlock.fill( 0 );
halfZigBlock[ 0 ] = dcBuffer[ currDcComp ++ ];
unRleAC( currAcComp, acBuffer, halfZigBlock );
unZigZag( halfZigBlock, dctData );
dctInverse( dctData );
convertToHalf( dctData, rowBlock, blockx * 64 );
}
// Write decoded data to output buffer
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
let offset = rowPtrs[ channelIndex ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < 8; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
offset += 8 * INT16_SIZE * cd.type;
}
if ( numBlocksX != numFullBlocksX ) {
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < leftoverX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
}
}
}
cd.decoded = true;
}
function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
let acValue;
let dctComp = 1;
while ( dctComp < 64 ) {
acValue = acBuffer[ currAcComp.value ];
if ( acValue == 0xff00 ) {
dctComp = 64;
} else if ( acValue >> 8 == 0xff ) {
dctComp += acValue & 0xff;
} else {
halfZigBlock[ dctComp ] = acValue;
dctComp ++;
}
currAcComp.value ++;
}
}
function unZigZag( src, dst ) {
dst[ 0 ] = decodeFloat16( src[ 0 ] );
dst[ 1 ] = decodeFloat16( src[ 1 ] );
dst[ 2 ] = decodeFloat16( src[ 5 ] );
dst[ 3 ] = decodeFloat16( src[ 6 ] );
dst[ 4 ] = decodeFloat16( src[ 14 ] );
dst[ 5 ] = decodeFloat16( src[ 15 ] );
dst[ 6 ] = decodeFloat16( src[ 27 ] );
dst[ 7 ] = decodeFloat16( src[ 28 ] );
dst[ 8 ] = decodeFloat16( src[ 2 ] );
dst[ 9 ] = decodeFloat16( src[ 4 ] );
dst[ 10 ] = decodeFloat16( src[ 7 ] );
dst[ 11 ] = decodeFloat16( src[ 13 ] );
dst[ 12 ] = decodeFloat16( src[ 16 ] );
dst[ 13 ] = decodeFloat16( src[ 26 ] );
dst[ 14 ] = decodeFloat16( src[ 29 ] );
dst[ 15 ] = decodeFloat16( src[ 42 ] );
dst[ 16 ] = decodeFloat16( src[ 3 ] );
dst[ 17 ] = decodeFloat16( src[ 8 ] );
dst[ 18 ] = decodeFloat16( src[ 12 ] );
dst[ 19 ] = decodeFloat16( src[ 17 ] );
dst[ 20 ] = decodeFloat16( src[ 25 ] );
dst[ 21 ] = decodeFloat16( src[ 30 ] );
dst[ 22 ] = decodeFloat16( src[ 41 ] );
dst[ 23 ] = decodeFloat16( src[ 43 ] );
dst[ 24 ] = decodeFloat16( src[ 9 ] );
dst[ 25 ] = decodeFloat16( src[ 11 ] );
dst[ 26 ] = decodeFloat16( src[ 18 ] );
dst[ 27 ] = decodeFloat16( src[ 24 ] );
dst[ 28 ] = decodeFloat16( src[ 31 ] );
dst[ 29 ] = decodeFloat16( src[ 40 ] );
dst[ 30 ] = decodeFloat16( src[ 44 ] );
dst[ 31 ] = decodeFloat16( src[ 53 ] );
dst[ 32 ] = decodeFloat16( src[ 10 ] );
dst[ 33 ] = decodeFloat16( src[ 19 ] );
dst[ 34 ] = decodeFloat16( src[ 23 ] );
dst[ 35 ] = decodeFloat16( src[ 32 ] );
dst[ 36 ] = decodeFloat16( src[ 39 ] );
dst[ 37 ] = decodeFloat16( src[ 45 ] );
dst[ 38 ] = decodeFloat16( src[ 52 ] );
dst[ 39 ] = decodeFloat16( src[ 54 ] );
dst[ 40 ] = decodeFloat16( src[ 20 ] );
dst[ 41 ] = decodeFloat16( src[ 22 ] );
dst[ 42 ] = decodeFloat16( src[ 33 ] );
dst[ 43 ] = decodeFloat16( src[ 38 ] );
dst[ 44 ] = decodeFloat16( src[ 46 ] );
dst[ 45 ] = decodeFloat16( src[ 51 ] );
dst[ 46 ] = decodeFloat16( src[ 55 ] );
dst[ 47 ] = decodeFloat16( src[ 60 ] );
dst[ 48 ] = decodeFloat16( src[ 21 ] );
dst[ 49 ] = decodeFloat16( src[ 34 ] );
dst[ 50 ] = decodeFloat16( src[ 37 ] );
dst[ 51 ] = decodeFloat16( src[ 47 ] );
dst[ 52 ] = decodeFloat16( src[ 50 ] );
dst[ 53 ] = decodeFloat16( src[ 56 ] );
dst[ 54 ] = decodeFloat16( src[ 59 ] );
dst[ 55 ] = decodeFloat16( src[ 61 ] );
dst[ 56 ] = decodeFloat16( src[ 35 ] );
dst[ 57 ] = decodeFloat16( src[ 36 ] );
dst[ 58 ] = decodeFloat16( src[ 48 ] );
dst[ 59 ] = decodeFloat16( src[ 49 ] );
dst[ 60 ] = decodeFloat16( src[ 57 ] );
dst[ 61 ] = decodeFloat16( src[ 58 ] );
dst[ 62 ] = decodeFloat16( src[ 62 ] );
dst[ 63 ] = decodeFloat16( src[ 63 ] );
}
function dctInverse( data ) {
const a = 0.5 * Math.cos( 3.14159 / 4.0 );
const b = 0.5 * Math.cos( 3.14159 / 16.0 );
const c = 0.5 * Math.cos( 3.14159 / 8.0 );
const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
const alpha = new Array( 4 );
const beta = new Array( 4 );
const theta = new Array( 4 );
const gamma = new Array( 4 );
for ( let row = 0; row < 8; ++ row ) {
const rowPtr = row * 8;
alpha[ 0 ] = c * data[ rowPtr + 2 ];
alpha[ 1 ] = f * data[ rowPtr + 2 ];
alpha[ 2 ] = c * data[ rowPtr + 6 ];
alpha[ 3 ] = f * data[ rowPtr + 6 ];
beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
}
for ( let column = 0; column < 8; ++ column ) {
alpha[ 0 ] = c * data[ 16 + column ];
alpha[ 1 ] = f * data[ 16 + column ];
alpha[ 2 ] = c * data[ 48 + column ];
alpha[ 3 ] = f * data[ 48 + column ];
beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
}
}
function csc709Inverse( data ) {
for ( let i = 0; i < 64; ++ i ) {
const y = data[ 0 ][ i ];
const cb = data[ 1 ][ i ];
const cr = data[ 2 ][ i ];
data[ 0 ][ i ] = y + 1.5747 * cr;
data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
data[ 2 ][ i ] = y + 1.8556 * cb;
}
}
function convertToHalf( src, dst, idx ) {
for ( let i = 0; i < 64; ++ i ) {
dst[ idx + i ] = DataUtils.toHalfFloat( toLinear( src[ i ] ) );
}
}
function toLinear( float ) {
if ( float <= 1 ) {
return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
} else {
return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
}
}
function uncompressRAW( info ) {
return new DataView( info.array.buffer, info.offset.value, info.size );
}
function uncompressRLE( info ) {
const compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressZIP( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressPIZ( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint16Array( info.columns * info.lines * ( info.inputChannels.length * info.type ) );
const bitmap = new Uint8Array( BITMAP_SIZE );
// Setup channel info
let outBufferEnd = 0;
const pizChannelData = new Array( info.inputChannels.length );
for ( let i = 0, il = info.inputChannels.length; i < il; i ++ ) {
pizChannelData[ i ] = {};
pizChannelData[ i ][ 'start' ] = outBufferEnd;
pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
pizChannelData[ i ][ 'nx' ] = info.columns;
pizChannelData[ i ][ 'ny' ] = info.lines;
pizChannelData[ i ][ 'size' ] = info.type;
outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
}
// Read range compression data
const minNonZero = parseUint16( inDataView, inOffset );
const maxNonZero = parseUint16( inDataView, inOffset );
if ( maxNonZero >= BITMAP_SIZE ) {
throw new Error( 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' );
}
if ( minNonZero <= maxNonZero ) {
for ( let i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
}
}
// Reverse LUT
const lut = new Uint16Array( USHORT_RANGE );
const maxValue = reverseLutFromBitmap( bitmap, lut );
const length = parseUint32( inDataView, inOffset );
// Huffman decoding
hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
// Wavelet decoding
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = pizChannelData[ i ];
for ( let j = 0; j < pizChannelData[ i ].size; ++ j ) {
wav2Decode(
outBuffer,
cd.start + j,
cd.nx,
cd.size,
cd.ny,
cd.nx * cd.size,
maxValue
);
}
}
// Expand the pixel data to their original range
applyLut( lut, outBuffer, outBufferEnd );
// Rearrange the pixel data into the format expected by the caller.
let tmpOffset = 0;
const tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
const cd = pizChannelData[ c ];
const n = cd.nx * cd.size;
const cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
tmpBuffer.set( cp, tmpOffset );
tmpOffset += n * INT16_SIZE;
cd.end += n;
}
}
return new DataView( tmpBuffer.buffer );
}
function uncompressPXR( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const byteSize = info.inputChannels.length * info.lines * info.columns * info.totalBytes;
const tmpBuffer = new ArrayBuffer( byteSize );
const viewer = new DataView( tmpBuffer );
let tmpBufferEnd = 0;
let writePtr = 0;
const ptr = new Array( 4 );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
let pixel = 0;
const type = info.inputChannels[ c ].pixelType;
switch ( type ) {
case 1:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
tmpBufferEnd = ptr[ 1 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) | rawBuffer[ ptr[ 1 ] ++ ];
pixel += diff;
viewer.setUint16( writePtr, pixel, true );
writePtr += 2;
}
break;
case 2:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
ptr[ 2 ] = ptr[ 1 ] + info.columns;
tmpBufferEnd = ptr[ 2 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) | ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) | ( rawBuffer[ ptr[ 2 ] ++ ] << 8 );
pixel += diff;
viewer.setUint32( writePtr, pixel, true );
writePtr += 4;
}
break;
}
}
}
return viewer;
}
function uncompressDWA( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint8Array( info.columns * info.lines * ( info.inputChannels.length * info.type * INT16_SIZE ) );
// Read compression header information
const dwaHeader = {
version: parseInt64( inDataView, inOffset ),
unknownUncompressedSize: parseInt64( inDataView, inOffset ),
unknownCompressedSize: parseInt64( inDataView, inOffset ),
acCompressedSize: parseInt64( inDataView, inOffset ),
dcCompressedSize: parseInt64( inDataView, inOffset ),
rleCompressedSize: parseInt64( inDataView, inOffset ),
rleUncompressedSize: parseInt64( inDataView, inOffset ),
rleRawSize: parseInt64( inDataView, inOffset ),
totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
acCompression: parseInt64( inDataView, inOffset )
};
if ( dwaHeader.version < 2 )
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported' );
// Read channel ruleset information
const channelRules = new Array();
let ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
while ( ruleSize > 0 ) {
const name = parseNullTerminatedString( inDataView.buffer, inOffset );
const value = parseUint8( inDataView, inOffset );
const compression = ( value >> 2 ) & 3;
const csc = ( value >> 4 ) - 1;
const index = new Int8Array( [ csc ] )[ 0 ];
const type = parseUint8( inDataView, inOffset );
channelRules.push( {
name: name,
index: index,
type: type,
compression: compression,
} );
ruleSize -= name.length + 3;
}
// Classify channels
const channels = EXRHeader.channels;
const channelData = new Array( info.inputChannels.length );
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = channelData[ i ] = {};
const channel = channels[ i ];
cd.name = channel.name;
cd.compression = UNKNOWN;
cd.decoded = false;
cd.type = channel.pixelType;
cd.pLinear = channel.pLinear;
cd.width = info.columns;
cd.height = info.lines;
}
const cscSet = {
idx: new Array( 3 )
};
for ( let offset = 0; offset < info.inputChannels.length; ++ offset ) {
const cd = channelData[ offset ];
for ( let i = 0; i < channelRules.length; ++ i ) {
const rule = channelRules[ i ];
if ( cd.name == rule.name ) {
cd.compression = rule.compression;
if ( rule.index >= 0 ) {
cscSet.idx[ rule.index ] = offset;
}
cd.offset = offset;
}
}
}
let acBuffer, dcBuffer, rleBuffer;
// Read DCT - AC component data
if ( dwaHeader.acCompressedSize > 0 ) {
switch ( dwaHeader.acCompression ) {
case STATIC_HUFFMAN:
acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
break;
case DEFLATE:
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
const data = fflate.unzlibSync( compressed );
acBuffer = new Uint16Array( data.buffer );
inOffset.value += dwaHeader.totalAcUncompressedCount;
break;
}
}
// Read DCT - DC component data
if ( dwaHeader.dcCompressedSize > 0 ) {
const zlibInfo = {
array: info.array,
offset: inOffset,
size: dwaHeader.dcCompressedSize
};
dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
inOffset.value += dwaHeader.dcCompressedSize;
}
// Read RLE compressed data
if ( dwaHeader.rleRawSize > 0 ) {
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
const data = fflate.unzlibSync( compressed );
rleBuffer = decodeRunLength( data.buffer );
inOffset.value += dwaHeader.rleCompressedSize;
}
// Prepare outbuffer data offset
let outBufferEnd = 0;
const rowOffsets = new Array( channelData.length );
for ( let i = 0; i < rowOffsets.length; ++ i ) {
rowOffsets[ i ] = new Array();
}
for ( let y = 0; y < info.lines; ++ y ) {
for ( let chan = 0; chan < channelData.length; ++ chan ) {
rowOffsets[ chan ].push( outBufferEnd );
outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
}
}
// Decode lossy DCT data if we have a valid color space conversion set with the first RGB channel present
if ( cscSet.idx[ 0 ] !== undefined && channelData[ cscSet.idx[ 0 ] ] ) {
lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
}
// Decode other channels
for ( let i = 0; i < channelData.length; ++ i ) {
const cd = channelData[ i ];
if ( cd.decoded ) continue;
switch ( cd.compression ) {
case RLE:
let row = 0;
let rleOffset = 0;
for ( let y = 0; y < info.lines; ++ y ) {
let rowOffsetBytes = rowOffsets[ i ][ row ];
for ( let x = 0; x < cd.width; ++ x ) {
for ( let byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
}
rleOffset ++;
}
row ++;
}
break;
case LOSSY_DCT:
lossyDctChannelDecode( i, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
break;
default:
throw new Error( 'EXRLoader.parse: unsupported channel compression' );
}
}
return new DataView( outBuffer.buffer );
}
function parseNullTerminatedString( buffer, offset ) {
const uintBuffer = new Uint8Array( buffer );
let endOffset = 0;
while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
endOffset += 1;
}
const stringValue = new TextDecoder().decode(
uintBuffer.slice( offset.value, offset.value + endOffset )
);
offset.value = offset.value + endOffset + 1;
return stringValue;
}
function parseFixedLengthString( buffer, offset, size ) {
const stringValue = new TextDecoder().decode(
new Uint8Array( buffer ).slice( offset.value, offset.value + size )
);
offset.value = offset.value + size;
return stringValue;
}
function parseRational( dataView, offset ) {
const x = parseInt32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseTimecode( dataView, offset ) {
const x = parseUint32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseInt32( dataView, offset ) {
const Int32 = dataView.getInt32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Int32;
}
function parseUint32( dataView, offset ) {
const Uint32 = dataView.getUint32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Uint32;
}
function parseUint8Array( uInt8Array, offset ) {
const Uint8 = uInt8Array[ offset.value ];
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
function parseUint8( dataView, offset ) {
const Uint8 = dataView.getUint8( offset.value );
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
const parseInt64 = function ( dataView, offset ) {
let int;
if ( 'getBigInt64' in DataView.prototype ) {
int = Number( dataView.getBigInt64( offset.value, true ) );
} else {
int = dataView.getUint32( offset.value + 4, true ) + Number( dataView.getUint32( offset.value, true ) << 32 );
}
offset.value += ULONG_SIZE;
return int;
};
function parseFloat32( dataView, offset ) {
const float = dataView.getFloat32( offset.value, true );
offset.value += FLOAT32_SIZE;
return float;
}
function decodeFloat32( dataView, offset ) {
return DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
}
// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
function decodeFloat16( binary ) {
const exponent = ( binary & 0x7C00 ) >> 10,
fraction = binary & 0x03FF;
return ( binary >> 15 ? - 1 : 1 ) * (
exponent ?
(
exponent === 0x1F ?
fraction ? NaN : Infinity :
Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
) :
6.103515625e-5 * ( fraction / 0x400 )
);
}
function parseUint16( dataView, offset ) {
const Uint16 = dataView.getUint16( offset.value, true );
offset.value += INT16_SIZE;
return Uint16;
}
function parseFloat16( buffer, offset ) {
return decodeFloat16( parseUint16( buffer, offset ) );
}
function parseChlist( dataView, buffer, offset, size ) {
const startOffset = offset.value;
const channels = [];
while ( offset.value < ( startOffset + size - 1 ) ) {
const name = parseNullTerminatedString( buffer, offset );
const pixelType = parseInt32( dataView, offset );
const pLinear = parseUint8( dataView, offset );
offset.value += 3; // reserved, three chars
const xSampling = parseInt32( dataView, offset );
const ySampling = parseInt32( dataView, offset );
channels.push( {
name: name,
pixelType: pixelType,
pLinear: pLinear,
xSampling: xSampling,
ySampling: ySampling
} );
}
offset.value += 1;
return channels;
}
function parseChromaticities( dataView, offset ) {
const redX = parseFloat32( dataView, offset );
const redY = parseFloat32( dataView, offset );
const greenX = parseFloat32( dataView, offset );
const greenY = parseFloat32( dataView, offset );
const blueX = parseFloat32( dataView, offset );
const blueY = parseFloat32( dataView, offset );
const whiteX = parseFloat32( dataView, offset );
const whiteY = parseFloat32( dataView, offset );
return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
}
function parseCompression( dataView, offset ) {
const compressionCodes = [
'NO_COMPRESSION',
'RLE_COMPRESSION',
'ZIPS_COMPRESSION',
'ZIP_COMPRESSION',
'PIZ_COMPRESSION',
'PXR24_COMPRESSION',
'B44_COMPRESSION',
'B44A_COMPRESSION',
'DWAA_COMPRESSION',
'DWAB_COMPRESSION'
];
const compression = parseUint8( dataView, offset );
return compressionCodes[ compression ];
}
function parseBox2i( dataView, offset ) {
const xMin = parseInt32( dataView, offset );
const yMin = parseInt32( dataView, offset );
const xMax = parseInt32( dataView, offset );
const yMax = parseInt32( dataView, offset );
return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
}
function parseLineOrder( dataView, offset ) {
const lineOrders = [
'INCREASING_Y',
'DECREASING_Y',
'RANDOM_Y',
];
const lineOrder = parseUint8( dataView, offset );
return lineOrders[ lineOrder ];
}
function parseEnvmap( dataView, offset ) {
const envmaps = [
'ENVMAP_LATLONG',
'ENVMAP_CUBE'
];
const envmap = parseUint8( dataView, offset );
return envmaps[ envmap ];
}
function parseTiledesc( dataView, offset ) {
const levelModes = [
'ONE_LEVEL',
'MIPMAP_LEVELS',
'RIPMAP_LEVELS',
];
const roundingModes = [
'ROUND_DOWN',
'ROUND_UP',
];
const xSize = parseUint32( dataView, offset );
const ySize = parseUint32( dataView, offset );
const modes = parseUint8( dataView, offset );
return {
xSize: xSize,
ySize: ySize,
levelMode: levelModes[ modes & 0xf ],
roundingMode: roundingModes[ modes >> 4 ]
};
}
function parseV2f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
return [ x, y ];
}
function parseV3f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
const z = parseFloat32( dataView, offset );
return [ x, y, z ];
}
function parseValue( dataView, buffer, offset, type, size ) {
if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
return parseFixedLengthString( buffer, offset, size );
} else if ( type === 'chlist' ) {
return parseChlist( dataView, buffer, offset, size );
} else if ( type === 'chromaticities' ) {
return parseChromaticities( dataView, offset );
} else if ( type === 'compression' ) {
return parseCompression( dataView, offset );
} else if ( type === 'box2i' ) {
return parseBox2i( dataView, offset );
} else if ( type === 'envmap' ) {
return parseEnvmap( dataView, offset );
} else if ( type === 'tiledesc' ) {
return parseTiledesc( dataView, offset );
} else if ( type === 'lineOrder' ) {
return parseLineOrder( dataView, offset );
} else if ( type === 'float' ) {
return parseFloat32( dataView, offset );
} else if ( type === 'v2f' ) {
return parseV2f( dataView, offset );
} else if ( type === 'v3f' ) {
return parseV3f( dataView, offset );
} else if ( type === 'int' ) {
return parseInt32( dataView, offset );
} else if ( type === 'rational' ) {
return parseRational( dataView, offset );
} else if ( type === 'timecode' ) {
return parseTimecode( dataView, offset );
} else if ( type === 'preview' ) {
offset.value += size;
return 'skipped';
} else {
offset.value += size;
return undefined;
}
}
function roundLog2( x, mode ) {
const log2 = Math.log2( x );
return mode == 'ROUND_DOWN' ? Math.floor( log2 ) : Math.ceil( log2 );
}
function calculateTileLevels( tiledesc, w, h ) {
let num = 0;
switch ( tiledesc.levelMode ) {
case 'ONE_LEVEL':
num = 1;
break;
case 'MIPMAP_LEVELS':
num = roundLog2( Math.max( w, h ), tiledesc.roundingMode ) + 1;
break;
case 'RIPMAP_LEVELS':
throw new Error( 'THREE.EXRLoader: RIPMAP_LEVELS tiles currently unsupported.' );
}
return num;
}
function calculateTiles( count, dataSize, size, roundingMode ) {
const tiles = new Array( count );
for ( let i = 0; i < count; i ++ ) {
const b = ( 1 << i );
let s = ( dataSize / b ) | 0;
if ( roundingMode == 'ROUND_UP' && s * b < dataSize ) s += 1;
const l = Math.max( s, 1 );
tiles[ i ] = ( ( l + size - 1 ) / size ) | 0;
}
return tiles;
}
function parseTiles() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let tile = 0; tile < EXRDecoder.tileCount; tile ++ ) {
const tileX = parseInt32( EXRDecoder.viewer, offset );
const tileY = parseInt32( EXRDecoder.viewer, offset );
offset.value += 8; // skip levels - only parsing top-level
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset );
const startX = tileX * EXRDecoder.blockWidth;
const startY = tileY * EXRDecoder.blockHeight;
EXRDecoder.columns = ( startX + EXRDecoder.blockWidth > EXRDecoder.width ) ? EXRDecoder.width - startX : EXRDecoder.blockWidth;
EXRDecoder.lines = ( startY + EXRDecoder.blockHeight > EXRDecoder.height ) ? EXRDecoder.height - startY : EXRDecoder.blockHeight;
const bytesBlockLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesBlockLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line = 0; line < EXRDecoder.lines; line ++ ) {
const lineOffset = line * EXRDecoder.columns * EXRDecoder.totalBytes;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
const outLineOffset = ( EXRDecoder.height - ( 1 + startY + line ) ) * EXRDecoder.outLineWidth;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + ( x + startX ) * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
function parseScanline() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.blockHeight; scanlineBlockIdx ++ ) {
const line = parseInt32( EXRDecoder.viewer, offset ) - EXRHeader.dataWindow.yMin; // line_no
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset ); // data_len
EXRDecoder.lines = ( ( line + EXRDecoder.blockHeight > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.blockHeight );
const bytesPerLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesPerLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line_y = 0; line_y < EXRDecoder.blockHeight; line_y ++ ) {
const scan_y = scanlineBlockIdx * EXRDecoder.blockHeight;
const true_y = line_y + EXRDecoder.scanOrder( scan_y );
if ( true_y >= EXRDecoder.height ) continue;
const lineOffset = line_y * bytesPerLine;
const outLineOffset = ( EXRDecoder.height - 1 - true_y ) * EXRDecoder.outLineWidth;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + x * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
function parseHeader( dataView, buffer, offset ) {
const EXRHeader = {};
if ( dataView.getUint32( 0, true ) != 20000630 ) { // magic
throw new Error( 'THREE.EXRLoader: Provided file doesn\'t appear to be in OpenEXR format.' );
}
EXRHeader.version = dataView.getUint8( 4 );
const spec = dataView.getUint8( 5 ); // fullMask
EXRHeader.spec = {
singleTile: !! ( spec & 2 ),
longName: !! ( spec & 4 ),
deepFormat: !! ( spec & 8 ),
multiPart: !! ( spec & 16 ),
};
// start of header
offset.value = 8; // start at 8 - after pre-amble
let keepReading = true;
while ( keepReading ) {
const attributeName = parseNullTerminatedString( buffer, offset );
if ( attributeName === '' ) {
keepReading = false;
} else {
const attributeType = parseNullTerminatedString( buffer, offset );
const attributeSize = parseUint32( dataView, offset );
const attributeValue = parseValue( dataView, buffer, offset, attributeType, attributeSize );
if ( attributeValue === undefined ) {
console.warn( `THREE.EXRLoader: Skipped unknown header attribute type \'${attributeType}\'.` );
} else {
EXRHeader[ attributeName ] = attributeValue;
}
}
}
if ( ( spec & ~ 0x06 ) != 0 ) { // unsupported deep-image, multi-part
console.error( 'THREE.EXRHeader:', EXRHeader );
throw new Error( 'THREE.EXRLoader: Provided file is currently unsupported.' );
}
return EXRHeader;
}
function setupDecoder( EXRHeader, dataView, uInt8Array, offset, outputType, outputFormat ) {
const EXRDecoder = {
size: 0,
viewer: dataView,
array: uInt8Array,
offset: offset,
width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
inputChannels: EXRHeader.channels,
channelByteOffsets: {},
shouldExpand: false,
scanOrder: null,
totalBytes: null,
columns: null,
lines: null,
type: null,
uncompress: null,
getter: null,
format: null,
colorSpace: LinearSRGBColorSpace,
};
switch ( EXRHeader.compression ) {
case 'NO_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRAW;
break;
case 'RLE_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRLE;
break;
case 'ZIPS_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'ZIP_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'PIZ_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressPIZ;
break;
case 'PXR24_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressPXR;
break;
case 'DWAA_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressDWA;
break;
case 'DWAB_COMPRESSION':
EXRDecoder.blockHeight = 256;
EXRDecoder.uncompress = uncompressDWA;
break;
default:
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported' );
}
const channels = {};
for ( const channel of EXRHeader.channels ) {
switch ( channel.name ) {
case 'Y':
case 'R':
case 'G':
case 'B':
case 'A':
channels[ channel.name ] = true;
EXRDecoder.type = channel.pixelType;
}
}
// RGB images will be converted to RGBA format, preventing software emulation in select devices.
let fillAlpha = false;
let invalidOutput = false;
// Validate if input texture contain supported channels
if ( channels.R && channels.G && channels.B ) {
EXRDecoder.outputChannels = 4;
} else if ( channels.Y ) {
EXRDecoder.outputChannels = 1;
} else {
throw new Error( 'EXRLoader.parse: file contains unsupported data channels.' );
}
// Setup output texture configuration
switch ( EXRDecoder.outputChannels ) {
case 4:
if ( outputFormat == RGBAFormat ) {
fillAlpha = ! channels.A;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.decodeChannels = { R: 0, G: 1, B: 2, A: 3 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.decodeChannels = { R: 0, G: 1 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { R: 0 };
} else {
invalidOutput = true;
}
break;
case 1:
if ( outputFormat == RGBAFormat ) {
fillAlpha = true;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { Y: 0 };
} else {
invalidOutput = true;
}
break;
default:
invalidOutput = true;
}
if (invalidOutput) throw new Error( 'EXRLoader.parse: invalid output format for specified file.' );
if ( EXRDecoder.type == 1 ) {
// half
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat16;
break;
case HalfFloatType:
EXRDecoder.getter = parseUint16;
break;
}
} else if ( EXRDecoder.type == 2 ) {
// float
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat32;
break;
case HalfFloatType:
EXRDecoder.getter = decodeFloat32;
}
} else {
throw new Error( 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.' );
}
EXRDecoder.columns = EXRDecoder.width;
const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
switch ( outputType ) {
case FloatType:
EXRDecoder.byteArray = new Float32Array( size );
// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
if ( fillAlpha )
EXRDecoder.byteArray.fill( 1, 0, size );
break;
case HalfFloatType:
EXRDecoder.byteArray = new Uint16Array( size );
if ( fillAlpha )
EXRDecoder.byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
break;
default:
console.error( 'THREE.EXRLoader: unsupported type: ', outputType );
break;
}
let byteOffset = 0;
for ( const channel of EXRHeader.channels ) {
if ( EXRDecoder.decodeChannels[ channel.name ] !== undefined ) {
EXRDecoder.channelByteOffsets[ channel.name ] = byteOffset;
}
byteOffset += channel.pixelType * 2;
}
EXRDecoder.totalBytes = byteOffset;
EXRDecoder.outLineWidth = EXRDecoder.width * EXRDecoder.outputChannels;
if ( EXRHeader.lineOrder === 'INCREASING_Y' ) {
EXRDecoder.scanOrder = ( y ) => y;
} else {
EXRDecoder.scanOrder = ( y ) => EXRDecoder.height - 1 - y;
}
if ( EXRHeader.spec.singleTile ) {
EXRDecoder.blockHeight = EXRHeader.tiles.ySize;
EXRDecoder.blockWidth = EXRHeader.tiles.xSize;
const numXLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
// const numYLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
const numXTiles = calculateTiles( numXLevels, EXRDecoder.width, EXRHeader.tiles.xSize, EXRHeader.tiles.roundingMode );
const numYTiles = calculateTiles( numXLevels, EXRDecoder.height, EXRHeader.tiles.ySize, EXRHeader.tiles.roundingMode );
EXRDecoder.tileCount = numXTiles[ 0 ] * numYTiles[ 0 ];
for ( let l = 0; l < numXLevels; l ++ )
for ( let y = 0; y < numYTiles[ l ]; y ++ )
for ( let x = 0; x < numXTiles[ l ]; x ++ )
parseInt64( dataView, offset ); // tileOffset
EXRDecoder.decode = parseTiles.bind( EXRDecoder );
} else {
EXRDecoder.blockWidth = EXRDecoder.width;
const blockCount = Math.ceil( EXRDecoder.height / EXRDecoder.blockHeight );
for ( let i = 0; i < blockCount; i ++ )
parseInt64( dataView, offset ); // scanlineOffset
EXRDecoder.decode = parseScanline.bind( EXRDecoder );
}
return EXRDecoder;
}
// start parsing file [START]
const offset = { value: 0 };
const bufferDataView = new DataView( buffer );
const uInt8Array = new Uint8Array( buffer );
// get header information and validate format.
const EXRHeader = parseHeader( bufferDataView, buffer, offset );
// get input compression information and prepare decoding.
const EXRDecoder = setupDecoder( EXRHeader, bufferDataView, uInt8Array, offset, this.type, this.outputFormat );
// parse input data
EXRDecoder.decode();
// output texture post-processing
if ( EXRDecoder.shouldExpand ) {
const byteArray = EXRDecoder.byteArray;
if ( this.outputFormat == RGBAFormat ) {
for ( let i = 0; i < byteArray.length; i += 4 )
byteArray [i + 2 ] = ( byteArray [ i + 1 ] = byteArray[ i ] );
} else if ( this.outputFormat == RGFormat ) {
for ( let i = 0; i < byteArray.length; i += 2 )
byteArray [ i + 1 ] = byteArray[ i ] ;
}
}
return {
header: EXRHeader,
width: EXRDecoder.width,
height: EXRDecoder.height,
data: EXRDecoder.byteArray,
format: EXRDecoder.format,
colorSpace: EXRDecoder.colorSpace,
type: this.type,
};
}
EXRLoader.setDataType(value: any): EXRLoader
¶
JSDoc:
/**
* Sets the texture type.
*
* @param {(HalfFloatType|FloatType)} value - The texture type to set.
* @return {EXRLoader} A reference to this loader.
*/
Parameters:
value
any
Returns: EXRLoader
EXRLoader.setOutputFormat(value: any): EXRLoader
¶
JSDoc:
/**
* Sets texture output format. Defaults to `RGBAFormat`.
*
* @param {(RGBAFormat|RGFormat|RedFormat)} value - Texture output format.
* @return {EXRLoader} A reference to this loader.
*/
Parameters:
value
any
Returns: EXRLoader
EXRLoader.load(url: any, onLoad: any, onProgress: any, onError: any): any
¶
Parameters:
url
any
onLoad
any
onProgress
any
onError
any
Returns: any
Calls:
onLoad
super.load
Code
load( url, onLoad, onProgress, onError ) {
function onLoadCallback( texture, texData ) {
texture.colorSpace = texData.colorSpace;
texture.minFilter = LinearFilter;
texture.magFilter = LinearFilter;
texture.generateMipmaps = false;
texture.flipY = false;
if ( onLoad ) onLoad( texture, texData );
}
return super.load( url, onLoadCallback, onProgress, onError );
}
reverseLutFromBitmap(bitmap: any, lut: any): number
¶
Parameters:
bitmap
any
lut
any
Returns: number
Code
hufClearDecTable(hdec: any): void
¶
Parameters:
hdec
any
Returns: void
Code
getBits(nBits: any, c: any, lc: any, uInt8Array: any, inOffset: any): void
¶
Parameters:
nBits
any
c
any
lc
any
uInt8Array
any
inOffset
any
Returns: void
Calls:
parseUint8Array
Code
hufCanonicalCodeTable(hcode: any): void
¶
Parameters:
hcode
any
Returns: void
Code
function hufCanonicalCodeTable( hcode ) {
for ( let i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
let c = 0;
for ( let i = 58; i > 0; -- i ) {
const nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
hufTableBuffer[ i ] = c;
c = nc;
}
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) {
const l = hcode[ i ];
if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
}
}
hufUnpackEncTable(uInt8Array: any, inOffset: any, ni: any, im: any, iM: any, hcode: any): boolean
¶
Parameters:
uInt8Array
any
inOffset
any
ni
any
im
any
iM
any
hcode
any
Returns: boolean
Calls:
getBits
hufCanonicalCodeTable
Code
function hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, hcode ) {
const p = inOffset;
let c = 0;
let lc = 0;
for ( ; im <= iM; im ++ ) {
if ( p.value - inOffset.value > ni ) return false;
getBits( 6, c, lc, uInt8Array, p );
const l = getBitsReturn.l;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
hcode[ im ] = l;
if ( l == LONG_ZEROCODE_RUN ) {
if ( p.value - inOffset.value > ni ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
getBits( 8, c, lc, uInt8Array, p );
let zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
} else if ( l >= SHORT_ZEROCODE_RUN ) {
let zerun = l - SHORT_ZEROCODE_RUN + 2;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
}
}
hufCanonicalCodeTable( hcode );
}
hufLength(code: any): number
¶
Parameters:
code
any
Returns: number
hufCode(code: any): number
¶
Parameters:
code
any
Returns: number
hufBuildDecTable(hcode: any, im: any, iM: any, hdecod: any): boolean
¶
Parameters:
hcode
any
im
any
iM
any
hdecod
any
Returns: boolean
Calls:
hufCode
hufLength
Code
function hufBuildDecTable( hcode, im, iM, hdecod ) {
for ( ; im <= iM; im ++ ) {
const c = hufCode( hcode[ im ] );
const l = hufLength( hcode[ im ] );
if ( c >> l ) {
throw new Error( 'Invalid table entry' );
}
if ( l > HUF_DECBITS ) {
const pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
if ( pl.len ) {
throw new Error( 'Invalid table entry' );
}
pl.lit ++;
if ( pl.p ) {
const p = pl.p;
pl.p = new Array( pl.lit );
for ( let i = 0; i < pl.lit - 1; ++ i ) {
pl.p[ i ] = p[ i ];
}
} else {
pl.p = new Array( 1 );
}
pl.p[ pl.lit - 1 ] = im;
} else if ( l ) {
let plOffset = 0;
for ( let i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
const pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
if ( pl.len || pl.p ) {
throw new Error( 'Invalid table entry' );
}
pl.len = l;
pl.lit = im;
plOffset ++;
}
}
}
return true;
}
getChar(c: any, lc: any, uInt8Array: any, inOffset: any): void
¶
Parameters:
c
any
lc
any
uInt8Array
any
inOffset
any
Returns: void
Calls:
parseUint8Array
Code
getCode(po: any, rlc: any, c: any, lc: any, uInt8Array: any, inOffset: any, outBuffer: any, outBufferOffset: any, outBufferEndOffset: any): boolean
¶
Parameters:
po
any
rlc
any
c
any
lc
any
uInt8Array
any
inOffset
any
outBuffer
any
outBufferOffset
any
outBufferEndOffset
any
Returns: boolean
Calls:
getChar
Code
function getCode( po, rlc, c, lc, uInt8Array, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
if ( po == rlc ) {
if ( lc < 8 ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
lc -= 8;
let cs = ( c >> lc );
cs = new Uint8Array( [ cs ] )[ 0 ];
if ( outBufferOffset.value + cs > outBufferEndOffset ) {
return false;
}
const s = outBuffer[ outBufferOffset.value - 1 ];
while ( cs -- > 0 ) {
outBuffer[ outBufferOffset.value ++ ] = s;
}
} else if ( outBufferOffset.value < outBufferEndOffset ) {
outBuffer[ outBufferOffset.value ++ ] = po;
} else {
return false;
}
getCodeReturn.c = c;
getCodeReturn.lc = lc;
}
UInt16(value: any): number
¶
Parameters:
value
any
Returns: number
Int16(value: any): number
¶
Parameters:
value
any
Returns: number
Calls:
UInt16
Code
wdec14(l: any, h: any): void
¶
Parameters:
l
any
h
any
Returns: void
Calls:
Int16
Code
wdec16(l: any, h: any): void
¶
Parameters:
l
any
h
any
Returns: void
Calls:
UInt16
Code
wav2Decode(buffer: any, j: any, nx: any, ox: any, ny: any, oy: any, mx: any): number
¶
Parameters:
buffer
any
j
any
nx
any
ox
any
ny
any
oy
any
mx
any
Returns: number
Calls:
wdec14
wdec16
Code
function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
const w14 = mx < ( 1 << 14 );
const n = ( nx > ny ) ? ny : nx;
let p = 1;
let p2;
let py;
while ( p <= n ) p <<= 1;
p >>= 1;
p2 = p;
p >>= 1;
while ( p >= 1 ) {
py = 0;
const ey = py + oy * ( ny - p2 );
const oy1 = oy * p;
const oy2 = oy * p2;
const ox1 = ox * p;
const ox2 = ox * p2;
let i00, i01, i10, i11;
for ( ; py <= ey; py += oy2 ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
const p10 = px + oy1;
const p11 = p10 + ox1;
if ( w14 ) {
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec14( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec14( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
} else {
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec16( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec16( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
}
}
if ( nx & p ) {
const p10 = px + oy1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
buffer[ p10 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
if ( ny & p ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p01 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p01 + j ] );
i00 = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
p2 = p;
p >>= 1;
}
return py;
}
hufDecode(encodingTable: any, decodingTable: any, uInt8Array: any, inOffset: any, ni: any, rlc: any, no: any, outBuffer: any, outOffset: any): boolean
¶
Parameters:
encodingTable
any
decodingTable
any
uInt8Array
any
inOffset
any
ni
any
rlc
any
no
any
outBuffer
any
outOffset
any
Returns: boolean
Calls:
Math.trunc
getChar
getCode
hufLength
hufCode
Code
function hufDecode( encodingTable, decodingTable, uInt8Array, inOffset, ni, rlc, no, outBuffer, outOffset ) {
let c = 0;
let lc = 0;
const outBufferEndOffset = no;
const inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
while ( inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
while ( lc >= HUF_DECBITS ) {
const index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
const pl = decodingTable[ index ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
if ( ! pl.p ) {
throw new Error( 'hufDecode issues' );
}
let j;
for ( j = 0; j < pl.lit; j ++ ) {
const l = hufLength( encodingTable[ pl.p[ j ] ] );
while ( lc < l && inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
if ( lc >= l ) {
if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
lc -= l;
getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
break;
}
}
}
if ( j == pl.lit ) {
throw new Error( 'hufDecode issues' );
}
}
}
}
const i = ( 8 - ni ) & 7;
c >>= i;
lc -= i;
while ( lc > 0 ) {
const pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
throw new Error( 'hufDecode issues' );
}
}
return true;
}
hufUncompress(uInt8Array: any, inDataView: any, inOffset: any, nCompressed: any, outBuffer: any, nRaw: any): void
¶
Parameters:
uInt8Array
any
inDataView
any
inOffset
any
nCompressed
any
outBuffer
any
nRaw
any
Returns: void
Calls:
parseUint32
hufClearDecTable
hufUnpackEncTable
hufBuildDecTable
hufDecode
Code
function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
const outOffset = { value: 0 };
const initialInOffset = inOffset.value;
const im = parseUint32( inDataView, inOffset );
const iM = parseUint32( inDataView, inOffset );
inOffset.value += 4;
const nBits = parseUint32( inDataView, inOffset );
inOffset.value += 4;
if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
throw new Error( 'Something wrong with HUF_ENCSIZE' );
}
const freq = new Array( HUF_ENCSIZE );
const hdec = new Array( HUF_DECSIZE );
hufClearDecTable( hdec );
const ni = nCompressed - ( inOffset.value - initialInOffset );
hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, freq );
if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
throw new Error( 'Something wrong with hufUncompress' );
}
hufBuildDecTable( freq, im, iM, hdec );
hufDecode( freq, hdec, uInt8Array, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
}
applyLut(lut: any, data: any, nData: any): void
¶
Parameters:
lut
any
data
any
nData
any
Returns: void
Code
predictor(source: any): void
¶
Parameters:
source
any
Returns: void
Code
interleaveScalar(source: any, out: any): void
¶
Parameters:
source
any
out
any
Returns: void
Calls:
Math.floor
Code
decodeRunLength(source: any): any[]
¶
Parameters:
source
any
Returns: any[]
Calls:
reader.getInt8
out.push
reader.getUint8
Code
function decodeRunLength( source ) {
let size = source.byteLength;
const out = new Array();
let p = 0;
const reader = new DataView( source );
while ( size > 0 ) {
const l = reader.getInt8( p ++ );
if ( l < 0 ) {
const count = - l;
size -= count + 1;
for ( let i = 0; i < count; i ++ ) {
out.push( reader.getUint8( p ++ ) );
}
} else {
const count = l;
size -= 2;
const value = reader.getUint8( p ++ );
for ( let i = 0; i < count + 1; i ++ ) {
out.push( value );
}
}
}
return out;
}
lossyDctDecode(cscSet: any, rowPtrs: any, channelData: any, acBuffer: any, dcBuffer: any, outBuffer: any): void
¶
Parameters:
cscSet
any
rowPtrs
any
channelData
any
acBuffer
any
dcBuffer
any
outBuffer
any
Returns: void
Calls:
Math.floor
Math.ceil
halfZigBlock[ comp ].fill
unRleAC
unZigZag
dctInverse
csc709Inverse
convertToHalf
dataView.setUint16
dataView.getUint16
dataView.setFloat32
decodeFloat16
Internal Comments:
// set block DC component (x5)
// set block AC components (x3)
// UnZigZag block to float (x3)
// decode float dct (x3)
// handle partial X blocks
// convert channels back to float, if needed
Code
function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
let dataView = new DataView( outBuffer.buffer );
const width = channelData[ cscSet.idx[ 0 ] ].width;
const height = channelData[ cscSet.idx[ 0 ] ].height;
const numComp = 3;
const numFullBlocksX = Math.floor( width / 8.0 );
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
const currDcComp = new Array( numComp );
const dctData = new Array( numComp );
const halfZigBlock = new Array( numComp );
const rowBlock = new Array( numComp );
const rowOffsets = new Array( numComp );
for ( let comp = 0; comp < numComp; ++ comp ) {
rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
currDcComp[ comp ] = ( comp < 1 ) ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
dctData[ comp ] = new Float32Array( 64 );
halfZigBlock[ comp ] = new Uint16Array( 64 );
rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
}
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 )
maxY = leftoverY;
let maxX = 8;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
if ( blockx == numBlocksX - 1 )
maxX = leftoverX;
for ( let comp = 0; comp < numComp; ++ comp ) {
halfZigBlock[ comp ].fill( 0 );
// set block DC component
halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ];
// set block AC components
unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] );
// UnZigZag block to float
unZigZag( halfZigBlock[ comp ], dctData[ comp ] );
// decode float dct
dctInverse( dctData[ comp ] );
}
if ( numComp == 3 ) {
csc709Inverse( dctData );
}
for ( let comp = 0; comp < numComp; ++ comp ) {
convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
}
} // blockx
let offset = 0;
for ( let comp = 0; comp < numComp; ++ comp ) {
const type = channelData[ cscSet.idx[ comp ] ].type;
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
offset = rowOffsets[ comp ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
offset += 8 * INT16_SIZE * type;
}
}
// handle partial X blocks
if ( numFullBlocksX != numBlocksX ) {
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < maxX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
}
}
}
} // comp
} // blocky
const halfRow = new Uint16Array( width );
dataView = new DataView( outBuffer.buffer );
// convert channels back to float, if needed
for ( let comp = 0; comp < numComp; ++ comp ) {
channelData[ cscSet.idx[ comp ] ].decoded = true;
const type = channelData[ cscSet.idx[ comp ] ].type;
if ( channelData[ comp ].type != 2 ) continue;
for ( let y = 0; y < height; ++ y ) {
const offset = rowOffsets[ comp ][ y ];
for ( let x = 0; x < width; ++ x ) {
halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
}
for ( let x = 0; x < width; ++ x ) {
dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
}
}
}
}
lossyDctChannelDecode(channelIndex: any, rowPtrs: any, channelData: any, acBuffer: any, dcBuffer: any, outBuffer: any): void
¶
Parameters:
channelIndex
any
rowPtrs
any
channelData
any
acBuffer
any
dcBuffer
any
outBuffer
any
Returns: void
Calls:
Math.ceil
Math.floor
halfZigBlock.fill
unRleAC
unZigZag
dctInverse
convertToHalf
dataView.setUint16
Internal Comments:
Code
function lossyDctChannelDecode( channelIndex, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
const dataView = new DataView( outBuffer.buffer );
const cd = channelData[ channelIndex ];
const width = cd.width;
const height = cd.height;
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const numFullBlocksX = Math.floor( width / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
let currDcComp = 0;
const dctData = new Float32Array( 64 );
const halfZigBlock = new Uint16Array( 64 );
const rowBlock = new Uint16Array( numBlocksX * 64 );
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 ) maxY = leftoverY;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
halfZigBlock.fill( 0 );
halfZigBlock[ 0 ] = dcBuffer[ currDcComp ++ ];
unRleAC( currAcComp, acBuffer, halfZigBlock );
unZigZag( halfZigBlock, dctData );
dctInverse( dctData );
convertToHalf( dctData, rowBlock, blockx * 64 );
}
// Write decoded data to output buffer
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
let offset = rowPtrs[ channelIndex ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < 8; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
offset += 8 * INT16_SIZE * cd.type;
}
if ( numBlocksX != numFullBlocksX ) {
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < leftoverX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
}
}
}
cd.decoded = true;
}
unRleAC(currAcComp: any, acBuffer: any, halfZigBlock: any): void
¶
Parameters:
currAcComp
any
acBuffer
any
halfZigBlock
any
Returns: void
Code
function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
let acValue;
let dctComp = 1;
while ( dctComp < 64 ) {
acValue = acBuffer[ currAcComp.value ];
if ( acValue == 0xff00 ) {
dctComp = 64;
} else if ( acValue >> 8 == 0xff ) {
dctComp += acValue & 0xff;
} else {
halfZigBlock[ dctComp ] = acValue;
dctComp ++;
}
currAcComp.value ++;
}
}
unZigZag(src: any, dst: any): void
¶
Parameters:
src
any
dst
any
Returns: void
Calls:
decodeFloat16
Code
function unZigZag( src, dst ) {
dst[ 0 ] = decodeFloat16( src[ 0 ] );
dst[ 1 ] = decodeFloat16( src[ 1 ] );
dst[ 2 ] = decodeFloat16( src[ 5 ] );
dst[ 3 ] = decodeFloat16( src[ 6 ] );
dst[ 4 ] = decodeFloat16( src[ 14 ] );
dst[ 5 ] = decodeFloat16( src[ 15 ] );
dst[ 6 ] = decodeFloat16( src[ 27 ] );
dst[ 7 ] = decodeFloat16( src[ 28 ] );
dst[ 8 ] = decodeFloat16( src[ 2 ] );
dst[ 9 ] = decodeFloat16( src[ 4 ] );
dst[ 10 ] = decodeFloat16( src[ 7 ] );
dst[ 11 ] = decodeFloat16( src[ 13 ] );
dst[ 12 ] = decodeFloat16( src[ 16 ] );
dst[ 13 ] = decodeFloat16( src[ 26 ] );
dst[ 14 ] = decodeFloat16( src[ 29 ] );
dst[ 15 ] = decodeFloat16( src[ 42 ] );
dst[ 16 ] = decodeFloat16( src[ 3 ] );
dst[ 17 ] = decodeFloat16( src[ 8 ] );
dst[ 18 ] = decodeFloat16( src[ 12 ] );
dst[ 19 ] = decodeFloat16( src[ 17 ] );
dst[ 20 ] = decodeFloat16( src[ 25 ] );
dst[ 21 ] = decodeFloat16( src[ 30 ] );
dst[ 22 ] = decodeFloat16( src[ 41 ] );
dst[ 23 ] = decodeFloat16( src[ 43 ] );
dst[ 24 ] = decodeFloat16( src[ 9 ] );
dst[ 25 ] = decodeFloat16( src[ 11 ] );
dst[ 26 ] = decodeFloat16( src[ 18 ] );
dst[ 27 ] = decodeFloat16( src[ 24 ] );
dst[ 28 ] = decodeFloat16( src[ 31 ] );
dst[ 29 ] = decodeFloat16( src[ 40 ] );
dst[ 30 ] = decodeFloat16( src[ 44 ] );
dst[ 31 ] = decodeFloat16( src[ 53 ] );
dst[ 32 ] = decodeFloat16( src[ 10 ] );
dst[ 33 ] = decodeFloat16( src[ 19 ] );
dst[ 34 ] = decodeFloat16( src[ 23 ] );
dst[ 35 ] = decodeFloat16( src[ 32 ] );
dst[ 36 ] = decodeFloat16( src[ 39 ] );
dst[ 37 ] = decodeFloat16( src[ 45 ] );
dst[ 38 ] = decodeFloat16( src[ 52 ] );
dst[ 39 ] = decodeFloat16( src[ 54 ] );
dst[ 40 ] = decodeFloat16( src[ 20 ] );
dst[ 41 ] = decodeFloat16( src[ 22 ] );
dst[ 42 ] = decodeFloat16( src[ 33 ] );
dst[ 43 ] = decodeFloat16( src[ 38 ] );
dst[ 44 ] = decodeFloat16( src[ 46 ] );
dst[ 45 ] = decodeFloat16( src[ 51 ] );
dst[ 46 ] = decodeFloat16( src[ 55 ] );
dst[ 47 ] = decodeFloat16( src[ 60 ] );
dst[ 48 ] = decodeFloat16( src[ 21 ] );
dst[ 49 ] = decodeFloat16( src[ 34 ] );
dst[ 50 ] = decodeFloat16( src[ 37 ] );
dst[ 51 ] = decodeFloat16( src[ 47 ] );
dst[ 52 ] = decodeFloat16( src[ 50 ] );
dst[ 53 ] = decodeFloat16( src[ 56 ] );
dst[ 54 ] = decodeFloat16( src[ 59 ] );
dst[ 55 ] = decodeFloat16( src[ 61 ] );
dst[ 56 ] = decodeFloat16( src[ 35 ] );
dst[ 57 ] = decodeFloat16( src[ 36 ] );
dst[ 58 ] = decodeFloat16( src[ 48 ] );
dst[ 59 ] = decodeFloat16( src[ 49 ] );
dst[ 60 ] = decodeFloat16( src[ 57 ] );
dst[ 61 ] = decodeFloat16( src[ 58 ] );
dst[ 62 ] = decodeFloat16( src[ 62 ] );
dst[ 63 ] = decodeFloat16( src[ 63 ] );
}
dctInverse(data: any): void
¶
Parameters:
data
any
Returns: void
Calls:
Math.cos
Code
function dctInverse( data ) {
const a = 0.5 * Math.cos( 3.14159 / 4.0 );
const b = 0.5 * Math.cos( 3.14159 / 16.0 );
const c = 0.5 * Math.cos( 3.14159 / 8.0 );
const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
const alpha = new Array( 4 );
const beta = new Array( 4 );
const theta = new Array( 4 );
const gamma = new Array( 4 );
for ( let row = 0; row < 8; ++ row ) {
const rowPtr = row * 8;
alpha[ 0 ] = c * data[ rowPtr + 2 ];
alpha[ 1 ] = f * data[ rowPtr + 2 ];
alpha[ 2 ] = c * data[ rowPtr + 6 ];
alpha[ 3 ] = f * data[ rowPtr + 6 ];
beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
}
for ( let column = 0; column < 8; ++ column ) {
alpha[ 0 ] = c * data[ 16 + column ];
alpha[ 1 ] = f * data[ 16 + column ];
alpha[ 2 ] = c * data[ 48 + column ];
alpha[ 3 ] = f * data[ 48 + column ];
beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
}
}
csc709Inverse(data: any): void
¶
Parameters:
data
any
Returns: void
Code
convertToHalf(src: any, dst: any, idx: any): void
¶
Parameters:
src
any
dst
any
idx
any
Returns: void
Calls:
DataUtils.toHalfFloat
toLinear
Code
toLinear(float: any): number
¶
Parameters:
float
any
Returns: number
Calls:
Math.sign
Math.pow
Math.abs
Code
uncompressRAW(info: any): DataView<any>
¶
Parameters:
info
any
Returns: DataView<any>
Code
uncompressRLE(info: any): DataView<ArrayBuffer>
¶
Parameters:
info
any
Returns: DataView<ArrayBuffer>
Calls:
info.viewer.buffer.slice
decodeRunLength
predictor
interleaveScalar
Code
function uncompressRLE( info ) {
const compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
uncompressZIP(info: any): DataView<any>
¶
Parameters:
info
any
Returns: DataView<any>
Calls:
info.array.slice
fflate.unzlibSync
predictor
interleaveScalar
Code
function uncompressZIP( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
uncompressPIZ(info: any): DataView<ArrayBuffer>
¶
Parameters:
info
any
Returns: DataView<ArrayBuffer>
Calls:
parseUint16
parseUint8
reverseLutFromBitmap
parseUint32
hufUncompress
wav2Decode
applyLut
tmpBuffer.set
Internal Comments:
// Setup channel info (x2)
// Read range compression data (x2)
// Reverse LUT (x2)
// Huffman decoding (x3)
// Wavelet decoding
// Expand the pixel data to their original range (x3)
// Rearrange the pixel data into the format expected by the caller. (x2)
Code
function uncompressPIZ( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint16Array( info.columns * info.lines * ( info.inputChannels.length * info.type ) );
const bitmap = new Uint8Array( BITMAP_SIZE );
// Setup channel info
let outBufferEnd = 0;
const pizChannelData = new Array( info.inputChannels.length );
for ( let i = 0, il = info.inputChannels.length; i < il; i ++ ) {
pizChannelData[ i ] = {};
pizChannelData[ i ][ 'start' ] = outBufferEnd;
pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
pizChannelData[ i ][ 'nx' ] = info.columns;
pizChannelData[ i ][ 'ny' ] = info.lines;
pizChannelData[ i ][ 'size' ] = info.type;
outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
}
// Read range compression data
const minNonZero = parseUint16( inDataView, inOffset );
const maxNonZero = parseUint16( inDataView, inOffset );
if ( maxNonZero >= BITMAP_SIZE ) {
throw new Error( 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' );
}
if ( minNonZero <= maxNonZero ) {
for ( let i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
}
}
// Reverse LUT
const lut = new Uint16Array( USHORT_RANGE );
const maxValue = reverseLutFromBitmap( bitmap, lut );
const length = parseUint32( inDataView, inOffset );
// Huffman decoding
hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
// Wavelet decoding
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = pizChannelData[ i ];
for ( let j = 0; j < pizChannelData[ i ].size; ++ j ) {
wav2Decode(
outBuffer,
cd.start + j,
cd.nx,
cd.size,
cd.ny,
cd.nx * cd.size,
maxValue
);
}
}
// Expand the pixel data to their original range
applyLut( lut, outBuffer, outBufferEnd );
// Rearrange the pixel data into the format expected by the caller.
let tmpOffset = 0;
const tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
const cd = pizChannelData[ c ];
const n = cd.nx * cd.size;
const cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
tmpBuffer.set( cp, tmpOffset );
tmpOffset += n * INT16_SIZE;
cd.end += n;
}
}
return new DataView( tmpBuffer.buffer );
}
uncompressPXR(info: any): DataView<ArrayBuffer>
¶
Parameters:
info
any
Returns: DataView<ArrayBuffer>
Calls:
info.array.slice
fflate.unzlibSync
viewer.setUint16
viewer.setUint32
Code
function uncompressPXR( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const byteSize = info.inputChannels.length * info.lines * info.columns * info.totalBytes;
const tmpBuffer = new ArrayBuffer( byteSize );
const viewer = new DataView( tmpBuffer );
let tmpBufferEnd = 0;
let writePtr = 0;
const ptr = new Array( 4 );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
let pixel = 0;
const type = info.inputChannels[ c ].pixelType;
switch ( type ) {
case 1:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
tmpBufferEnd = ptr[ 1 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) | rawBuffer[ ptr[ 1 ] ++ ];
pixel += diff;
viewer.setUint16( writePtr, pixel, true );
writePtr += 2;
}
break;
case 2:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
ptr[ 2 ] = ptr[ 1 ] + info.columns;
tmpBufferEnd = ptr[ 2 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) | ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) | ( rawBuffer[ ptr[ 2 ] ++ ] << 8 );
pixel += diff;
viewer.setUint32( writePtr, pixel, true );
writePtr += 4;
}
break;
}
}
}
return viewer;
}
uncompressDWA(info: any): DataView<ArrayBuffer>
¶
Parameters:
info
any
Returns: DataView<ArrayBuffer>
Calls:
parseInt64
parseUint16
parseNullTerminatedString
parseUint8
channelRules.push
hufUncompress
info.array.slice
fflate.unzlibSync
uncompressZIP
decodeRunLength
rowOffsets[ chan ].push
lossyDctDecode
lossyDctChannelDecode
Internal Comments:
// Read compression header information (x2)
// Read channel ruleset information (x2)
// Classify channels (x2)
// Read DCT - AC component data
// Read DCT - DC component data
// Read RLE compressed data
// Prepare outbuffer data offset (x2)
// Decode lossy DCT data if we have a valid color space conversion set with the first RGB channel present
// Decode other channels
Code
function uncompressDWA( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint8Array( info.columns * info.lines * ( info.inputChannels.length * info.type * INT16_SIZE ) );
// Read compression header information
const dwaHeader = {
version: parseInt64( inDataView, inOffset ),
unknownUncompressedSize: parseInt64( inDataView, inOffset ),
unknownCompressedSize: parseInt64( inDataView, inOffset ),
acCompressedSize: parseInt64( inDataView, inOffset ),
dcCompressedSize: parseInt64( inDataView, inOffset ),
rleCompressedSize: parseInt64( inDataView, inOffset ),
rleUncompressedSize: parseInt64( inDataView, inOffset ),
rleRawSize: parseInt64( inDataView, inOffset ),
totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
acCompression: parseInt64( inDataView, inOffset )
};
if ( dwaHeader.version < 2 )
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported' );
// Read channel ruleset information
const channelRules = new Array();
let ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
while ( ruleSize > 0 ) {
const name = parseNullTerminatedString( inDataView.buffer, inOffset );
const value = parseUint8( inDataView, inOffset );
const compression = ( value >> 2 ) & 3;
const csc = ( value >> 4 ) - 1;
const index = new Int8Array( [ csc ] )[ 0 ];
const type = parseUint8( inDataView, inOffset );
channelRules.push( {
name: name,
index: index,
type: type,
compression: compression,
} );
ruleSize -= name.length + 3;
}
// Classify channels
const channels = EXRHeader.channels;
const channelData = new Array( info.inputChannels.length );
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = channelData[ i ] = {};
const channel = channels[ i ];
cd.name = channel.name;
cd.compression = UNKNOWN;
cd.decoded = false;
cd.type = channel.pixelType;
cd.pLinear = channel.pLinear;
cd.width = info.columns;
cd.height = info.lines;
}
const cscSet = {
idx: new Array( 3 )
};
for ( let offset = 0; offset < info.inputChannels.length; ++ offset ) {
const cd = channelData[ offset ];
for ( let i = 0; i < channelRules.length; ++ i ) {
const rule = channelRules[ i ];
if ( cd.name == rule.name ) {
cd.compression = rule.compression;
if ( rule.index >= 0 ) {
cscSet.idx[ rule.index ] = offset;
}
cd.offset = offset;
}
}
}
let acBuffer, dcBuffer, rleBuffer;
// Read DCT - AC component data
if ( dwaHeader.acCompressedSize > 0 ) {
switch ( dwaHeader.acCompression ) {
case STATIC_HUFFMAN:
acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
break;
case DEFLATE:
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
const data = fflate.unzlibSync( compressed );
acBuffer = new Uint16Array( data.buffer );
inOffset.value += dwaHeader.totalAcUncompressedCount;
break;
}
}
// Read DCT - DC component data
if ( dwaHeader.dcCompressedSize > 0 ) {
const zlibInfo = {
array: info.array,
offset: inOffset,
size: dwaHeader.dcCompressedSize
};
dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
inOffset.value += dwaHeader.dcCompressedSize;
}
// Read RLE compressed data
if ( dwaHeader.rleRawSize > 0 ) {
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
const data = fflate.unzlibSync( compressed );
rleBuffer = decodeRunLength( data.buffer );
inOffset.value += dwaHeader.rleCompressedSize;
}
// Prepare outbuffer data offset
let outBufferEnd = 0;
const rowOffsets = new Array( channelData.length );
for ( let i = 0; i < rowOffsets.length; ++ i ) {
rowOffsets[ i ] = new Array();
}
for ( let y = 0; y < info.lines; ++ y ) {
for ( let chan = 0; chan < channelData.length; ++ chan ) {
rowOffsets[ chan ].push( outBufferEnd );
outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
}
}
// Decode lossy DCT data if we have a valid color space conversion set with the first RGB channel present
if ( cscSet.idx[ 0 ] !== undefined && channelData[ cscSet.idx[ 0 ] ] ) {
lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
}
// Decode other channels
for ( let i = 0; i < channelData.length; ++ i ) {
const cd = channelData[ i ];
if ( cd.decoded ) continue;
switch ( cd.compression ) {
case RLE:
let row = 0;
let rleOffset = 0;
for ( let y = 0; y < info.lines; ++ y ) {
let rowOffsetBytes = rowOffsets[ i ][ row ];
for ( let x = 0; x < cd.width; ++ x ) {
for ( let byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
}
rleOffset ++;
}
row ++;
}
break;
case LOSSY_DCT:
lossyDctChannelDecode( i, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
break;
default:
throw new Error( 'EXRLoader.parse: unsupported channel compression' );
}
}
return new DataView( outBuffer.buffer );
}
parseNullTerminatedString(buffer: any, offset: any): string
¶
Parameters:
buffer
any
offset
any
Returns: string
Calls:
new TextDecoder().decode
uintBuffer.slice
Code
function parseNullTerminatedString( buffer, offset ) {
const uintBuffer = new Uint8Array( buffer );
let endOffset = 0;
while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
endOffset += 1;
}
const stringValue = new TextDecoder().decode(
uintBuffer.slice( offset.value, offset.value + endOffset )
);
offset.value = offset.value + endOffset + 1;
return stringValue;
}
parseFixedLengthString(buffer: any, offset: any, size: any): string
¶
Parameters:
buffer
any
offset
any
size
any
Returns: string
Calls:
new TextDecoder().decode
new Uint8Array( buffer ).slice
Code
parseRational(dataView: any, offset: any): any[]
¶
Parameters:
dataView
any
offset
any
Returns: any[]
Calls:
parseInt32
parseUint32
Code
parseTimecode(dataView: any, offset: any): any[]
¶
Parameters:
dataView
any
offset
any
Returns: any[]
Calls:
parseUint32
Code
parseInt32(dataView: any, offset: any): any
¶
Parameters:
dataView
any
offset
any
Returns: any
Calls:
dataView.getInt32
Code
parseUint32(dataView: any, offset: any): any
¶
Parameters:
dataView
any
offset
any
Returns: any
Calls:
dataView.getUint32
Code
parseUint8Array(uInt8Array: any, offset: any): any
¶
Parameters:
uInt8Array
any
offset
any
Returns: any
Code
parseUint8(dataView: any, offset: any): any
¶
Parameters:
dataView
any
offset
any
Returns: any
Calls:
dataView.getUint8
Code
parseInt64(dataView: any, offset: any): any
¶
Parameters:
dataView
any
offset
any
Returns: any
Calls:
Number
dataView.getBigInt64
dataView.getUint32
Code
function ( dataView, offset ) {
let int;
if ( 'getBigInt64' in DataView.prototype ) {
int = Number( dataView.getBigInt64( offset.value, true ) );
} else {
int = dataView.getUint32( offset.value + 4, true ) + Number( dataView.getUint32( offset.value, true ) << 32 );
}
offset.value += ULONG_SIZE;
return int;
}
parseFloat32(dataView: any, offset: any): any
¶
Parameters:
dataView
any
offset
any
Returns: any
Calls:
dataView.getFloat32
Code
decodeFloat32(dataView: any, offset: any): any
¶
Parameters:
dataView
any
offset
any
Returns: any
Calls:
DataUtils.toHalfFloat
parseFloat32
Code
decodeFloat16(binary: any): number
¶
Parameters:
binary
any
Returns: number
Calls:
Math.pow
Code
function decodeFloat16( binary ) {
const exponent = ( binary & 0x7C00 ) >> 10,
fraction = binary & 0x03FF;
return ( binary >> 15 ? - 1 : 1 ) * (
exponent ?
(
exponent === 0x1F ?
fraction ? NaN : Infinity :
Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
) :
6.103515625e-5 * ( fraction / 0x400 )
);
}
parseUint16(dataView: any, offset: any): any
¶
Parameters:
dataView
any
offset
any
Returns: any
Calls:
dataView.getUint16
Code
parseFloat16(buffer: any, offset: any): number
¶
Parameters:
buffer
any
offset
any
Returns: number
Calls:
decodeFloat16
parseUint16
Code
parseChlist(dataView: any, buffer: any, offset: any, size: any): { name: string; pixelType: any; pLinear: any; xSampling: any; ySampling: any; }[]
¶
Parameters:
dataView
any
buffer
any
offset
any
size
any
Returns: { name: string; pixelType: any; pLinear: any; xSampling: any; ySampling: any; }[]
Calls:
parseNullTerminatedString
parseInt32
parseUint8
channels.push
Code
function parseChlist( dataView, buffer, offset, size ) {
const startOffset = offset.value;
const channels = [];
while ( offset.value < ( startOffset + size - 1 ) ) {
const name = parseNullTerminatedString( buffer, offset );
const pixelType = parseInt32( dataView, offset );
const pLinear = parseUint8( dataView, offset );
offset.value += 3; // reserved, three chars
const xSampling = parseInt32( dataView, offset );
const ySampling = parseInt32( dataView, offset );
channels.push( {
name: name,
pixelType: pixelType,
pLinear: pLinear,
xSampling: xSampling,
ySampling: ySampling
} );
}
offset.value += 1;
return channels;
}
parseChromaticities(dataView: any, offset: any): { redX: any; redY: any; greenX: any; greenY: any; blueX: any; blueY: any; whiteX: any; whiteY: any; }
¶
Parameters:
dataView
any
offset
any
Returns: { redX: any; redY: any; greenX: any; greenY: any; blueX: any; blueY: any; whiteX: any; whiteY: any; }
Calls:
parseFloat32
Code
function parseChromaticities( dataView, offset ) {
const redX = parseFloat32( dataView, offset );
const redY = parseFloat32( dataView, offset );
const greenX = parseFloat32( dataView, offset );
const greenY = parseFloat32( dataView, offset );
const blueX = parseFloat32( dataView, offset );
const blueY = parseFloat32( dataView, offset );
const whiteX = parseFloat32( dataView, offset );
const whiteY = parseFloat32( dataView, offset );
return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
}
parseCompression(dataView: any, offset: any): string
¶
Parameters:
dataView
any
offset
any
Returns: string
Calls:
parseUint8
Code
function parseCompression( dataView, offset ) {
const compressionCodes = [
'NO_COMPRESSION',
'RLE_COMPRESSION',
'ZIPS_COMPRESSION',
'ZIP_COMPRESSION',
'PIZ_COMPRESSION',
'PXR24_COMPRESSION',
'B44_COMPRESSION',
'B44A_COMPRESSION',
'DWAA_COMPRESSION',
'DWAB_COMPRESSION'
];
const compression = parseUint8( dataView, offset );
return compressionCodes[ compression ];
}
parseBox2i(dataView: any, offset: any): { xMin: any; yMin: any; xMax: any; yMax: any; }
¶
Parameters:
dataView
any
offset
any
Returns: { xMin: any; yMin: any; xMax: any; yMax: any; }
Calls:
parseInt32
Code
parseLineOrder(dataView: any, offset: any): string
¶
Parameters:
dataView
any
offset
any
Returns: string
Calls:
parseUint8
Code
parseEnvmap(dataView: any, offset: any): string
¶
Parameters:
dataView
any
offset
any
Returns: string
Calls:
parseUint8
Code
parseTiledesc(dataView: any, offset: any): { xSize: any; ySize: any; levelMode: string; roundingMode: string; }
¶
Parameters:
dataView
any
offset
any
Returns: { xSize: any; ySize: any; levelMode: string; roundingMode: string; }
Calls:
parseUint32
parseUint8
Code
function parseTiledesc( dataView, offset ) {
const levelModes = [
'ONE_LEVEL',
'MIPMAP_LEVELS',
'RIPMAP_LEVELS',
];
const roundingModes = [
'ROUND_DOWN',
'ROUND_UP',
];
const xSize = parseUint32( dataView, offset );
const ySize = parseUint32( dataView, offset );
const modes = parseUint8( dataView, offset );
return {
xSize: xSize,
ySize: ySize,
levelMode: levelModes[ modes & 0xf ],
roundingMode: roundingModes[ modes >> 4 ]
};
}
parseV2f(dataView: any, offset: any): any[]
¶
Parameters:
dataView
any
offset
any
Returns: any[]
Calls:
parseFloat32
Code
parseV3f(dataView: any, offset: any): any[]
¶
Parameters:
dataView
any
offset
any
Returns: any[]
Calls:
parseFloat32
Code
parseValue(dataView: any, buffer: any, offset: any, type: any, size: any): any
¶
Parameters:
dataView
any
buffer
any
offset
any
type
any
size
any
Returns: any
Calls:
parseFixedLengthString
parseChlist
parseChromaticities
parseCompression
parseBox2i
parseEnvmap
parseTiledesc
parseLineOrder
parseFloat32
parseV2f
parseV3f
parseInt32
parseRational
parseTimecode
Code
function parseValue( dataView, buffer, offset, type, size ) {
if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
return parseFixedLengthString( buffer, offset, size );
} else if ( type === 'chlist' ) {
return parseChlist( dataView, buffer, offset, size );
} else if ( type === 'chromaticities' ) {
return parseChromaticities( dataView, offset );
} else if ( type === 'compression' ) {
return parseCompression( dataView, offset );
} else if ( type === 'box2i' ) {
return parseBox2i( dataView, offset );
} else if ( type === 'envmap' ) {
return parseEnvmap( dataView, offset );
} else if ( type === 'tiledesc' ) {
return parseTiledesc( dataView, offset );
} else if ( type === 'lineOrder' ) {
return parseLineOrder( dataView, offset );
} else if ( type === 'float' ) {
return parseFloat32( dataView, offset );
} else if ( type === 'v2f' ) {
return parseV2f( dataView, offset );
} else if ( type === 'v3f' ) {
return parseV3f( dataView, offset );
} else if ( type === 'int' ) {
return parseInt32( dataView, offset );
} else if ( type === 'rational' ) {
return parseRational( dataView, offset );
} else if ( type === 'timecode' ) {
return parseTimecode( dataView, offset );
} else if ( type === 'preview' ) {
offset.value += size;
return 'skipped';
} else {
offset.value += size;
return undefined;
}
}
roundLog2(x: any, mode: any): number
¶
Parameters:
x
any
mode
any
Returns: number
Calls:
Math.log2
Math.floor
Math.ceil
Code
calculateTileLevels(tiledesc: any, w: any, h: any): number
¶
Parameters:
tiledesc
any
w
any
h
any
Returns: number
Calls:
roundLog2
Math.max
Code
function calculateTileLevels( tiledesc, w, h ) {
let num = 0;
switch ( tiledesc.levelMode ) {
case 'ONE_LEVEL':
num = 1;
break;
case 'MIPMAP_LEVELS':
num = roundLog2( Math.max( w, h ), tiledesc.roundingMode ) + 1;
break;
case 'RIPMAP_LEVELS':
throw new Error( 'THREE.EXRLoader: RIPMAP_LEVELS tiles currently unsupported.' );
}
return num;
}
calculateTiles(count: any, dataSize: any, size: any, roundingMode: any): any[]
¶
Parameters:
count
any
dataSize
any
size
any
roundingMode
any
Returns: any[]
Calls:
Math.max
Code
function calculateTiles( count, dataSize, size, roundingMode ) {
const tiles = new Array( count );
for ( let i = 0; i < count; i ++ ) {
const b = ( 1 << i );
let s = ( dataSize / b ) | 0;
if ( roundingMode == 'ROUND_UP' && s * b < dataSize ) s += 1;
const l = Math.max( s, 1 );
tiles[ i ] = ( ( l + size - 1 ) / size ) | 0;
}
return tiles;
}
parseTiles(): void
¶
Returns: void
Calls:
parseInt32
parseUint32
EXRDecoder.uncompress
uncompressRAW
EXRDecoder.getter
Code
function parseTiles() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let tile = 0; tile < EXRDecoder.tileCount; tile ++ ) {
const tileX = parseInt32( EXRDecoder.viewer, offset );
const tileY = parseInt32( EXRDecoder.viewer, offset );
offset.value += 8; // skip levels - only parsing top-level
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset );
const startX = tileX * EXRDecoder.blockWidth;
const startY = tileY * EXRDecoder.blockHeight;
EXRDecoder.columns = ( startX + EXRDecoder.blockWidth > EXRDecoder.width ) ? EXRDecoder.width - startX : EXRDecoder.blockWidth;
EXRDecoder.lines = ( startY + EXRDecoder.blockHeight > EXRDecoder.height ) ? EXRDecoder.height - startY : EXRDecoder.blockHeight;
const bytesBlockLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesBlockLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line = 0; line < EXRDecoder.lines; line ++ ) {
const lineOffset = line * EXRDecoder.columns * EXRDecoder.totalBytes;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
const outLineOffset = ( EXRDecoder.height - ( 1 + startY + line ) ) * EXRDecoder.outLineWidth;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + ( x + startX ) * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
parseScanline(): void
¶
Returns: void
Calls:
parseInt32
parseUint32
EXRDecoder.uncompress
uncompressRAW
EXRDecoder.scanOrder
EXRDecoder.getter
Code
function parseScanline() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.blockHeight; scanlineBlockIdx ++ ) {
const line = parseInt32( EXRDecoder.viewer, offset ) - EXRHeader.dataWindow.yMin; // line_no
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset ); // data_len
EXRDecoder.lines = ( ( line + EXRDecoder.blockHeight > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.blockHeight );
const bytesPerLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesPerLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line_y = 0; line_y < EXRDecoder.blockHeight; line_y ++ ) {
const scan_y = scanlineBlockIdx * EXRDecoder.blockHeight;
const true_y = line_y + EXRDecoder.scanOrder( scan_y );
if ( true_y >= EXRDecoder.height ) continue;
const lineOffset = line_y * bytesPerLine;
const outLineOffset = ( EXRDecoder.height - 1 - true_y ) * EXRDecoder.outLineWidth;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + x * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
parseHeader(dataView: any, buffer: any, offset: any): { version: any; spec: { singleTile: boolean; longName: boolean; deepFormat: boolean; multiPart: boolean; }; }
¶
Parameters:
dataView
any
buffer
any
offset
any
Returns: { version: any; spec: { singleTile: boolean; longName: boolean; deepFormat: boolean; multiPart: boolean; }; }
Calls:
dataView.getUint32
dataView.getUint8
parseNullTerminatedString
parseUint32
parseValue
console.warn
console.error
Internal Comments:
Code
function parseHeader( dataView, buffer, offset ) {
const EXRHeader = {};
if ( dataView.getUint32( 0, true ) != 20000630 ) { // magic
throw new Error( 'THREE.EXRLoader: Provided file doesn\'t appear to be in OpenEXR format.' );
}
EXRHeader.version = dataView.getUint8( 4 );
const spec = dataView.getUint8( 5 ); // fullMask
EXRHeader.spec = {
singleTile: !! ( spec & 2 ),
longName: !! ( spec & 4 ),
deepFormat: !! ( spec & 8 ),
multiPart: !! ( spec & 16 ),
};
// start of header
offset.value = 8; // start at 8 - after pre-amble
let keepReading = true;
while ( keepReading ) {
const attributeName = parseNullTerminatedString( buffer, offset );
if ( attributeName === '' ) {
keepReading = false;
} else {
const attributeType = parseNullTerminatedString( buffer, offset );
const attributeSize = parseUint32( dataView, offset );
const attributeValue = parseValue( dataView, buffer, offset, attributeType, attributeSize );
if ( attributeValue === undefined ) {
console.warn( `THREE.EXRLoader: Skipped unknown header attribute type \'${attributeType}\'.` );
} else {
EXRHeader[ attributeName ] = attributeValue;
}
}
}
if ( ( spec & ~ 0x06 ) != 0 ) { // unsupported deep-image, multi-part
console.error( 'THREE.EXRHeader:', EXRHeader );
throw new Error( 'THREE.EXRLoader: Provided file is currently unsupported.' );
}
return EXRHeader;
}
setupDecoder(EXRHeader: any, dataView: any, uInt8Array: any, offset: any, outputType: any, outputFormat: any): { size: number; viewer: any; array: any; offset: any; width: number; height: number; inputChannels: any; channelByteOffsets: {}; shouldExpand: boolean; scanOrder: any; totalBytes: any; columns: any; ... 5 more ...; colorSpace: any; }
¶
Parameters:
EXRHeader
any
dataView
any
uInt8Array
any
offset
any
outputType
any
outputFormat
any
Returns: { size: number; viewer: any; array: any; offset: any; width: number; height: number; inputChannels: any; channelByteOffsets: {}; shouldExpand: boolean; scanOrder: any; totalBytes: any; columns: any; ... 5 more ...; colorSpace: any; }
Calls:
EXRDecoder.byteArray.fill
console.error
calculateTileLevels
calculateTiles
parseInt64
parseTiles.bind
Math.ceil
parseScanline.bind
Internal Comments:
// RGB images will be converted to RGBA format, preventing software emulation in select devices. (x2)
// Validate if input texture contain supported channels
// Setup output texture configuration
// half
// float
// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
// const numYLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height ); (x2)
Code
function setupDecoder( EXRHeader, dataView, uInt8Array, offset, outputType, outputFormat ) {
const EXRDecoder = {
size: 0,
viewer: dataView,
array: uInt8Array,
offset: offset,
width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
inputChannels: EXRHeader.channels,
channelByteOffsets: {},
shouldExpand: false,
scanOrder: null,
totalBytes: null,
columns: null,
lines: null,
type: null,
uncompress: null,
getter: null,
format: null,
colorSpace: LinearSRGBColorSpace,
};
switch ( EXRHeader.compression ) {
case 'NO_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRAW;
break;
case 'RLE_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRLE;
break;
case 'ZIPS_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'ZIP_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'PIZ_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressPIZ;
break;
case 'PXR24_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressPXR;
break;
case 'DWAA_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressDWA;
break;
case 'DWAB_COMPRESSION':
EXRDecoder.blockHeight = 256;
EXRDecoder.uncompress = uncompressDWA;
break;
default:
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported' );
}
const channels = {};
for ( const channel of EXRHeader.channels ) {
switch ( channel.name ) {
case 'Y':
case 'R':
case 'G':
case 'B':
case 'A':
channels[ channel.name ] = true;
EXRDecoder.type = channel.pixelType;
}
}
// RGB images will be converted to RGBA format, preventing software emulation in select devices.
let fillAlpha = false;
let invalidOutput = false;
// Validate if input texture contain supported channels
if ( channels.R && channels.G && channels.B ) {
EXRDecoder.outputChannels = 4;
} else if ( channels.Y ) {
EXRDecoder.outputChannels = 1;
} else {
throw new Error( 'EXRLoader.parse: file contains unsupported data channels.' );
}
// Setup output texture configuration
switch ( EXRDecoder.outputChannels ) {
case 4:
if ( outputFormat == RGBAFormat ) {
fillAlpha = ! channels.A;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.decodeChannels = { R: 0, G: 1, B: 2, A: 3 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.decodeChannels = { R: 0, G: 1 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { R: 0 };
} else {
invalidOutput = true;
}
break;
case 1:
if ( outputFormat == RGBAFormat ) {
fillAlpha = true;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { Y: 0 };
} else {
invalidOutput = true;
}
break;
default:
invalidOutput = true;
}
if (invalidOutput) throw new Error( 'EXRLoader.parse: invalid output format for specified file.' );
if ( EXRDecoder.type == 1 ) {
// half
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat16;
break;
case HalfFloatType:
EXRDecoder.getter = parseUint16;
break;
}
} else if ( EXRDecoder.type == 2 ) {
// float
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat32;
break;
case HalfFloatType:
EXRDecoder.getter = decodeFloat32;
}
} else {
throw new Error( 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.' );
}
EXRDecoder.columns = EXRDecoder.width;
const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
switch ( outputType ) {
case FloatType:
EXRDecoder.byteArray = new Float32Array( size );
// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
if ( fillAlpha )
EXRDecoder.byteArray.fill( 1, 0, size );
break;
case HalfFloatType:
EXRDecoder.byteArray = new Uint16Array( size );
if ( fillAlpha )
EXRDecoder.byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
break;
default:
console.error( 'THREE.EXRLoader: unsupported type: ', outputType );
break;
}
let byteOffset = 0;
for ( const channel of EXRHeader.channels ) {
if ( EXRDecoder.decodeChannels[ channel.name ] !== undefined ) {
EXRDecoder.channelByteOffsets[ channel.name ] = byteOffset;
}
byteOffset += channel.pixelType * 2;
}
EXRDecoder.totalBytes = byteOffset;
EXRDecoder.outLineWidth = EXRDecoder.width * EXRDecoder.outputChannels;
if ( EXRHeader.lineOrder === 'INCREASING_Y' ) {
EXRDecoder.scanOrder = ( y ) => y;
} else {
EXRDecoder.scanOrder = ( y ) => EXRDecoder.height - 1 - y;
}
if ( EXRHeader.spec.singleTile ) {
EXRDecoder.blockHeight = EXRHeader.tiles.ySize;
EXRDecoder.blockWidth = EXRHeader.tiles.xSize;
const numXLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
// const numYLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
const numXTiles = calculateTiles( numXLevels, EXRDecoder.width, EXRHeader.tiles.xSize, EXRHeader.tiles.roundingMode );
const numYTiles = calculateTiles( numXLevels, EXRDecoder.height, EXRHeader.tiles.ySize, EXRHeader.tiles.roundingMode );
EXRDecoder.tileCount = numXTiles[ 0 ] * numYTiles[ 0 ];
for ( let l = 0; l < numXLevels; l ++ )
for ( let y = 0; y < numYTiles[ l ]; y ++ )
for ( let x = 0; x < numXTiles[ l ]; x ++ )
parseInt64( dataView, offset ); // tileOffset
EXRDecoder.decode = parseTiles.bind( EXRDecoder );
} else {
EXRDecoder.blockWidth = EXRDecoder.width;
const blockCount = Math.ceil( EXRDecoder.height / EXRDecoder.blockHeight );
for ( let i = 0; i < blockCount; i ++ )
parseInt64( dataView, offset ); // scanlineOffset
EXRDecoder.decode = parseScanline.bind( EXRDecoder );
}
return EXRDecoder;
}
onLoadCallback(texture: any, texData: any): void
¶
Parameters:
texture
any
texData
any
Returns: void
Calls:
onLoad
Code
Classes¶
EXRLoader
¶
Class Code
class EXRLoader extends DataTextureLoader {
/**
* Constructs a new EXR loader.
*
* @param {LoadingManager} [manager] - The loading manager.
*/
constructor( manager ) {
super( manager );
/**
* The texture type.
*
* @type {(HalfFloatType|FloatType)}
* @default HalfFloatType
*/
this.type = HalfFloatType;
/**
* Texture output format.
*
* @type {(RGBAFormat|RGFormat|RedFormat)}
* @default RGBAFormat
*/
this.outputFormat = RGBAFormat;
}
/**
* Parses the given EXR texture data.
*
* @param {ArrayBuffer} buffer - The raw texture data.
* @return {DataTextureLoader~TexData} An object representing the parsed texture data.
*/
parse( buffer ) {
const USHORT_RANGE = ( 1 << 16 );
const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
const HUF_ENCBITS = 16; // literal (value) bit length
const HUF_DECBITS = 14; // decoding bit size (>= 8)
const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
const HUF_DECMASK = HUF_DECSIZE - 1;
const NBITS = 16;
const A_OFFSET = 1 << ( NBITS - 1 );
const MOD_MASK = ( 1 << NBITS ) - 1;
const SHORT_ZEROCODE_RUN = 59;
const LONG_ZEROCODE_RUN = 63;
const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
const ULONG_SIZE = 8;
const FLOAT32_SIZE = 4;
const INT32_SIZE = 4;
const INT16_SIZE = 2;
const INT8_SIZE = 1;
const STATIC_HUFFMAN = 0;
const DEFLATE = 1;
const UNKNOWN = 0;
const LOSSY_DCT = 1;
const RLE = 2;
const logBase = Math.pow( 2.7182818, 2.2 );
function reverseLutFromBitmap( bitmap, lut ) {
let k = 0;
for ( let i = 0; i < USHORT_RANGE; ++ i ) {
if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
lut[ k ++ ] = i;
}
}
const n = k - 1;
while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
return n;
}
function hufClearDecTable( hdec ) {
for ( let i = 0; i < HUF_DECSIZE; i ++ ) {
hdec[ i ] = {};
hdec[ i ].len = 0;
hdec[ i ].lit = 0;
hdec[ i ].p = null;
}
}
const getBitsReturn = { l: 0, c: 0, lc: 0 };
function getBits( nBits, c, lc, uInt8Array, inOffset ) {
while ( lc < nBits ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
}
lc -= nBits;
getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
getBitsReturn.c = c;
getBitsReturn.lc = lc;
}
const hufTableBuffer = new Array( 59 );
function hufCanonicalCodeTable( hcode ) {
for ( let i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
let c = 0;
for ( let i = 58; i > 0; -- i ) {
const nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
hufTableBuffer[ i ] = c;
c = nc;
}
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) {
const l = hcode[ i ];
if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
}
}
function hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, hcode ) {
const p = inOffset;
let c = 0;
let lc = 0;
for ( ; im <= iM; im ++ ) {
if ( p.value - inOffset.value > ni ) return false;
getBits( 6, c, lc, uInt8Array, p );
const l = getBitsReturn.l;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
hcode[ im ] = l;
if ( l == LONG_ZEROCODE_RUN ) {
if ( p.value - inOffset.value > ni ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
getBits( 8, c, lc, uInt8Array, p );
let zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
} else if ( l >= SHORT_ZEROCODE_RUN ) {
let zerun = l - SHORT_ZEROCODE_RUN + 2;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
}
}
hufCanonicalCodeTable( hcode );
}
function hufLength( code ) {
return code & 63;
}
function hufCode( code ) {
return code >> 6;
}
function hufBuildDecTable( hcode, im, iM, hdecod ) {
for ( ; im <= iM; im ++ ) {
const c = hufCode( hcode[ im ] );
const l = hufLength( hcode[ im ] );
if ( c >> l ) {
throw new Error( 'Invalid table entry' );
}
if ( l > HUF_DECBITS ) {
const pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
if ( pl.len ) {
throw new Error( 'Invalid table entry' );
}
pl.lit ++;
if ( pl.p ) {
const p = pl.p;
pl.p = new Array( pl.lit );
for ( let i = 0; i < pl.lit - 1; ++ i ) {
pl.p[ i ] = p[ i ];
}
} else {
pl.p = new Array( 1 );
}
pl.p[ pl.lit - 1 ] = im;
} else if ( l ) {
let plOffset = 0;
for ( let i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
const pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
if ( pl.len || pl.p ) {
throw new Error( 'Invalid table entry' );
}
pl.len = l;
pl.lit = im;
plOffset ++;
}
}
}
return true;
}
const getCharReturn = { c: 0, lc: 0 };
function getChar( c, lc, uInt8Array, inOffset ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
getCharReturn.c = c;
getCharReturn.lc = lc;
}
const getCodeReturn = { c: 0, lc: 0 };
function getCode( po, rlc, c, lc, uInt8Array, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
if ( po == rlc ) {
if ( lc < 8 ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
lc -= 8;
let cs = ( c >> lc );
cs = new Uint8Array( [ cs ] )[ 0 ];
if ( outBufferOffset.value + cs > outBufferEndOffset ) {
return false;
}
const s = outBuffer[ outBufferOffset.value - 1 ];
while ( cs -- > 0 ) {
outBuffer[ outBufferOffset.value ++ ] = s;
}
} else if ( outBufferOffset.value < outBufferEndOffset ) {
outBuffer[ outBufferOffset.value ++ ] = po;
} else {
return false;
}
getCodeReturn.c = c;
getCodeReturn.lc = lc;
}
function UInt16( value ) {
return ( value & 0xFFFF );
}
function Int16( value ) {
const ref = UInt16( value );
return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
}
const wdec14Return = { a: 0, b: 0 };
function wdec14( l, h ) {
const ls = Int16( l );
const hs = Int16( h );
const hi = hs;
const ai = ls + ( hi & 1 ) + ( hi >> 1 );
const as = ai;
const bs = ai - hi;
wdec14Return.a = as;
wdec14Return.b = bs;
}
function wdec16( l, h ) {
const m = UInt16( l );
const d = UInt16( h );
const bb = ( m - ( d >> 1 ) ) & MOD_MASK;
const aa = ( d + bb - A_OFFSET ) & MOD_MASK;
wdec14Return.a = aa;
wdec14Return.b = bb;
}
function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
const w14 = mx < ( 1 << 14 );
const n = ( nx > ny ) ? ny : nx;
let p = 1;
let p2;
let py;
while ( p <= n ) p <<= 1;
p >>= 1;
p2 = p;
p >>= 1;
while ( p >= 1 ) {
py = 0;
const ey = py + oy * ( ny - p2 );
const oy1 = oy * p;
const oy2 = oy * p2;
const ox1 = ox * p;
const ox2 = ox * p2;
let i00, i01, i10, i11;
for ( ; py <= ey; py += oy2 ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
const p10 = px + oy1;
const p11 = p10 + ox1;
if ( w14 ) {
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec14( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec14( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
} else {
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec16( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec16( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
}
}
if ( nx & p ) {
const p10 = px + oy1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
buffer[ p10 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
if ( ny & p ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p01 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p01 + j ] );
i00 = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
p2 = p;
p >>= 1;
}
return py;
}
function hufDecode( encodingTable, decodingTable, uInt8Array, inOffset, ni, rlc, no, outBuffer, outOffset ) {
let c = 0;
let lc = 0;
const outBufferEndOffset = no;
const inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
while ( inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
while ( lc >= HUF_DECBITS ) {
const index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
const pl = decodingTable[ index ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
if ( ! pl.p ) {
throw new Error( 'hufDecode issues' );
}
let j;
for ( j = 0; j < pl.lit; j ++ ) {
const l = hufLength( encodingTable[ pl.p[ j ] ] );
while ( lc < l && inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
if ( lc >= l ) {
if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
lc -= l;
getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
break;
}
}
}
if ( j == pl.lit ) {
throw new Error( 'hufDecode issues' );
}
}
}
}
const i = ( 8 - ni ) & 7;
c >>= i;
lc -= i;
while ( lc > 0 ) {
const pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
throw new Error( 'hufDecode issues' );
}
}
return true;
}
function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
const outOffset = { value: 0 };
const initialInOffset = inOffset.value;
const im = parseUint32( inDataView, inOffset );
const iM = parseUint32( inDataView, inOffset );
inOffset.value += 4;
const nBits = parseUint32( inDataView, inOffset );
inOffset.value += 4;
if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
throw new Error( 'Something wrong with HUF_ENCSIZE' );
}
const freq = new Array( HUF_ENCSIZE );
const hdec = new Array( HUF_DECSIZE );
hufClearDecTable( hdec );
const ni = nCompressed - ( inOffset.value - initialInOffset );
hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, freq );
if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
throw new Error( 'Something wrong with hufUncompress' );
}
hufBuildDecTable( freq, im, iM, hdec );
hufDecode( freq, hdec, uInt8Array, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
}
function applyLut( lut, data, nData ) {
for ( let i = 0; i < nData; ++ i ) {
data[ i ] = lut[ data[ i ] ];
}
}
function predictor( source ) {
for ( let t = 1; t < source.length; t ++ ) {
const d = source[ t - 1 ] + source[ t ] - 128;
source[ t ] = d;
}
}
function interleaveScalar( source, out ) {
let t1 = 0;
let t2 = Math.floor( ( source.length + 1 ) / 2 );
let s = 0;
const stop = source.length - 1;
while ( true ) {
if ( s > stop ) break;
out[ s ++ ] = source[ t1 ++ ];
if ( s > stop ) break;
out[ s ++ ] = source[ t2 ++ ];
}
}
function decodeRunLength( source ) {
let size = source.byteLength;
const out = new Array();
let p = 0;
const reader = new DataView( source );
while ( size > 0 ) {
const l = reader.getInt8( p ++ );
if ( l < 0 ) {
const count = - l;
size -= count + 1;
for ( let i = 0; i < count; i ++ ) {
out.push( reader.getUint8( p ++ ) );
}
} else {
const count = l;
size -= 2;
const value = reader.getUint8( p ++ );
for ( let i = 0; i < count + 1; i ++ ) {
out.push( value );
}
}
}
return out;
}
function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
let dataView = new DataView( outBuffer.buffer );
const width = channelData[ cscSet.idx[ 0 ] ].width;
const height = channelData[ cscSet.idx[ 0 ] ].height;
const numComp = 3;
const numFullBlocksX = Math.floor( width / 8.0 );
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
const currDcComp = new Array( numComp );
const dctData = new Array( numComp );
const halfZigBlock = new Array( numComp );
const rowBlock = new Array( numComp );
const rowOffsets = new Array( numComp );
for ( let comp = 0; comp < numComp; ++ comp ) {
rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
currDcComp[ comp ] = ( comp < 1 ) ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
dctData[ comp ] = new Float32Array( 64 );
halfZigBlock[ comp ] = new Uint16Array( 64 );
rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
}
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 )
maxY = leftoverY;
let maxX = 8;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
if ( blockx == numBlocksX - 1 )
maxX = leftoverX;
for ( let comp = 0; comp < numComp; ++ comp ) {
halfZigBlock[ comp ].fill( 0 );
// set block DC component
halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ];
// set block AC components
unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] );
// UnZigZag block to float
unZigZag( halfZigBlock[ comp ], dctData[ comp ] );
// decode float dct
dctInverse( dctData[ comp ] );
}
if ( numComp == 3 ) {
csc709Inverse( dctData );
}
for ( let comp = 0; comp < numComp; ++ comp ) {
convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
}
} // blockx
let offset = 0;
for ( let comp = 0; comp < numComp; ++ comp ) {
const type = channelData[ cscSet.idx[ comp ] ].type;
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
offset = rowOffsets[ comp ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
offset += 8 * INT16_SIZE * type;
}
}
// handle partial X blocks
if ( numFullBlocksX != numBlocksX ) {
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < maxX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
}
}
}
} // comp
} // blocky
const halfRow = new Uint16Array( width );
dataView = new DataView( outBuffer.buffer );
// convert channels back to float, if needed
for ( let comp = 0; comp < numComp; ++ comp ) {
channelData[ cscSet.idx[ comp ] ].decoded = true;
const type = channelData[ cscSet.idx[ comp ] ].type;
if ( channelData[ comp ].type != 2 ) continue;
for ( let y = 0; y < height; ++ y ) {
const offset = rowOffsets[ comp ][ y ];
for ( let x = 0; x < width; ++ x ) {
halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
}
for ( let x = 0; x < width; ++ x ) {
dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
}
}
}
}
function lossyDctChannelDecode( channelIndex, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
const dataView = new DataView( outBuffer.buffer );
const cd = channelData[ channelIndex ];
const width = cd.width;
const height = cd.height;
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const numFullBlocksX = Math.floor( width / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
let currDcComp = 0;
const dctData = new Float32Array( 64 );
const halfZigBlock = new Uint16Array( 64 );
const rowBlock = new Uint16Array( numBlocksX * 64 );
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 ) maxY = leftoverY;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
halfZigBlock.fill( 0 );
halfZigBlock[ 0 ] = dcBuffer[ currDcComp ++ ];
unRleAC( currAcComp, acBuffer, halfZigBlock );
unZigZag( halfZigBlock, dctData );
dctInverse( dctData );
convertToHalf( dctData, rowBlock, blockx * 64 );
}
// Write decoded data to output buffer
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
let offset = rowPtrs[ channelIndex ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < 8; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
offset += 8 * INT16_SIZE * cd.type;
}
if ( numBlocksX != numFullBlocksX ) {
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < leftoverX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
}
}
}
cd.decoded = true;
}
function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
let acValue;
let dctComp = 1;
while ( dctComp < 64 ) {
acValue = acBuffer[ currAcComp.value ];
if ( acValue == 0xff00 ) {
dctComp = 64;
} else if ( acValue >> 8 == 0xff ) {
dctComp += acValue & 0xff;
} else {
halfZigBlock[ dctComp ] = acValue;
dctComp ++;
}
currAcComp.value ++;
}
}
function unZigZag( src, dst ) {
dst[ 0 ] = decodeFloat16( src[ 0 ] );
dst[ 1 ] = decodeFloat16( src[ 1 ] );
dst[ 2 ] = decodeFloat16( src[ 5 ] );
dst[ 3 ] = decodeFloat16( src[ 6 ] );
dst[ 4 ] = decodeFloat16( src[ 14 ] );
dst[ 5 ] = decodeFloat16( src[ 15 ] );
dst[ 6 ] = decodeFloat16( src[ 27 ] );
dst[ 7 ] = decodeFloat16( src[ 28 ] );
dst[ 8 ] = decodeFloat16( src[ 2 ] );
dst[ 9 ] = decodeFloat16( src[ 4 ] );
dst[ 10 ] = decodeFloat16( src[ 7 ] );
dst[ 11 ] = decodeFloat16( src[ 13 ] );
dst[ 12 ] = decodeFloat16( src[ 16 ] );
dst[ 13 ] = decodeFloat16( src[ 26 ] );
dst[ 14 ] = decodeFloat16( src[ 29 ] );
dst[ 15 ] = decodeFloat16( src[ 42 ] );
dst[ 16 ] = decodeFloat16( src[ 3 ] );
dst[ 17 ] = decodeFloat16( src[ 8 ] );
dst[ 18 ] = decodeFloat16( src[ 12 ] );
dst[ 19 ] = decodeFloat16( src[ 17 ] );
dst[ 20 ] = decodeFloat16( src[ 25 ] );
dst[ 21 ] = decodeFloat16( src[ 30 ] );
dst[ 22 ] = decodeFloat16( src[ 41 ] );
dst[ 23 ] = decodeFloat16( src[ 43 ] );
dst[ 24 ] = decodeFloat16( src[ 9 ] );
dst[ 25 ] = decodeFloat16( src[ 11 ] );
dst[ 26 ] = decodeFloat16( src[ 18 ] );
dst[ 27 ] = decodeFloat16( src[ 24 ] );
dst[ 28 ] = decodeFloat16( src[ 31 ] );
dst[ 29 ] = decodeFloat16( src[ 40 ] );
dst[ 30 ] = decodeFloat16( src[ 44 ] );
dst[ 31 ] = decodeFloat16( src[ 53 ] );
dst[ 32 ] = decodeFloat16( src[ 10 ] );
dst[ 33 ] = decodeFloat16( src[ 19 ] );
dst[ 34 ] = decodeFloat16( src[ 23 ] );
dst[ 35 ] = decodeFloat16( src[ 32 ] );
dst[ 36 ] = decodeFloat16( src[ 39 ] );
dst[ 37 ] = decodeFloat16( src[ 45 ] );
dst[ 38 ] = decodeFloat16( src[ 52 ] );
dst[ 39 ] = decodeFloat16( src[ 54 ] );
dst[ 40 ] = decodeFloat16( src[ 20 ] );
dst[ 41 ] = decodeFloat16( src[ 22 ] );
dst[ 42 ] = decodeFloat16( src[ 33 ] );
dst[ 43 ] = decodeFloat16( src[ 38 ] );
dst[ 44 ] = decodeFloat16( src[ 46 ] );
dst[ 45 ] = decodeFloat16( src[ 51 ] );
dst[ 46 ] = decodeFloat16( src[ 55 ] );
dst[ 47 ] = decodeFloat16( src[ 60 ] );
dst[ 48 ] = decodeFloat16( src[ 21 ] );
dst[ 49 ] = decodeFloat16( src[ 34 ] );
dst[ 50 ] = decodeFloat16( src[ 37 ] );
dst[ 51 ] = decodeFloat16( src[ 47 ] );
dst[ 52 ] = decodeFloat16( src[ 50 ] );
dst[ 53 ] = decodeFloat16( src[ 56 ] );
dst[ 54 ] = decodeFloat16( src[ 59 ] );
dst[ 55 ] = decodeFloat16( src[ 61 ] );
dst[ 56 ] = decodeFloat16( src[ 35 ] );
dst[ 57 ] = decodeFloat16( src[ 36 ] );
dst[ 58 ] = decodeFloat16( src[ 48 ] );
dst[ 59 ] = decodeFloat16( src[ 49 ] );
dst[ 60 ] = decodeFloat16( src[ 57 ] );
dst[ 61 ] = decodeFloat16( src[ 58 ] );
dst[ 62 ] = decodeFloat16( src[ 62 ] );
dst[ 63 ] = decodeFloat16( src[ 63 ] );
}
function dctInverse( data ) {
const a = 0.5 * Math.cos( 3.14159 / 4.0 );
const b = 0.5 * Math.cos( 3.14159 / 16.0 );
const c = 0.5 * Math.cos( 3.14159 / 8.0 );
const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
const alpha = new Array( 4 );
const beta = new Array( 4 );
const theta = new Array( 4 );
const gamma = new Array( 4 );
for ( let row = 0; row < 8; ++ row ) {
const rowPtr = row * 8;
alpha[ 0 ] = c * data[ rowPtr + 2 ];
alpha[ 1 ] = f * data[ rowPtr + 2 ];
alpha[ 2 ] = c * data[ rowPtr + 6 ];
alpha[ 3 ] = f * data[ rowPtr + 6 ];
beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
}
for ( let column = 0; column < 8; ++ column ) {
alpha[ 0 ] = c * data[ 16 + column ];
alpha[ 1 ] = f * data[ 16 + column ];
alpha[ 2 ] = c * data[ 48 + column ];
alpha[ 3 ] = f * data[ 48 + column ];
beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
}
}
function csc709Inverse( data ) {
for ( let i = 0; i < 64; ++ i ) {
const y = data[ 0 ][ i ];
const cb = data[ 1 ][ i ];
const cr = data[ 2 ][ i ];
data[ 0 ][ i ] = y + 1.5747 * cr;
data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
data[ 2 ][ i ] = y + 1.8556 * cb;
}
}
function convertToHalf( src, dst, idx ) {
for ( let i = 0; i < 64; ++ i ) {
dst[ idx + i ] = DataUtils.toHalfFloat( toLinear( src[ i ] ) );
}
}
function toLinear( float ) {
if ( float <= 1 ) {
return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
} else {
return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
}
}
function uncompressRAW( info ) {
return new DataView( info.array.buffer, info.offset.value, info.size );
}
function uncompressRLE( info ) {
const compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressZIP( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressPIZ( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint16Array( info.columns * info.lines * ( info.inputChannels.length * info.type ) );
const bitmap = new Uint8Array( BITMAP_SIZE );
// Setup channel info
let outBufferEnd = 0;
const pizChannelData = new Array( info.inputChannels.length );
for ( let i = 0, il = info.inputChannels.length; i < il; i ++ ) {
pizChannelData[ i ] = {};
pizChannelData[ i ][ 'start' ] = outBufferEnd;
pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
pizChannelData[ i ][ 'nx' ] = info.columns;
pizChannelData[ i ][ 'ny' ] = info.lines;
pizChannelData[ i ][ 'size' ] = info.type;
outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
}
// Read range compression data
const minNonZero = parseUint16( inDataView, inOffset );
const maxNonZero = parseUint16( inDataView, inOffset );
if ( maxNonZero >= BITMAP_SIZE ) {
throw new Error( 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' );
}
if ( minNonZero <= maxNonZero ) {
for ( let i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
}
}
// Reverse LUT
const lut = new Uint16Array( USHORT_RANGE );
const maxValue = reverseLutFromBitmap( bitmap, lut );
const length = parseUint32( inDataView, inOffset );
// Huffman decoding
hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
// Wavelet decoding
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = pizChannelData[ i ];
for ( let j = 0; j < pizChannelData[ i ].size; ++ j ) {
wav2Decode(
outBuffer,
cd.start + j,
cd.nx,
cd.size,
cd.ny,
cd.nx * cd.size,
maxValue
);
}
}
// Expand the pixel data to their original range
applyLut( lut, outBuffer, outBufferEnd );
// Rearrange the pixel data into the format expected by the caller.
let tmpOffset = 0;
const tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
const cd = pizChannelData[ c ];
const n = cd.nx * cd.size;
const cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
tmpBuffer.set( cp, tmpOffset );
tmpOffset += n * INT16_SIZE;
cd.end += n;
}
}
return new DataView( tmpBuffer.buffer );
}
function uncompressPXR( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const byteSize = info.inputChannels.length * info.lines * info.columns * info.totalBytes;
const tmpBuffer = new ArrayBuffer( byteSize );
const viewer = new DataView( tmpBuffer );
let tmpBufferEnd = 0;
let writePtr = 0;
const ptr = new Array( 4 );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
let pixel = 0;
const type = info.inputChannels[ c ].pixelType;
switch ( type ) {
case 1:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
tmpBufferEnd = ptr[ 1 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) | rawBuffer[ ptr[ 1 ] ++ ];
pixel += diff;
viewer.setUint16( writePtr, pixel, true );
writePtr += 2;
}
break;
case 2:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
ptr[ 2 ] = ptr[ 1 ] + info.columns;
tmpBufferEnd = ptr[ 2 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) | ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) | ( rawBuffer[ ptr[ 2 ] ++ ] << 8 );
pixel += diff;
viewer.setUint32( writePtr, pixel, true );
writePtr += 4;
}
break;
}
}
}
return viewer;
}
function uncompressDWA( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint8Array( info.columns * info.lines * ( info.inputChannels.length * info.type * INT16_SIZE ) );
// Read compression header information
const dwaHeader = {
version: parseInt64( inDataView, inOffset ),
unknownUncompressedSize: parseInt64( inDataView, inOffset ),
unknownCompressedSize: parseInt64( inDataView, inOffset ),
acCompressedSize: parseInt64( inDataView, inOffset ),
dcCompressedSize: parseInt64( inDataView, inOffset ),
rleCompressedSize: parseInt64( inDataView, inOffset ),
rleUncompressedSize: parseInt64( inDataView, inOffset ),
rleRawSize: parseInt64( inDataView, inOffset ),
totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
acCompression: parseInt64( inDataView, inOffset )
};
if ( dwaHeader.version < 2 )
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported' );
// Read channel ruleset information
const channelRules = new Array();
let ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
while ( ruleSize > 0 ) {
const name = parseNullTerminatedString( inDataView.buffer, inOffset );
const value = parseUint8( inDataView, inOffset );
const compression = ( value >> 2 ) & 3;
const csc = ( value >> 4 ) - 1;
const index = new Int8Array( [ csc ] )[ 0 ];
const type = parseUint8( inDataView, inOffset );
channelRules.push( {
name: name,
index: index,
type: type,
compression: compression,
} );
ruleSize -= name.length + 3;
}
// Classify channels
const channels = EXRHeader.channels;
const channelData = new Array( info.inputChannels.length );
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = channelData[ i ] = {};
const channel = channels[ i ];
cd.name = channel.name;
cd.compression = UNKNOWN;
cd.decoded = false;
cd.type = channel.pixelType;
cd.pLinear = channel.pLinear;
cd.width = info.columns;
cd.height = info.lines;
}
const cscSet = {
idx: new Array( 3 )
};
for ( let offset = 0; offset < info.inputChannels.length; ++ offset ) {
const cd = channelData[ offset ];
for ( let i = 0; i < channelRules.length; ++ i ) {
const rule = channelRules[ i ];
if ( cd.name == rule.name ) {
cd.compression = rule.compression;
if ( rule.index >= 0 ) {
cscSet.idx[ rule.index ] = offset;
}
cd.offset = offset;
}
}
}
let acBuffer, dcBuffer, rleBuffer;
// Read DCT - AC component data
if ( dwaHeader.acCompressedSize > 0 ) {
switch ( dwaHeader.acCompression ) {
case STATIC_HUFFMAN:
acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
break;
case DEFLATE:
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
const data = fflate.unzlibSync( compressed );
acBuffer = new Uint16Array( data.buffer );
inOffset.value += dwaHeader.totalAcUncompressedCount;
break;
}
}
// Read DCT - DC component data
if ( dwaHeader.dcCompressedSize > 0 ) {
const zlibInfo = {
array: info.array,
offset: inOffset,
size: dwaHeader.dcCompressedSize
};
dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
inOffset.value += dwaHeader.dcCompressedSize;
}
// Read RLE compressed data
if ( dwaHeader.rleRawSize > 0 ) {
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
const data = fflate.unzlibSync( compressed );
rleBuffer = decodeRunLength( data.buffer );
inOffset.value += dwaHeader.rleCompressedSize;
}
// Prepare outbuffer data offset
let outBufferEnd = 0;
const rowOffsets = new Array( channelData.length );
for ( let i = 0; i < rowOffsets.length; ++ i ) {
rowOffsets[ i ] = new Array();
}
for ( let y = 0; y < info.lines; ++ y ) {
for ( let chan = 0; chan < channelData.length; ++ chan ) {
rowOffsets[ chan ].push( outBufferEnd );
outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
}
}
// Decode lossy DCT data if we have a valid color space conversion set with the first RGB channel present
if ( cscSet.idx[ 0 ] !== undefined && channelData[ cscSet.idx[ 0 ] ] ) {
lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
}
// Decode other channels
for ( let i = 0; i < channelData.length; ++ i ) {
const cd = channelData[ i ];
if ( cd.decoded ) continue;
switch ( cd.compression ) {
case RLE:
let row = 0;
let rleOffset = 0;
for ( let y = 0; y < info.lines; ++ y ) {
let rowOffsetBytes = rowOffsets[ i ][ row ];
for ( let x = 0; x < cd.width; ++ x ) {
for ( let byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
}
rleOffset ++;
}
row ++;
}
break;
case LOSSY_DCT:
lossyDctChannelDecode( i, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
break;
default:
throw new Error( 'EXRLoader.parse: unsupported channel compression' );
}
}
return new DataView( outBuffer.buffer );
}
function parseNullTerminatedString( buffer, offset ) {
const uintBuffer = new Uint8Array( buffer );
let endOffset = 0;
while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
endOffset += 1;
}
const stringValue = new TextDecoder().decode(
uintBuffer.slice( offset.value, offset.value + endOffset )
);
offset.value = offset.value + endOffset + 1;
return stringValue;
}
function parseFixedLengthString( buffer, offset, size ) {
const stringValue = new TextDecoder().decode(
new Uint8Array( buffer ).slice( offset.value, offset.value + size )
);
offset.value = offset.value + size;
return stringValue;
}
function parseRational( dataView, offset ) {
const x = parseInt32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseTimecode( dataView, offset ) {
const x = parseUint32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseInt32( dataView, offset ) {
const Int32 = dataView.getInt32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Int32;
}
function parseUint32( dataView, offset ) {
const Uint32 = dataView.getUint32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Uint32;
}
function parseUint8Array( uInt8Array, offset ) {
const Uint8 = uInt8Array[ offset.value ];
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
function parseUint8( dataView, offset ) {
const Uint8 = dataView.getUint8( offset.value );
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
const parseInt64 = function ( dataView, offset ) {
let int;
if ( 'getBigInt64' in DataView.prototype ) {
int = Number( dataView.getBigInt64( offset.value, true ) );
} else {
int = dataView.getUint32( offset.value + 4, true ) + Number( dataView.getUint32( offset.value, true ) << 32 );
}
offset.value += ULONG_SIZE;
return int;
};
function parseFloat32( dataView, offset ) {
const float = dataView.getFloat32( offset.value, true );
offset.value += FLOAT32_SIZE;
return float;
}
function decodeFloat32( dataView, offset ) {
return DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
}
// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
function decodeFloat16( binary ) {
const exponent = ( binary & 0x7C00 ) >> 10,
fraction = binary & 0x03FF;
return ( binary >> 15 ? - 1 : 1 ) * (
exponent ?
(
exponent === 0x1F ?
fraction ? NaN : Infinity :
Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
) :
6.103515625e-5 * ( fraction / 0x400 )
);
}
function parseUint16( dataView, offset ) {
const Uint16 = dataView.getUint16( offset.value, true );
offset.value += INT16_SIZE;
return Uint16;
}
function parseFloat16( buffer, offset ) {
return decodeFloat16( parseUint16( buffer, offset ) );
}
function parseChlist( dataView, buffer, offset, size ) {
const startOffset = offset.value;
const channels = [];
while ( offset.value < ( startOffset + size - 1 ) ) {
const name = parseNullTerminatedString( buffer, offset );
const pixelType = parseInt32( dataView, offset );
const pLinear = parseUint8( dataView, offset );
offset.value += 3; // reserved, three chars
const xSampling = parseInt32( dataView, offset );
const ySampling = parseInt32( dataView, offset );
channels.push( {
name: name,
pixelType: pixelType,
pLinear: pLinear,
xSampling: xSampling,
ySampling: ySampling
} );
}
offset.value += 1;
return channels;
}
function parseChromaticities( dataView, offset ) {
const redX = parseFloat32( dataView, offset );
const redY = parseFloat32( dataView, offset );
const greenX = parseFloat32( dataView, offset );
const greenY = parseFloat32( dataView, offset );
const blueX = parseFloat32( dataView, offset );
const blueY = parseFloat32( dataView, offset );
const whiteX = parseFloat32( dataView, offset );
const whiteY = parseFloat32( dataView, offset );
return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
}
function parseCompression( dataView, offset ) {
const compressionCodes = [
'NO_COMPRESSION',
'RLE_COMPRESSION',
'ZIPS_COMPRESSION',
'ZIP_COMPRESSION',
'PIZ_COMPRESSION',
'PXR24_COMPRESSION',
'B44_COMPRESSION',
'B44A_COMPRESSION',
'DWAA_COMPRESSION',
'DWAB_COMPRESSION'
];
const compression = parseUint8( dataView, offset );
return compressionCodes[ compression ];
}
function parseBox2i( dataView, offset ) {
const xMin = parseInt32( dataView, offset );
const yMin = parseInt32( dataView, offset );
const xMax = parseInt32( dataView, offset );
const yMax = parseInt32( dataView, offset );
return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
}
function parseLineOrder( dataView, offset ) {
const lineOrders = [
'INCREASING_Y',
'DECREASING_Y',
'RANDOM_Y',
];
const lineOrder = parseUint8( dataView, offset );
return lineOrders[ lineOrder ];
}
function parseEnvmap( dataView, offset ) {
const envmaps = [
'ENVMAP_LATLONG',
'ENVMAP_CUBE'
];
const envmap = parseUint8( dataView, offset );
return envmaps[ envmap ];
}
function parseTiledesc( dataView, offset ) {
const levelModes = [
'ONE_LEVEL',
'MIPMAP_LEVELS',
'RIPMAP_LEVELS',
];
const roundingModes = [
'ROUND_DOWN',
'ROUND_UP',
];
const xSize = parseUint32( dataView, offset );
const ySize = parseUint32( dataView, offset );
const modes = parseUint8( dataView, offset );
return {
xSize: xSize,
ySize: ySize,
levelMode: levelModes[ modes & 0xf ],
roundingMode: roundingModes[ modes >> 4 ]
};
}
function parseV2f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
return [ x, y ];
}
function parseV3f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
const z = parseFloat32( dataView, offset );
return [ x, y, z ];
}
function parseValue( dataView, buffer, offset, type, size ) {
if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
return parseFixedLengthString( buffer, offset, size );
} else if ( type === 'chlist' ) {
return parseChlist( dataView, buffer, offset, size );
} else if ( type === 'chromaticities' ) {
return parseChromaticities( dataView, offset );
} else if ( type === 'compression' ) {
return parseCompression( dataView, offset );
} else if ( type === 'box2i' ) {
return parseBox2i( dataView, offset );
} else if ( type === 'envmap' ) {
return parseEnvmap( dataView, offset );
} else if ( type === 'tiledesc' ) {
return parseTiledesc( dataView, offset );
} else if ( type === 'lineOrder' ) {
return parseLineOrder( dataView, offset );
} else if ( type === 'float' ) {
return parseFloat32( dataView, offset );
} else if ( type === 'v2f' ) {
return parseV2f( dataView, offset );
} else if ( type === 'v3f' ) {
return parseV3f( dataView, offset );
} else if ( type === 'int' ) {
return parseInt32( dataView, offset );
} else if ( type === 'rational' ) {
return parseRational( dataView, offset );
} else if ( type === 'timecode' ) {
return parseTimecode( dataView, offset );
} else if ( type === 'preview' ) {
offset.value += size;
return 'skipped';
} else {
offset.value += size;
return undefined;
}
}
function roundLog2( x, mode ) {
const log2 = Math.log2( x );
return mode == 'ROUND_DOWN' ? Math.floor( log2 ) : Math.ceil( log2 );
}
function calculateTileLevels( tiledesc, w, h ) {
let num = 0;
switch ( tiledesc.levelMode ) {
case 'ONE_LEVEL':
num = 1;
break;
case 'MIPMAP_LEVELS':
num = roundLog2( Math.max( w, h ), tiledesc.roundingMode ) + 1;
break;
case 'RIPMAP_LEVELS':
throw new Error( 'THREE.EXRLoader: RIPMAP_LEVELS tiles currently unsupported.' );
}
return num;
}
function calculateTiles( count, dataSize, size, roundingMode ) {
const tiles = new Array( count );
for ( let i = 0; i < count; i ++ ) {
const b = ( 1 << i );
let s = ( dataSize / b ) | 0;
if ( roundingMode == 'ROUND_UP' && s * b < dataSize ) s += 1;
const l = Math.max( s, 1 );
tiles[ i ] = ( ( l + size - 1 ) / size ) | 0;
}
return tiles;
}
function parseTiles() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let tile = 0; tile < EXRDecoder.tileCount; tile ++ ) {
const tileX = parseInt32( EXRDecoder.viewer, offset );
const tileY = parseInt32( EXRDecoder.viewer, offset );
offset.value += 8; // skip levels - only parsing top-level
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset );
const startX = tileX * EXRDecoder.blockWidth;
const startY = tileY * EXRDecoder.blockHeight;
EXRDecoder.columns = ( startX + EXRDecoder.blockWidth > EXRDecoder.width ) ? EXRDecoder.width - startX : EXRDecoder.blockWidth;
EXRDecoder.lines = ( startY + EXRDecoder.blockHeight > EXRDecoder.height ) ? EXRDecoder.height - startY : EXRDecoder.blockHeight;
const bytesBlockLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesBlockLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line = 0; line < EXRDecoder.lines; line ++ ) {
const lineOffset = line * EXRDecoder.columns * EXRDecoder.totalBytes;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
const outLineOffset = ( EXRDecoder.height - ( 1 + startY + line ) ) * EXRDecoder.outLineWidth;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + ( x + startX ) * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
function parseScanline() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.blockHeight; scanlineBlockIdx ++ ) {
const line = parseInt32( EXRDecoder.viewer, offset ) - EXRHeader.dataWindow.yMin; // line_no
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset ); // data_len
EXRDecoder.lines = ( ( line + EXRDecoder.blockHeight > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.blockHeight );
const bytesPerLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesPerLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line_y = 0; line_y < EXRDecoder.blockHeight; line_y ++ ) {
const scan_y = scanlineBlockIdx * EXRDecoder.blockHeight;
const true_y = line_y + EXRDecoder.scanOrder( scan_y );
if ( true_y >= EXRDecoder.height ) continue;
const lineOffset = line_y * bytesPerLine;
const outLineOffset = ( EXRDecoder.height - 1 - true_y ) * EXRDecoder.outLineWidth;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + x * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
function parseHeader( dataView, buffer, offset ) {
const EXRHeader = {};
if ( dataView.getUint32( 0, true ) != 20000630 ) { // magic
throw new Error( 'THREE.EXRLoader: Provided file doesn\'t appear to be in OpenEXR format.' );
}
EXRHeader.version = dataView.getUint8( 4 );
const spec = dataView.getUint8( 5 ); // fullMask
EXRHeader.spec = {
singleTile: !! ( spec & 2 ),
longName: !! ( spec & 4 ),
deepFormat: !! ( spec & 8 ),
multiPart: !! ( spec & 16 ),
};
// start of header
offset.value = 8; // start at 8 - after pre-amble
let keepReading = true;
while ( keepReading ) {
const attributeName = parseNullTerminatedString( buffer, offset );
if ( attributeName === '' ) {
keepReading = false;
} else {
const attributeType = parseNullTerminatedString( buffer, offset );
const attributeSize = parseUint32( dataView, offset );
const attributeValue = parseValue( dataView, buffer, offset, attributeType, attributeSize );
if ( attributeValue === undefined ) {
console.warn( `THREE.EXRLoader: Skipped unknown header attribute type \'${attributeType}\'.` );
} else {
EXRHeader[ attributeName ] = attributeValue;
}
}
}
if ( ( spec & ~ 0x06 ) != 0 ) { // unsupported deep-image, multi-part
console.error( 'THREE.EXRHeader:', EXRHeader );
throw new Error( 'THREE.EXRLoader: Provided file is currently unsupported.' );
}
return EXRHeader;
}
function setupDecoder( EXRHeader, dataView, uInt8Array, offset, outputType, outputFormat ) {
const EXRDecoder = {
size: 0,
viewer: dataView,
array: uInt8Array,
offset: offset,
width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
inputChannels: EXRHeader.channels,
channelByteOffsets: {},
shouldExpand: false,
scanOrder: null,
totalBytes: null,
columns: null,
lines: null,
type: null,
uncompress: null,
getter: null,
format: null,
colorSpace: LinearSRGBColorSpace,
};
switch ( EXRHeader.compression ) {
case 'NO_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRAW;
break;
case 'RLE_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRLE;
break;
case 'ZIPS_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'ZIP_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'PIZ_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressPIZ;
break;
case 'PXR24_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressPXR;
break;
case 'DWAA_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressDWA;
break;
case 'DWAB_COMPRESSION':
EXRDecoder.blockHeight = 256;
EXRDecoder.uncompress = uncompressDWA;
break;
default:
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported' );
}
const channels = {};
for ( const channel of EXRHeader.channels ) {
switch ( channel.name ) {
case 'Y':
case 'R':
case 'G':
case 'B':
case 'A':
channels[ channel.name ] = true;
EXRDecoder.type = channel.pixelType;
}
}
// RGB images will be converted to RGBA format, preventing software emulation in select devices.
let fillAlpha = false;
let invalidOutput = false;
// Validate if input texture contain supported channels
if ( channels.R && channels.G && channels.B ) {
EXRDecoder.outputChannels = 4;
} else if ( channels.Y ) {
EXRDecoder.outputChannels = 1;
} else {
throw new Error( 'EXRLoader.parse: file contains unsupported data channels.' );
}
// Setup output texture configuration
switch ( EXRDecoder.outputChannels ) {
case 4:
if ( outputFormat == RGBAFormat ) {
fillAlpha = ! channels.A;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.decodeChannels = { R: 0, G: 1, B: 2, A: 3 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.decodeChannels = { R: 0, G: 1 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { R: 0 };
} else {
invalidOutput = true;
}
break;
case 1:
if ( outputFormat == RGBAFormat ) {
fillAlpha = true;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { Y: 0 };
} else {
invalidOutput = true;
}
break;
default:
invalidOutput = true;
}
if (invalidOutput) throw new Error( 'EXRLoader.parse: invalid output format for specified file.' );
if ( EXRDecoder.type == 1 ) {
// half
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat16;
break;
case HalfFloatType:
EXRDecoder.getter = parseUint16;
break;
}
} else if ( EXRDecoder.type == 2 ) {
// float
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat32;
break;
case HalfFloatType:
EXRDecoder.getter = decodeFloat32;
}
} else {
throw new Error( 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.' );
}
EXRDecoder.columns = EXRDecoder.width;
const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
switch ( outputType ) {
case FloatType:
EXRDecoder.byteArray = new Float32Array( size );
// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
if ( fillAlpha )
EXRDecoder.byteArray.fill( 1, 0, size );
break;
case HalfFloatType:
EXRDecoder.byteArray = new Uint16Array( size );
if ( fillAlpha )
EXRDecoder.byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
break;
default:
console.error( 'THREE.EXRLoader: unsupported type: ', outputType );
break;
}
let byteOffset = 0;
for ( const channel of EXRHeader.channels ) {
if ( EXRDecoder.decodeChannels[ channel.name ] !== undefined ) {
EXRDecoder.channelByteOffsets[ channel.name ] = byteOffset;
}
byteOffset += channel.pixelType * 2;
}
EXRDecoder.totalBytes = byteOffset;
EXRDecoder.outLineWidth = EXRDecoder.width * EXRDecoder.outputChannels;
if ( EXRHeader.lineOrder === 'INCREASING_Y' ) {
EXRDecoder.scanOrder = ( y ) => y;
} else {
EXRDecoder.scanOrder = ( y ) => EXRDecoder.height - 1 - y;
}
if ( EXRHeader.spec.singleTile ) {
EXRDecoder.blockHeight = EXRHeader.tiles.ySize;
EXRDecoder.blockWidth = EXRHeader.tiles.xSize;
const numXLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
// const numYLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
const numXTiles = calculateTiles( numXLevels, EXRDecoder.width, EXRHeader.tiles.xSize, EXRHeader.tiles.roundingMode );
const numYTiles = calculateTiles( numXLevels, EXRDecoder.height, EXRHeader.tiles.ySize, EXRHeader.tiles.roundingMode );
EXRDecoder.tileCount = numXTiles[ 0 ] * numYTiles[ 0 ];
for ( let l = 0; l < numXLevels; l ++ )
for ( let y = 0; y < numYTiles[ l ]; y ++ )
for ( let x = 0; x < numXTiles[ l ]; x ++ )
parseInt64( dataView, offset ); // tileOffset
EXRDecoder.decode = parseTiles.bind( EXRDecoder );
} else {
EXRDecoder.blockWidth = EXRDecoder.width;
const blockCount = Math.ceil( EXRDecoder.height / EXRDecoder.blockHeight );
for ( let i = 0; i < blockCount; i ++ )
parseInt64( dataView, offset ); // scanlineOffset
EXRDecoder.decode = parseScanline.bind( EXRDecoder );
}
return EXRDecoder;
}
// start parsing file [START]
const offset = { value: 0 };
const bufferDataView = new DataView( buffer );
const uInt8Array = new Uint8Array( buffer );
// get header information and validate format.
const EXRHeader = parseHeader( bufferDataView, buffer, offset );
// get input compression information and prepare decoding.
const EXRDecoder = setupDecoder( EXRHeader, bufferDataView, uInt8Array, offset, this.type, this.outputFormat );
// parse input data
EXRDecoder.decode();
// output texture post-processing
if ( EXRDecoder.shouldExpand ) {
const byteArray = EXRDecoder.byteArray;
if ( this.outputFormat == RGBAFormat ) {
for ( let i = 0; i < byteArray.length; i += 4 )
byteArray [i + 2 ] = ( byteArray [ i + 1 ] = byteArray[ i ] );
} else if ( this.outputFormat == RGFormat ) {
for ( let i = 0; i < byteArray.length; i += 2 )
byteArray [ i + 1 ] = byteArray[ i ] ;
}
}
return {
header: EXRHeader,
width: EXRDecoder.width,
height: EXRDecoder.height,
data: EXRDecoder.byteArray,
format: EXRDecoder.format,
colorSpace: EXRDecoder.colorSpace,
type: this.type,
};
}
/**
* Sets the texture type.
*
* @param {(HalfFloatType|FloatType)} value - The texture type to set.
* @return {EXRLoader} A reference to this loader.
*/
setDataType( value ) {
this.type = value;
return this;
}
/**
* Sets texture output format. Defaults to `RGBAFormat`.
*
* @param {(RGBAFormat|RGFormat|RedFormat)} value - Texture output format.
* @return {EXRLoader} A reference to this loader.
*/
setOutputFormat( value ) {
this.outputFormat = value;
return this;
}
load( url, onLoad, onProgress, onError ) {
function onLoadCallback( texture, texData ) {
texture.colorSpace = texData.colorSpace;
texture.minFilter = LinearFilter;
texture.magFilter = LinearFilter;
texture.generateMipmaps = false;
texture.flipY = false;
if ( onLoad ) onLoad( texture, texData );
}
return super.load( url, onLoadCallback, onProgress, onError );
}
}
Methods¶
parse(buffer: ArrayBuffer): DataTextureLoader
¶
Code
parse( buffer ) {
const USHORT_RANGE = ( 1 << 16 );
const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
const HUF_ENCBITS = 16; // literal (value) bit length
const HUF_DECBITS = 14; // decoding bit size (>= 8)
const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
const HUF_DECMASK = HUF_DECSIZE - 1;
const NBITS = 16;
const A_OFFSET = 1 << ( NBITS - 1 );
const MOD_MASK = ( 1 << NBITS ) - 1;
const SHORT_ZEROCODE_RUN = 59;
const LONG_ZEROCODE_RUN = 63;
const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
const ULONG_SIZE = 8;
const FLOAT32_SIZE = 4;
const INT32_SIZE = 4;
const INT16_SIZE = 2;
const INT8_SIZE = 1;
const STATIC_HUFFMAN = 0;
const DEFLATE = 1;
const UNKNOWN = 0;
const LOSSY_DCT = 1;
const RLE = 2;
const logBase = Math.pow( 2.7182818, 2.2 );
function reverseLutFromBitmap( bitmap, lut ) {
let k = 0;
for ( let i = 0; i < USHORT_RANGE; ++ i ) {
if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
lut[ k ++ ] = i;
}
}
const n = k - 1;
while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
return n;
}
function hufClearDecTable( hdec ) {
for ( let i = 0; i < HUF_DECSIZE; i ++ ) {
hdec[ i ] = {};
hdec[ i ].len = 0;
hdec[ i ].lit = 0;
hdec[ i ].p = null;
}
}
const getBitsReturn = { l: 0, c: 0, lc: 0 };
function getBits( nBits, c, lc, uInt8Array, inOffset ) {
while ( lc < nBits ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
}
lc -= nBits;
getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
getBitsReturn.c = c;
getBitsReturn.lc = lc;
}
const hufTableBuffer = new Array( 59 );
function hufCanonicalCodeTable( hcode ) {
for ( let i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
let c = 0;
for ( let i = 58; i > 0; -- i ) {
const nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
hufTableBuffer[ i ] = c;
c = nc;
}
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) {
const l = hcode[ i ];
if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
}
}
function hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, hcode ) {
const p = inOffset;
let c = 0;
let lc = 0;
for ( ; im <= iM; im ++ ) {
if ( p.value - inOffset.value > ni ) return false;
getBits( 6, c, lc, uInt8Array, p );
const l = getBitsReturn.l;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
hcode[ im ] = l;
if ( l == LONG_ZEROCODE_RUN ) {
if ( p.value - inOffset.value > ni ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
getBits( 8, c, lc, uInt8Array, p );
let zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
} else if ( l >= SHORT_ZEROCODE_RUN ) {
let zerun = l - SHORT_ZEROCODE_RUN + 2;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
}
}
hufCanonicalCodeTable( hcode );
}
function hufLength( code ) {
return code & 63;
}
function hufCode( code ) {
return code >> 6;
}
function hufBuildDecTable( hcode, im, iM, hdecod ) {
for ( ; im <= iM; im ++ ) {
const c = hufCode( hcode[ im ] );
const l = hufLength( hcode[ im ] );
if ( c >> l ) {
throw new Error( 'Invalid table entry' );
}
if ( l > HUF_DECBITS ) {
const pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
if ( pl.len ) {
throw new Error( 'Invalid table entry' );
}
pl.lit ++;
if ( pl.p ) {
const p = pl.p;
pl.p = new Array( pl.lit );
for ( let i = 0; i < pl.lit - 1; ++ i ) {
pl.p[ i ] = p[ i ];
}
} else {
pl.p = new Array( 1 );
}
pl.p[ pl.lit - 1 ] = im;
} else if ( l ) {
let plOffset = 0;
for ( let i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
const pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
if ( pl.len || pl.p ) {
throw new Error( 'Invalid table entry' );
}
pl.len = l;
pl.lit = im;
plOffset ++;
}
}
}
return true;
}
const getCharReturn = { c: 0, lc: 0 };
function getChar( c, lc, uInt8Array, inOffset ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
getCharReturn.c = c;
getCharReturn.lc = lc;
}
const getCodeReturn = { c: 0, lc: 0 };
function getCode( po, rlc, c, lc, uInt8Array, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
if ( po == rlc ) {
if ( lc < 8 ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
lc -= 8;
let cs = ( c >> lc );
cs = new Uint8Array( [ cs ] )[ 0 ];
if ( outBufferOffset.value + cs > outBufferEndOffset ) {
return false;
}
const s = outBuffer[ outBufferOffset.value - 1 ];
while ( cs -- > 0 ) {
outBuffer[ outBufferOffset.value ++ ] = s;
}
} else if ( outBufferOffset.value < outBufferEndOffset ) {
outBuffer[ outBufferOffset.value ++ ] = po;
} else {
return false;
}
getCodeReturn.c = c;
getCodeReturn.lc = lc;
}
function UInt16( value ) {
return ( value & 0xFFFF );
}
function Int16( value ) {
const ref = UInt16( value );
return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
}
const wdec14Return = { a: 0, b: 0 };
function wdec14( l, h ) {
const ls = Int16( l );
const hs = Int16( h );
const hi = hs;
const ai = ls + ( hi & 1 ) + ( hi >> 1 );
const as = ai;
const bs = ai - hi;
wdec14Return.a = as;
wdec14Return.b = bs;
}
function wdec16( l, h ) {
const m = UInt16( l );
const d = UInt16( h );
const bb = ( m - ( d >> 1 ) ) & MOD_MASK;
const aa = ( d + bb - A_OFFSET ) & MOD_MASK;
wdec14Return.a = aa;
wdec14Return.b = bb;
}
function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
const w14 = mx < ( 1 << 14 );
const n = ( nx > ny ) ? ny : nx;
let p = 1;
let p2;
let py;
while ( p <= n ) p <<= 1;
p >>= 1;
p2 = p;
p >>= 1;
while ( p >= 1 ) {
py = 0;
const ey = py + oy * ( ny - p2 );
const oy1 = oy * p;
const oy2 = oy * p2;
const ox1 = ox * p;
const ox2 = ox * p2;
let i00, i01, i10, i11;
for ( ; py <= ey; py += oy2 ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
const p10 = px + oy1;
const p11 = p10 + ox1;
if ( w14 ) {
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec14( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec14( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
} else {
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec16( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec16( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
}
}
if ( nx & p ) {
const p10 = px + oy1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
buffer[ p10 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
if ( ny & p ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p01 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p01 + j ] );
i00 = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
p2 = p;
p >>= 1;
}
return py;
}
function hufDecode( encodingTable, decodingTable, uInt8Array, inOffset, ni, rlc, no, outBuffer, outOffset ) {
let c = 0;
let lc = 0;
const outBufferEndOffset = no;
const inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
while ( inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
while ( lc >= HUF_DECBITS ) {
const index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
const pl = decodingTable[ index ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
if ( ! pl.p ) {
throw new Error( 'hufDecode issues' );
}
let j;
for ( j = 0; j < pl.lit; j ++ ) {
const l = hufLength( encodingTable[ pl.p[ j ] ] );
while ( lc < l && inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
if ( lc >= l ) {
if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
lc -= l;
getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
break;
}
}
}
if ( j == pl.lit ) {
throw new Error( 'hufDecode issues' );
}
}
}
}
const i = ( 8 - ni ) & 7;
c >>= i;
lc -= i;
while ( lc > 0 ) {
const pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
throw new Error( 'hufDecode issues' );
}
}
return true;
}
function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
const outOffset = { value: 0 };
const initialInOffset = inOffset.value;
const im = parseUint32( inDataView, inOffset );
const iM = parseUint32( inDataView, inOffset );
inOffset.value += 4;
const nBits = parseUint32( inDataView, inOffset );
inOffset.value += 4;
if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
throw new Error( 'Something wrong with HUF_ENCSIZE' );
}
const freq = new Array( HUF_ENCSIZE );
const hdec = new Array( HUF_DECSIZE );
hufClearDecTable( hdec );
const ni = nCompressed - ( inOffset.value - initialInOffset );
hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, freq );
if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
throw new Error( 'Something wrong with hufUncompress' );
}
hufBuildDecTable( freq, im, iM, hdec );
hufDecode( freq, hdec, uInt8Array, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
}
function applyLut( lut, data, nData ) {
for ( let i = 0; i < nData; ++ i ) {
data[ i ] = lut[ data[ i ] ];
}
}
function predictor( source ) {
for ( let t = 1; t < source.length; t ++ ) {
const d = source[ t - 1 ] + source[ t ] - 128;
source[ t ] = d;
}
}
function interleaveScalar( source, out ) {
let t1 = 0;
let t2 = Math.floor( ( source.length + 1 ) / 2 );
let s = 0;
const stop = source.length - 1;
while ( true ) {
if ( s > stop ) break;
out[ s ++ ] = source[ t1 ++ ];
if ( s > stop ) break;
out[ s ++ ] = source[ t2 ++ ];
}
}
function decodeRunLength( source ) {
let size = source.byteLength;
const out = new Array();
let p = 0;
const reader = new DataView( source );
while ( size > 0 ) {
const l = reader.getInt8( p ++ );
if ( l < 0 ) {
const count = - l;
size -= count + 1;
for ( let i = 0; i < count; i ++ ) {
out.push( reader.getUint8( p ++ ) );
}
} else {
const count = l;
size -= 2;
const value = reader.getUint8( p ++ );
for ( let i = 0; i < count + 1; i ++ ) {
out.push( value );
}
}
}
return out;
}
function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
let dataView = new DataView( outBuffer.buffer );
const width = channelData[ cscSet.idx[ 0 ] ].width;
const height = channelData[ cscSet.idx[ 0 ] ].height;
const numComp = 3;
const numFullBlocksX = Math.floor( width / 8.0 );
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
const currDcComp = new Array( numComp );
const dctData = new Array( numComp );
const halfZigBlock = new Array( numComp );
const rowBlock = new Array( numComp );
const rowOffsets = new Array( numComp );
for ( let comp = 0; comp < numComp; ++ comp ) {
rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
currDcComp[ comp ] = ( comp < 1 ) ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
dctData[ comp ] = new Float32Array( 64 );
halfZigBlock[ comp ] = new Uint16Array( 64 );
rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
}
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 )
maxY = leftoverY;
let maxX = 8;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
if ( blockx == numBlocksX - 1 )
maxX = leftoverX;
for ( let comp = 0; comp < numComp; ++ comp ) {
halfZigBlock[ comp ].fill( 0 );
// set block DC component
halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ];
// set block AC components
unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] );
// UnZigZag block to float
unZigZag( halfZigBlock[ comp ], dctData[ comp ] );
// decode float dct
dctInverse( dctData[ comp ] );
}
if ( numComp == 3 ) {
csc709Inverse( dctData );
}
for ( let comp = 0; comp < numComp; ++ comp ) {
convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
}
} // blockx
let offset = 0;
for ( let comp = 0; comp < numComp; ++ comp ) {
const type = channelData[ cscSet.idx[ comp ] ].type;
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
offset = rowOffsets[ comp ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
offset += 8 * INT16_SIZE * type;
}
}
// handle partial X blocks
if ( numFullBlocksX != numBlocksX ) {
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < maxX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
}
}
}
} // comp
} // blocky
const halfRow = new Uint16Array( width );
dataView = new DataView( outBuffer.buffer );
// convert channels back to float, if needed
for ( let comp = 0; comp < numComp; ++ comp ) {
channelData[ cscSet.idx[ comp ] ].decoded = true;
const type = channelData[ cscSet.idx[ comp ] ].type;
if ( channelData[ comp ].type != 2 ) continue;
for ( let y = 0; y < height; ++ y ) {
const offset = rowOffsets[ comp ][ y ];
for ( let x = 0; x < width; ++ x ) {
halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
}
for ( let x = 0; x < width; ++ x ) {
dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
}
}
}
}
function lossyDctChannelDecode( channelIndex, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
const dataView = new DataView( outBuffer.buffer );
const cd = channelData[ channelIndex ];
const width = cd.width;
const height = cd.height;
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const numFullBlocksX = Math.floor( width / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
let currDcComp = 0;
const dctData = new Float32Array( 64 );
const halfZigBlock = new Uint16Array( 64 );
const rowBlock = new Uint16Array( numBlocksX * 64 );
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 ) maxY = leftoverY;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
halfZigBlock.fill( 0 );
halfZigBlock[ 0 ] = dcBuffer[ currDcComp ++ ];
unRleAC( currAcComp, acBuffer, halfZigBlock );
unZigZag( halfZigBlock, dctData );
dctInverse( dctData );
convertToHalf( dctData, rowBlock, blockx * 64 );
}
// Write decoded data to output buffer
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
let offset = rowPtrs[ channelIndex ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < 8; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
offset += 8 * INT16_SIZE * cd.type;
}
if ( numBlocksX != numFullBlocksX ) {
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < leftoverX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
}
}
}
}
cd.decoded = true;
}
function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
let acValue;
let dctComp = 1;
while ( dctComp < 64 ) {
acValue = acBuffer[ currAcComp.value ];
if ( acValue == 0xff00 ) {
dctComp = 64;
} else if ( acValue >> 8 == 0xff ) {
dctComp += acValue & 0xff;
} else {
halfZigBlock[ dctComp ] = acValue;
dctComp ++;
}
currAcComp.value ++;
}
}
function unZigZag( src, dst ) {
dst[ 0 ] = decodeFloat16( src[ 0 ] );
dst[ 1 ] = decodeFloat16( src[ 1 ] );
dst[ 2 ] = decodeFloat16( src[ 5 ] );
dst[ 3 ] = decodeFloat16( src[ 6 ] );
dst[ 4 ] = decodeFloat16( src[ 14 ] );
dst[ 5 ] = decodeFloat16( src[ 15 ] );
dst[ 6 ] = decodeFloat16( src[ 27 ] );
dst[ 7 ] = decodeFloat16( src[ 28 ] );
dst[ 8 ] = decodeFloat16( src[ 2 ] );
dst[ 9 ] = decodeFloat16( src[ 4 ] );
dst[ 10 ] = decodeFloat16( src[ 7 ] );
dst[ 11 ] = decodeFloat16( src[ 13 ] );
dst[ 12 ] = decodeFloat16( src[ 16 ] );
dst[ 13 ] = decodeFloat16( src[ 26 ] );
dst[ 14 ] = decodeFloat16( src[ 29 ] );
dst[ 15 ] = decodeFloat16( src[ 42 ] );
dst[ 16 ] = decodeFloat16( src[ 3 ] );
dst[ 17 ] = decodeFloat16( src[ 8 ] );
dst[ 18 ] = decodeFloat16( src[ 12 ] );
dst[ 19 ] = decodeFloat16( src[ 17 ] );
dst[ 20 ] = decodeFloat16( src[ 25 ] );
dst[ 21 ] = decodeFloat16( src[ 30 ] );
dst[ 22 ] = decodeFloat16( src[ 41 ] );
dst[ 23 ] = decodeFloat16( src[ 43 ] );
dst[ 24 ] = decodeFloat16( src[ 9 ] );
dst[ 25 ] = decodeFloat16( src[ 11 ] );
dst[ 26 ] = decodeFloat16( src[ 18 ] );
dst[ 27 ] = decodeFloat16( src[ 24 ] );
dst[ 28 ] = decodeFloat16( src[ 31 ] );
dst[ 29 ] = decodeFloat16( src[ 40 ] );
dst[ 30 ] = decodeFloat16( src[ 44 ] );
dst[ 31 ] = decodeFloat16( src[ 53 ] );
dst[ 32 ] = decodeFloat16( src[ 10 ] );
dst[ 33 ] = decodeFloat16( src[ 19 ] );
dst[ 34 ] = decodeFloat16( src[ 23 ] );
dst[ 35 ] = decodeFloat16( src[ 32 ] );
dst[ 36 ] = decodeFloat16( src[ 39 ] );
dst[ 37 ] = decodeFloat16( src[ 45 ] );
dst[ 38 ] = decodeFloat16( src[ 52 ] );
dst[ 39 ] = decodeFloat16( src[ 54 ] );
dst[ 40 ] = decodeFloat16( src[ 20 ] );
dst[ 41 ] = decodeFloat16( src[ 22 ] );
dst[ 42 ] = decodeFloat16( src[ 33 ] );
dst[ 43 ] = decodeFloat16( src[ 38 ] );
dst[ 44 ] = decodeFloat16( src[ 46 ] );
dst[ 45 ] = decodeFloat16( src[ 51 ] );
dst[ 46 ] = decodeFloat16( src[ 55 ] );
dst[ 47 ] = decodeFloat16( src[ 60 ] );
dst[ 48 ] = decodeFloat16( src[ 21 ] );
dst[ 49 ] = decodeFloat16( src[ 34 ] );
dst[ 50 ] = decodeFloat16( src[ 37 ] );
dst[ 51 ] = decodeFloat16( src[ 47 ] );
dst[ 52 ] = decodeFloat16( src[ 50 ] );
dst[ 53 ] = decodeFloat16( src[ 56 ] );
dst[ 54 ] = decodeFloat16( src[ 59 ] );
dst[ 55 ] = decodeFloat16( src[ 61 ] );
dst[ 56 ] = decodeFloat16( src[ 35 ] );
dst[ 57 ] = decodeFloat16( src[ 36 ] );
dst[ 58 ] = decodeFloat16( src[ 48 ] );
dst[ 59 ] = decodeFloat16( src[ 49 ] );
dst[ 60 ] = decodeFloat16( src[ 57 ] );
dst[ 61 ] = decodeFloat16( src[ 58 ] );
dst[ 62 ] = decodeFloat16( src[ 62 ] );
dst[ 63 ] = decodeFloat16( src[ 63 ] );
}
function dctInverse( data ) {
const a = 0.5 * Math.cos( 3.14159 / 4.0 );
const b = 0.5 * Math.cos( 3.14159 / 16.0 );
const c = 0.5 * Math.cos( 3.14159 / 8.0 );
const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
const alpha = new Array( 4 );
const beta = new Array( 4 );
const theta = new Array( 4 );
const gamma = new Array( 4 );
for ( let row = 0; row < 8; ++ row ) {
const rowPtr = row * 8;
alpha[ 0 ] = c * data[ rowPtr + 2 ];
alpha[ 1 ] = f * data[ rowPtr + 2 ];
alpha[ 2 ] = c * data[ rowPtr + 6 ];
alpha[ 3 ] = f * data[ rowPtr + 6 ];
beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
}
for ( let column = 0; column < 8; ++ column ) {
alpha[ 0 ] = c * data[ 16 + column ];
alpha[ 1 ] = f * data[ 16 + column ];
alpha[ 2 ] = c * data[ 48 + column ];
alpha[ 3 ] = f * data[ 48 + column ];
beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
}
}
function csc709Inverse( data ) {
for ( let i = 0; i < 64; ++ i ) {
const y = data[ 0 ][ i ];
const cb = data[ 1 ][ i ];
const cr = data[ 2 ][ i ];
data[ 0 ][ i ] = y + 1.5747 * cr;
data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
data[ 2 ][ i ] = y + 1.8556 * cb;
}
}
function convertToHalf( src, dst, idx ) {
for ( let i = 0; i < 64; ++ i ) {
dst[ idx + i ] = DataUtils.toHalfFloat( toLinear( src[ i ] ) );
}
}
function toLinear( float ) {
if ( float <= 1 ) {
return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
} else {
return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
}
}
function uncompressRAW( info ) {
return new DataView( info.array.buffer, info.offset.value, info.size );
}
function uncompressRLE( info ) {
const compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressZIP( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressPIZ( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint16Array( info.columns * info.lines * ( info.inputChannels.length * info.type ) );
const bitmap = new Uint8Array( BITMAP_SIZE );
// Setup channel info
let outBufferEnd = 0;
const pizChannelData = new Array( info.inputChannels.length );
for ( let i = 0, il = info.inputChannels.length; i < il; i ++ ) {
pizChannelData[ i ] = {};
pizChannelData[ i ][ 'start' ] = outBufferEnd;
pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
pizChannelData[ i ][ 'nx' ] = info.columns;
pizChannelData[ i ][ 'ny' ] = info.lines;
pizChannelData[ i ][ 'size' ] = info.type;
outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
}
// Read range compression data
const minNonZero = parseUint16( inDataView, inOffset );
const maxNonZero = parseUint16( inDataView, inOffset );
if ( maxNonZero >= BITMAP_SIZE ) {
throw new Error( 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' );
}
if ( minNonZero <= maxNonZero ) {
for ( let i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
}
}
// Reverse LUT
const lut = new Uint16Array( USHORT_RANGE );
const maxValue = reverseLutFromBitmap( bitmap, lut );
const length = parseUint32( inDataView, inOffset );
// Huffman decoding
hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
// Wavelet decoding
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = pizChannelData[ i ];
for ( let j = 0; j < pizChannelData[ i ].size; ++ j ) {
wav2Decode(
outBuffer,
cd.start + j,
cd.nx,
cd.size,
cd.ny,
cd.nx * cd.size,
maxValue
);
}
}
// Expand the pixel data to their original range
applyLut( lut, outBuffer, outBufferEnd );
// Rearrange the pixel data into the format expected by the caller.
let tmpOffset = 0;
const tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
const cd = pizChannelData[ c ];
const n = cd.nx * cd.size;
const cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
tmpBuffer.set( cp, tmpOffset );
tmpOffset += n * INT16_SIZE;
cd.end += n;
}
}
return new DataView( tmpBuffer.buffer );
}
function uncompressPXR( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = fflate.unzlibSync( compressed );
const byteSize = info.inputChannels.length * info.lines * info.columns * info.totalBytes;
const tmpBuffer = new ArrayBuffer( byteSize );
const viewer = new DataView( tmpBuffer );
let tmpBufferEnd = 0;
let writePtr = 0;
const ptr = new Array( 4 );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.inputChannels.length; c ++ ) {
let pixel = 0;
const type = info.inputChannels[ c ].pixelType;
switch ( type ) {
case 1:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
tmpBufferEnd = ptr[ 1 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) | rawBuffer[ ptr[ 1 ] ++ ];
pixel += diff;
viewer.setUint16( writePtr, pixel, true );
writePtr += 2;
}
break;
case 2:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.columns;
ptr[ 2 ] = ptr[ 1 ] + info.columns;
tmpBufferEnd = ptr[ 2 ] + info.columns;
for ( let j = 0; j < info.columns; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) | ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) | ( rawBuffer[ ptr[ 2 ] ++ ] << 8 );
pixel += diff;
viewer.setUint32( writePtr, pixel, true );
writePtr += 4;
}
break;
}
}
}
return viewer;
}
function uncompressDWA( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint8Array( info.columns * info.lines * ( info.inputChannels.length * info.type * INT16_SIZE ) );
// Read compression header information
const dwaHeader = {
version: parseInt64( inDataView, inOffset ),
unknownUncompressedSize: parseInt64( inDataView, inOffset ),
unknownCompressedSize: parseInt64( inDataView, inOffset ),
acCompressedSize: parseInt64( inDataView, inOffset ),
dcCompressedSize: parseInt64( inDataView, inOffset ),
rleCompressedSize: parseInt64( inDataView, inOffset ),
rleUncompressedSize: parseInt64( inDataView, inOffset ),
rleRawSize: parseInt64( inDataView, inOffset ),
totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
acCompression: parseInt64( inDataView, inOffset )
};
if ( dwaHeader.version < 2 )
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported' );
// Read channel ruleset information
const channelRules = new Array();
let ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
while ( ruleSize > 0 ) {
const name = parseNullTerminatedString( inDataView.buffer, inOffset );
const value = parseUint8( inDataView, inOffset );
const compression = ( value >> 2 ) & 3;
const csc = ( value >> 4 ) - 1;
const index = new Int8Array( [ csc ] )[ 0 ];
const type = parseUint8( inDataView, inOffset );
channelRules.push( {
name: name,
index: index,
type: type,
compression: compression,
} );
ruleSize -= name.length + 3;
}
// Classify channels
const channels = EXRHeader.channels;
const channelData = new Array( info.inputChannels.length );
for ( let i = 0; i < info.inputChannels.length; ++ i ) {
const cd = channelData[ i ] = {};
const channel = channels[ i ];
cd.name = channel.name;
cd.compression = UNKNOWN;
cd.decoded = false;
cd.type = channel.pixelType;
cd.pLinear = channel.pLinear;
cd.width = info.columns;
cd.height = info.lines;
}
const cscSet = {
idx: new Array( 3 )
};
for ( let offset = 0; offset < info.inputChannels.length; ++ offset ) {
const cd = channelData[ offset ];
for ( let i = 0; i < channelRules.length; ++ i ) {
const rule = channelRules[ i ];
if ( cd.name == rule.name ) {
cd.compression = rule.compression;
if ( rule.index >= 0 ) {
cscSet.idx[ rule.index ] = offset;
}
cd.offset = offset;
}
}
}
let acBuffer, dcBuffer, rleBuffer;
// Read DCT - AC component data
if ( dwaHeader.acCompressedSize > 0 ) {
switch ( dwaHeader.acCompression ) {
case STATIC_HUFFMAN:
acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
break;
case DEFLATE:
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
const data = fflate.unzlibSync( compressed );
acBuffer = new Uint16Array( data.buffer );
inOffset.value += dwaHeader.totalAcUncompressedCount;
break;
}
}
// Read DCT - DC component data
if ( dwaHeader.dcCompressedSize > 0 ) {
const zlibInfo = {
array: info.array,
offset: inOffset,
size: dwaHeader.dcCompressedSize
};
dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
inOffset.value += dwaHeader.dcCompressedSize;
}
// Read RLE compressed data
if ( dwaHeader.rleRawSize > 0 ) {
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
const data = fflate.unzlibSync( compressed );
rleBuffer = decodeRunLength( data.buffer );
inOffset.value += dwaHeader.rleCompressedSize;
}
// Prepare outbuffer data offset
let outBufferEnd = 0;
const rowOffsets = new Array( channelData.length );
for ( let i = 0; i < rowOffsets.length; ++ i ) {
rowOffsets[ i ] = new Array();
}
for ( let y = 0; y < info.lines; ++ y ) {
for ( let chan = 0; chan < channelData.length; ++ chan ) {
rowOffsets[ chan ].push( outBufferEnd );
outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
}
}
// Decode lossy DCT data if we have a valid color space conversion set with the first RGB channel present
if ( cscSet.idx[ 0 ] !== undefined && channelData[ cscSet.idx[ 0 ] ] ) {
lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
}
// Decode other channels
for ( let i = 0; i < channelData.length; ++ i ) {
const cd = channelData[ i ];
if ( cd.decoded ) continue;
switch ( cd.compression ) {
case RLE:
let row = 0;
let rleOffset = 0;
for ( let y = 0; y < info.lines; ++ y ) {
let rowOffsetBytes = rowOffsets[ i ][ row ];
for ( let x = 0; x < cd.width; ++ x ) {
for ( let byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
}
rleOffset ++;
}
row ++;
}
break;
case LOSSY_DCT:
lossyDctChannelDecode( i, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
break;
default:
throw new Error( 'EXRLoader.parse: unsupported channel compression' );
}
}
return new DataView( outBuffer.buffer );
}
function parseNullTerminatedString( buffer, offset ) {
const uintBuffer = new Uint8Array( buffer );
let endOffset = 0;
while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
endOffset += 1;
}
const stringValue = new TextDecoder().decode(
uintBuffer.slice( offset.value, offset.value + endOffset )
);
offset.value = offset.value + endOffset + 1;
return stringValue;
}
function parseFixedLengthString( buffer, offset, size ) {
const stringValue = new TextDecoder().decode(
new Uint8Array( buffer ).slice( offset.value, offset.value + size )
);
offset.value = offset.value + size;
return stringValue;
}
function parseRational( dataView, offset ) {
const x = parseInt32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseTimecode( dataView, offset ) {
const x = parseUint32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseInt32( dataView, offset ) {
const Int32 = dataView.getInt32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Int32;
}
function parseUint32( dataView, offset ) {
const Uint32 = dataView.getUint32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Uint32;
}
function parseUint8Array( uInt8Array, offset ) {
const Uint8 = uInt8Array[ offset.value ];
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
function parseUint8( dataView, offset ) {
const Uint8 = dataView.getUint8( offset.value );
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
const parseInt64 = function ( dataView, offset ) {
let int;
if ( 'getBigInt64' in DataView.prototype ) {
int = Number( dataView.getBigInt64( offset.value, true ) );
} else {
int = dataView.getUint32( offset.value + 4, true ) + Number( dataView.getUint32( offset.value, true ) << 32 );
}
offset.value += ULONG_SIZE;
return int;
};
function parseFloat32( dataView, offset ) {
const float = dataView.getFloat32( offset.value, true );
offset.value += FLOAT32_SIZE;
return float;
}
function decodeFloat32( dataView, offset ) {
return DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
}
// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
function decodeFloat16( binary ) {
const exponent = ( binary & 0x7C00 ) >> 10,
fraction = binary & 0x03FF;
return ( binary >> 15 ? - 1 : 1 ) * (
exponent ?
(
exponent === 0x1F ?
fraction ? NaN : Infinity :
Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
) :
6.103515625e-5 * ( fraction / 0x400 )
);
}
function parseUint16( dataView, offset ) {
const Uint16 = dataView.getUint16( offset.value, true );
offset.value += INT16_SIZE;
return Uint16;
}
function parseFloat16( buffer, offset ) {
return decodeFloat16( parseUint16( buffer, offset ) );
}
function parseChlist( dataView, buffer, offset, size ) {
const startOffset = offset.value;
const channels = [];
while ( offset.value < ( startOffset + size - 1 ) ) {
const name = parseNullTerminatedString( buffer, offset );
const pixelType = parseInt32( dataView, offset );
const pLinear = parseUint8( dataView, offset );
offset.value += 3; // reserved, three chars
const xSampling = parseInt32( dataView, offset );
const ySampling = parseInt32( dataView, offset );
channels.push( {
name: name,
pixelType: pixelType,
pLinear: pLinear,
xSampling: xSampling,
ySampling: ySampling
} );
}
offset.value += 1;
return channels;
}
function parseChromaticities( dataView, offset ) {
const redX = parseFloat32( dataView, offset );
const redY = parseFloat32( dataView, offset );
const greenX = parseFloat32( dataView, offset );
const greenY = parseFloat32( dataView, offset );
const blueX = parseFloat32( dataView, offset );
const blueY = parseFloat32( dataView, offset );
const whiteX = parseFloat32( dataView, offset );
const whiteY = parseFloat32( dataView, offset );
return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
}
function parseCompression( dataView, offset ) {
const compressionCodes = [
'NO_COMPRESSION',
'RLE_COMPRESSION',
'ZIPS_COMPRESSION',
'ZIP_COMPRESSION',
'PIZ_COMPRESSION',
'PXR24_COMPRESSION',
'B44_COMPRESSION',
'B44A_COMPRESSION',
'DWAA_COMPRESSION',
'DWAB_COMPRESSION'
];
const compression = parseUint8( dataView, offset );
return compressionCodes[ compression ];
}
function parseBox2i( dataView, offset ) {
const xMin = parseInt32( dataView, offset );
const yMin = parseInt32( dataView, offset );
const xMax = parseInt32( dataView, offset );
const yMax = parseInt32( dataView, offset );
return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
}
function parseLineOrder( dataView, offset ) {
const lineOrders = [
'INCREASING_Y',
'DECREASING_Y',
'RANDOM_Y',
];
const lineOrder = parseUint8( dataView, offset );
return lineOrders[ lineOrder ];
}
function parseEnvmap( dataView, offset ) {
const envmaps = [
'ENVMAP_LATLONG',
'ENVMAP_CUBE'
];
const envmap = parseUint8( dataView, offset );
return envmaps[ envmap ];
}
function parseTiledesc( dataView, offset ) {
const levelModes = [
'ONE_LEVEL',
'MIPMAP_LEVELS',
'RIPMAP_LEVELS',
];
const roundingModes = [
'ROUND_DOWN',
'ROUND_UP',
];
const xSize = parseUint32( dataView, offset );
const ySize = parseUint32( dataView, offset );
const modes = parseUint8( dataView, offset );
return {
xSize: xSize,
ySize: ySize,
levelMode: levelModes[ modes & 0xf ],
roundingMode: roundingModes[ modes >> 4 ]
};
}
function parseV2f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
return [ x, y ];
}
function parseV3f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
const z = parseFloat32( dataView, offset );
return [ x, y, z ];
}
function parseValue( dataView, buffer, offset, type, size ) {
if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
return parseFixedLengthString( buffer, offset, size );
} else if ( type === 'chlist' ) {
return parseChlist( dataView, buffer, offset, size );
} else if ( type === 'chromaticities' ) {
return parseChromaticities( dataView, offset );
} else if ( type === 'compression' ) {
return parseCompression( dataView, offset );
} else if ( type === 'box2i' ) {
return parseBox2i( dataView, offset );
} else if ( type === 'envmap' ) {
return parseEnvmap( dataView, offset );
} else if ( type === 'tiledesc' ) {
return parseTiledesc( dataView, offset );
} else if ( type === 'lineOrder' ) {
return parseLineOrder( dataView, offset );
} else if ( type === 'float' ) {
return parseFloat32( dataView, offset );
} else if ( type === 'v2f' ) {
return parseV2f( dataView, offset );
} else if ( type === 'v3f' ) {
return parseV3f( dataView, offset );
} else if ( type === 'int' ) {
return parseInt32( dataView, offset );
} else if ( type === 'rational' ) {
return parseRational( dataView, offset );
} else if ( type === 'timecode' ) {
return parseTimecode( dataView, offset );
} else if ( type === 'preview' ) {
offset.value += size;
return 'skipped';
} else {
offset.value += size;
return undefined;
}
}
function roundLog2( x, mode ) {
const log2 = Math.log2( x );
return mode == 'ROUND_DOWN' ? Math.floor( log2 ) : Math.ceil( log2 );
}
function calculateTileLevels( tiledesc, w, h ) {
let num = 0;
switch ( tiledesc.levelMode ) {
case 'ONE_LEVEL':
num = 1;
break;
case 'MIPMAP_LEVELS':
num = roundLog2( Math.max( w, h ), tiledesc.roundingMode ) + 1;
break;
case 'RIPMAP_LEVELS':
throw new Error( 'THREE.EXRLoader: RIPMAP_LEVELS tiles currently unsupported.' );
}
return num;
}
function calculateTiles( count, dataSize, size, roundingMode ) {
const tiles = new Array( count );
for ( let i = 0; i < count; i ++ ) {
const b = ( 1 << i );
let s = ( dataSize / b ) | 0;
if ( roundingMode == 'ROUND_UP' && s * b < dataSize ) s += 1;
const l = Math.max( s, 1 );
tiles[ i ] = ( ( l + size - 1 ) / size ) | 0;
}
return tiles;
}
function parseTiles() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let tile = 0; tile < EXRDecoder.tileCount; tile ++ ) {
const tileX = parseInt32( EXRDecoder.viewer, offset );
const tileY = parseInt32( EXRDecoder.viewer, offset );
offset.value += 8; // skip levels - only parsing top-level
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset );
const startX = tileX * EXRDecoder.blockWidth;
const startY = tileY * EXRDecoder.blockHeight;
EXRDecoder.columns = ( startX + EXRDecoder.blockWidth > EXRDecoder.width ) ? EXRDecoder.width - startX : EXRDecoder.blockWidth;
EXRDecoder.lines = ( startY + EXRDecoder.blockHeight > EXRDecoder.height ) ? EXRDecoder.height - startY : EXRDecoder.blockHeight;
const bytesBlockLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesBlockLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line = 0; line < EXRDecoder.lines; line ++ ) {
const lineOffset = line * EXRDecoder.columns * EXRDecoder.totalBytes;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
const outLineOffset = ( EXRDecoder.height - ( 1 + startY + line ) ) * EXRDecoder.outLineWidth;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + ( x + startX ) * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
function parseScanline() {
const EXRDecoder = this;
const offset = EXRDecoder.offset;
const tmpOffset = { value: 0 };
for ( let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.blockHeight; scanlineBlockIdx ++ ) {
const line = parseInt32( EXRDecoder.viewer, offset ) - EXRHeader.dataWindow.yMin; // line_no
EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset ); // data_len
EXRDecoder.lines = ( ( line + EXRDecoder.blockHeight > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.blockHeight );
const bytesPerLine = EXRDecoder.columns * EXRDecoder.totalBytes;
const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesPerLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line_y = 0; line_y < EXRDecoder.blockHeight; line_y ++ ) {
const scan_y = scanlineBlockIdx * EXRDecoder.blockHeight;
const true_y = line_y + EXRDecoder.scanOrder( scan_y );
if ( true_y >= EXRDecoder.height ) continue;
const lineOffset = line_y * bytesPerLine;
const outLineOffset = ( EXRDecoder.height - 1 - true_y ) * EXRDecoder.outLineWidth;
for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
const name = EXRHeader.channels[ channelID ].name;
const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
const cOff = EXRDecoder.decodeChannels[ name ];
if ( cOff === undefined ) continue;
tmpOffset.value = lineOffset + lOff;
for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
const outIndex = outLineOffset + x * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
}
function parseHeader( dataView, buffer, offset ) {
const EXRHeader = {};
if ( dataView.getUint32( 0, true ) != 20000630 ) { // magic
throw new Error( 'THREE.EXRLoader: Provided file doesn\'t appear to be in OpenEXR format.' );
}
EXRHeader.version = dataView.getUint8( 4 );
const spec = dataView.getUint8( 5 ); // fullMask
EXRHeader.spec = {
singleTile: !! ( spec & 2 ),
longName: !! ( spec & 4 ),
deepFormat: !! ( spec & 8 ),
multiPart: !! ( spec & 16 ),
};
// start of header
offset.value = 8; // start at 8 - after pre-amble
let keepReading = true;
while ( keepReading ) {
const attributeName = parseNullTerminatedString( buffer, offset );
if ( attributeName === '' ) {
keepReading = false;
} else {
const attributeType = parseNullTerminatedString( buffer, offset );
const attributeSize = parseUint32( dataView, offset );
const attributeValue = parseValue( dataView, buffer, offset, attributeType, attributeSize );
if ( attributeValue === undefined ) {
console.warn( `THREE.EXRLoader: Skipped unknown header attribute type \'${attributeType}\'.` );
} else {
EXRHeader[ attributeName ] = attributeValue;
}
}
}
if ( ( spec & ~ 0x06 ) != 0 ) { // unsupported deep-image, multi-part
console.error( 'THREE.EXRHeader:', EXRHeader );
throw new Error( 'THREE.EXRLoader: Provided file is currently unsupported.' );
}
return EXRHeader;
}
function setupDecoder( EXRHeader, dataView, uInt8Array, offset, outputType, outputFormat ) {
const EXRDecoder = {
size: 0,
viewer: dataView,
array: uInt8Array,
offset: offset,
width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
inputChannels: EXRHeader.channels,
channelByteOffsets: {},
shouldExpand: false,
scanOrder: null,
totalBytes: null,
columns: null,
lines: null,
type: null,
uncompress: null,
getter: null,
format: null,
colorSpace: LinearSRGBColorSpace,
};
switch ( EXRHeader.compression ) {
case 'NO_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRAW;
break;
case 'RLE_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressRLE;
break;
case 'ZIPS_COMPRESSION':
EXRDecoder.blockHeight = 1;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'ZIP_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'PIZ_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressPIZ;
break;
case 'PXR24_COMPRESSION':
EXRDecoder.blockHeight = 16;
EXRDecoder.uncompress = uncompressPXR;
break;
case 'DWAA_COMPRESSION':
EXRDecoder.blockHeight = 32;
EXRDecoder.uncompress = uncompressDWA;
break;
case 'DWAB_COMPRESSION':
EXRDecoder.blockHeight = 256;
EXRDecoder.uncompress = uncompressDWA;
break;
default:
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported' );
}
const channels = {};
for ( const channel of EXRHeader.channels ) {
switch ( channel.name ) {
case 'Y':
case 'R':
case 'G':
case 'B':
case 'A':
channels[ channel.name ] = true;
EXRDecoder.type = channel.pixelType;
}
}
// RGB images will be converted to RGBA format, preventing software emulation in select devices.
let fillAlpha = false;
let invalidOutput = false;
// Validate if input texture contain supported channels
if ( channels.R && channels.G && channels.B ) {
EXRDecoder.outputChannels = 4;
} else if ( channels.Y ) {
EXRDecoder.outputChannels = 1;
} else {
throw new Error( 'EXRLoader.parse: file contains unsupported data channels.' );
}
// Setup output texture configuration
switch ( EXRDecoder.outputChannels ) {
case 4:
if ( outputFormat == RGBAFormat ) {
fillAlpha = ! channels.A;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.decodeChannels = { R: 0, G: 1, B: 2, A: 3 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.decodeChannels = { R: 0, G: 1 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { R: 0 };
} else {
invalidOutput = true;
}
break;
case 1:
if ( outputFormat == RGBAFormat ) {
fillAlpha = true;
EXRDecoder.format = RGBAFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 4;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RGFormat ) {
EXRDecoder.format = RGFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 2;
EXRDecoder.shouldExpand = true;
EXRDecoder.decodeChannels = { Y: 0 };
} else if ( outputFormat == RedFormat ) {
EXRDecoder.format = RedFormat;
EXRDecoder.colorSpace = LinearSRGBColorSpace;
EXRDecoder.outputChannels = 1;
EXRDecoder.decodeChannels = { Y: 0 };
} else {
invalidOutput = true;
}
break;
default:
invalidOutput = true;
}
if (invalidOutput) throw new Error( 'EXRLoader.parse: invalid output format for specified file.' );
if ( EXRDecoder.type == 1 ) {
// half
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat16;
break;
case HalfFloatType:
EXRDecoder.getter = parseUint16;
break;
}
} else if ( EXRDecoder.type == 2 ) {
// float
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat32;
break;
case HalfFloatType:
EXRDecoder.getter = decodeFloat32;
}
} else {
throw new Error( 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.' );
}
EXRDecoder.columns = EXRDecoder.width;
const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
switch ( outputType ) {
case FloatType:
EXRDecoder.byteArray = new Float32Array( size );
// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
if ( fillAlpha )
EXRDecoder.byteArray.fill( 1, 0, size );
break;
case HalfFloatType:
EXRDecoder.byteArray = new Uint16Array( size );
if ( fillAlpha )
EXRDecoder.byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
break;
default:
console.error( 'THREE.EXRLoader: unsupported type: ', outputType );
break;
}
let byteOffset = 0;
for ( const channel of EXRHeader.channels ) {
if ( EXRDecoder.decodeChannels[ channel.name ] !== undefined ) {
EXRDecoder.channelByteOffsets[ channel.name ] = byteOffset;
}
byteOffset += channel.pixelType * 2;
}
EXRDecoder.totalBytes = byteOffset;
EXRDecoder.outLineWidth = EXRDecoder.width * EXRDecoder.outputChannels;
if ( EXRHeader.lineOrder === 'INCREASING_Y' ) {
EXRDecoder.scanOrder = ( y ) => y;
} else {
EXRDecoder.scanOrder = ( y ) => EXRDecoder.height - 1 - y;
}
if ( EXRHeader.spec.singleTile ) {
EXRDecoder.blockHeight = EXRHeader.tiles.ySize;
EXRDecoder.blockWidth = EXRHeader.tiles.xSize;
const numXLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
// const numYLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
const numXTiles = calculateTiles( numXLevels, EXRDecoder.width, EXRHeader.tiles.xSize, EXRHeader.tiles.roundingMode );
const numYTiles = calculateTiles( numXLevels, EXRDecoder.height, EXRHeader.tiles.ySize, EXRHeader.tiles.roundingMode );
EXRDecoder.tileCount = numXTiles[ 0 ] * numYTiles[ 0 ];
for ( let l = 0; l < numXLevels; l ++ )
for ( let y = 0; y < numYTiles[ l ]; y ++ )
for ( let x = 0; x < numXTiles[ l ]; x ++ )
parseInt64( dataView, offset ); // tileOffset
EXRDecoder.decode = parseTiles.bind( EXRDecoder );
} else {
EXRDecoder.blockWidth = EXRDecoder.width;
const blockCount = Math.ceil( EXRDecoder.height / EXRDecoder.blockHeight );
for ( let i = 0; i < blockCount; i ++ )
parseInt64( dataView, offset ); // scanlineOffset
EXRDecoder.decode = parseScanline.bind( EXRDecoder );
}
return EXRDecoder;
}
// start parsing file [START]
const offset = { value: 0 };
const bufferDataView = new DataView( buffer );
const uInt8Array = new Uint8Array( buffer );
// get header information and validate format.
const EXRHeader = parseHeader( bufferDataView, buffer, offset );
// get input compression information and prepare decoding.
const EXRDecoder = setupDecoder( EXRHeader, bufferDataView, uInt8Array, offset, this.type, this.outputFormat );
// parse input data
EXRDecoder.decode();
// output texture post-processing
if ( EXRDecoder.shouldExpand ) {
const byteArray = EXRDecoder.byteArray;
if ( this.outputFormat == RGBAFormat ) {
for ( let i = 0; i < byteArray.length; i += 4 )
byteArray [i + 2 ] = ( byteArray [ i + 1 ] = byteArray[ i ] );
} else if ( this.outputFormat == RGFormat ) {
for ( let i = 0; i < byteArray.length; i += 2 )
byteArray [ i + 1 ] = byteArray[ i ] ;
}
}
return {
header: EXRHeader,
width: EXRDecoder.width,
height: EXRDecoder.height,
data: EXRDecoder.byteArray,
format: EXRDecoder.format,
colorSpace: EXRDecoder.colorSpace,
type: this.type,
};
}
setDataType(value: any): EXRLoader
¶
setOutputFormat(value: any): EXRLoader
¶
load(url: any, onLoad: any, onProgress: any, onError: any): any
¶
Code
load( url, onLoad, onProgress, onError ) {
function onLoadCallback( texture, texData ) {
texture.colorSpace = texData.colorSpace;
texture.minFilter = LinearFilter;
texture.magFilter = LinearFilter;
texture.generateMipmaps = false;
texture.flipY = false;
if ( onLoad ) onLoad( texture, texData );
}
return super.load( url, onLoadCallback, onProgress, onError );
}