📄 WorkerPool.js
¶
📊 Analysis Summary¶
Metric | Count |
---|---|
🔧 Functions | 7 |
🧱 Classes | 1 |
📊 Variables & Constants | 1 |
📚 Table of Contents¶
🛠️ File Location:¶
📂 examples/jsm/utils/WorkerPool.js
Variables & Constants¶
Name | Type | Kind | Value | Exported |
---|---|---|---|---|
resolve |
Function |
let/var | this.workersResolve[ workerId ] |
✗ |
Functions¶
WorkerPool._initWorker(workerId: any): void
¶
Parameters:
workerId
any
Returns: void
Calls:
this.workerCreator
worker.addEventListener
this._onMessage.bind
Code
WorkerPool._getIdleWorker(): number
¶
Returns: number
Code
WorkerPool._onMessage(workerId: any, msg: any): void
¶
Parameters:
workerId
any
msg
any
Returns: void
Calls:
resolve
this.queue.shift
this.workers[ workerId ].postMessage
Code
_onMessage( workerId, msg ) {
const resolve = this.workersResolve[ workerId ];
resolve && resolve( msg );
if ( this.queue.length ) {
const { resolve, msg, transfer } = this.queue.shift();
this.workersResolve[ workerId ] = resolve;
this.workers[ workerId ].postMessage( msg, transfer );
} else {
this.workerStatus ^= 1 << workerId;
}
}
WorkerPool.setWorkerCreator(workerCreator: Function): void
¶
JSDoc:
/**
* Sets a function that is responsible for creating Workers.
*
* @param {Function} workerCreator - The worker creator function.
*/
Parameters:
workerCreator
Function
Returns: void
WorkerPool.setWorkerLimit(pool: number): void
¶
JSDoc:
Parameters:
pool
number
Returns: void
WorkerPool.postMessage(msg: any, transfer: ArrayBuffer[]): Promise<any>
¶
JSDoc:
/**
* Post a message to an idle Worker. If no Worker is available,
* the message is pushed into a message queue for later processing.
*
* @param {Object} msg - The message.
* @param {Array<ArrayBuffer>} transfer - An array with array buffers for data transfer.
* @return {Promise} A Promise that resolves when the message has been processed.
*/
Parameters:
msg
any
transfer
ArrayBuffer[]
Returns: Promise<any>
Calls:
this._getIdleWorker
this._initWorker
this.workers[ workerId ].postMessage
this.queue.push
Code
postMessage( msg, transfer ) {
return new Promise( ( resolve ) => {
const workerId = this._getIdleWorker();
if ( workerId !== - 1 ) {
this._initWorker( workerId );
this.workerStatus |= 1 << workerId;
this.workersResolve[ workerId ] = resolve;
this.workers[ workerId ].postMessage( msg, transfer );
} else {
this.queue.push( { resolve, msg, transfer } );
}
} );
}
WorkerPool.dispose(): void
¶
JSDoc:
/**
* Terminates all Workers of this pool. Call this method whenever this
* Worker pool is no longer used in your app.
*/
Returns: void
Calls:
this.workers.forEach
worker.terminate
Code
Classes¶
WorkerPool
¶
Class Code
export class WorkerPool {
/**
* Constructs a new Worker pool.
*
* @param {number} [pool=4] - The size of the pool.
*/
constructor( pool = 4 ) {
/**
* The size of the pool.
*
* @type {number}
* @default 4
*/
this.pool = pool;
/**
* A message queue.
*
* @type {Array<Object>}
*/
this.queue = [];
/**
* An array of Workers.
*
* @type {Array<Worker>}
*/
this.workers = [];
/**
* An array with resolve functions for messages.
*
* @type {Array<Function>}
*/
this.workersResolve = [];
/**
* The current worker status.
*
* @type {number}
*/
this.workerStatus = 0;
/**
* A factory function for creating workers.
*
* @type {?Function}
*/
this.workerCreator = null;
}
_initWorker( workerId ) {
if ( ! this.workers[ workerId ] ) {
const worker = this.workerCreator();
worker.addEventListener( 'message', this._onMessage.bind( this, workerId ) );
this.workers[ workerId ] = worker;
}
}
_getIdleWorker() {
for ( let i = 0; i < this.pool; i ++ )
if ( ! ( this.workerStatus & ( 1 << i ) ) ) return i;
return - 1;
}
_onMessage( workerId, msg ) {
const resolve = this.workersResolve[ workerId ];
resolve && resolve( msg );
if ( this.queue.length ) {
const { resolve, msg, transfer } = this.queue.shift();
this.workersResolve[ workerId ] = resolve;
this.workers[ workerId ].postMessage( msg, transfer );
} else {
this.workerStatus ^= 1 << workerId;
}
}
/**
* Sets a function that is responsible for creating Workers.
*
* @param {Function} workerCreator - The worker creator function.
*/
setWorkerCreator( workerCreator ) {
this.workerCreator = workerCreator;
}
/**
* Sets the Worker limit
*
* @param {number} pool - The size of the pool.
*/
setWorkerLimit( pool ) {
this.pool = pool;
}
/**
* Post a message to an idle Worker. If no Worker is available,
* the message is pushed into a message queue for later processing.
*
* @param {Object} msg - The message.
* @param {Array<ArrayBuffer>} transfer - An array with array buffers for data transfer.
* @return {Promise} A Promise that resolves when the message has been processed.
*/
postMessage( msg, transfer ) {
return new Promise( ( resolve ) => {
const workerId = this._getIdleWorker();
if ( workerId !== - 1 ) {
this._initWorker( workerId );
this.workerStatus |= 1 << workerId;
this.workersResolve[ workerId ] = resolve;
this.workers[ workerId ].postMessage( msg, transfer );
} else {
this.queue.push( { resolve, msg, transfer } );
}
} );
}
/**
* Terminates all Workers of this pool. Call this method whenever this
* Worker pool is no longer used in your app.
*/
dispose() {
this.workers.forEach( ( worker ) => worker.terminate() );
this.workersResolve.length = 0;
this.workers.length = 0;
this.queue.length = 0;
this.workerStatus = 0;
}
}
Methods¶
_initWorker(workerId: any): void
¶
Code
_getIdleWorker(): number
¶
Code
_onMessage(workerId: any, msg: any): void
¶
Code
_onMessage( workerId, msg ) {
const resolve = this.workersResolve[ workerId ];
resolve && resolve( msg );
if ( this.queue.length ) {
const { resolve, msg, transfer } = this.queue.shift();
this.workersResolve[ workerId ] = resolve;
this.workers[ workerId ].postMessage( msg, transfer );
} else {
this.workerStatus ^= 1 << workerId;
}
}
setWorkerCreator(workerCreator: Function): void
¶
setWorkerLimit(pool: number): void
¶
postMessage(msg: any, transfer: ArrayBuffer[]): Promise<any>
¶
Code
postMessage( msg, transfer ) {
return new Promise( ( resolve ) => {
const workerId = this._getIdleWorker();
if ( workerId !== - 1 ) {
this._initWorker( workerId );
this.workerStatus |= 1 << workerId;
this.workersResolve[ workerId ] = resolve;
this.workers[ workerId ].postMessage( msg, transfer );
} else {
this.queue.push( { resolve, msg, transfer } );
}
} );
}