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📄 Three.TSL.js

📊 Analysis Summary

Metric Count
📦 Imports 1
📊 Variables & Constants 587

📚 Table of Contents

🛠️ File Location:

📂 src/Three.TSL.js

📦 Imports

Name Source
TSL three/webgpu

Variables & Constants

Name Type Kind Value Exported
BRDF_GGX any let/var TSL.BRDF_GGX
BRDF_Lambert any let/var TSL.BRDF_Lambert
BasicPointShadowFilter any let/var TSL.BasicPointShadowFilter
BasicShadowFilter any let/var TSL.BasicShadowFilter
Break any let/var TSL.Break
Const any let/var TSL.Const
Continue any let/var TSL.Continue
DFGApprox any let/var TSL.DFGApprox
D_GGX any let/var TSL.D_GGX
Discard any let/var TSL.Discard
EPSILON any let/var TSL.EPSILON
F_Schlick any let/var TSL.F_Schlick
Fn any let/var TSL.Fn
INFINITY any let/var TSL.INFINITY
If any let/var TSL.If
Loop any let/var TSL.Loop
NodeAccess any let/var TSL.NodeAccess
NodeShaderStage any let/var TSL.NodeShaderStage
NodeType any let/var TSL.NodeType
NodeUpdateType any let/var TSL.NodeUpdateType
PCFShadowFilter any let/var TSL.PCFShadowFilter
PCFSoftShadowFilter any let/var TSL.PCFSoftShadowFilter
PI any let/var TSL.PI
PI2 any let/var TSL.PI2
PointShadowFilter any let/var TSL.PointShadowFilter
Return any let/var TSL.Return
Schlick_to_F0 any let/var TSL.Schlick_to_F0
ScriptableNodeResources any let/var TSL.ScriptableNodeResources
ShaderNode any let/var TSL.ShaderNode
Stack any let/var TSL.Stack
Switch any let/var TSL.Switch
TBNViewMatrix any let/var TSL.TBNViewMatrix
VSMShadowFilter any let/var TSL.VSMShadowFilter
V_GGX_SmithCorrelated any let/var TSL.V_GGX_SmithCorrelated
Var any let/var TSL.Var
VarIntent any let/var TSL.VarIntent
abs any let/var TSL.abs
acesFilmicToneMapping any let/var TSL.acesFilmicToneMapping
acos any let/var TSL.acos
add any let/var TSL.add
addMethodChaining any let/var TSL.addMethodChaining
addNodeElement any let/var TSL.addNodeElement
agxToneMapping any let/var TSL.agxToneMapping
all any let/var TSL.all
alphaT any let/var TSL.alphaT
and any let/var TSL.and
anisotropy any let/var TSL.anisotropy
anisotropyB any let/var TSL.anisotropyB
anisotropyT any let/var TSL.anisotropyT
any any let/var TSL.any
append any let/var TSL.append
array any let/var TSL.array
arrayBuffer any let/var TSL.arrayBuffer
asin any let/var TSL.asin
assign any let/var TSL.assign
atan any let/var TSL.atan
atan2 any let/var TSL.atan2
atomicAdd any let/var TSL.atomicAdd
atomicAnd any let/var TSL.atomicAnd
atomicFunc any let/var TSL.atomicFunc
atomicLoad any let/var TSL.atomicLoad
atomicMax any let/var TSL.atomicMax
atomicMin any let/var TSL.atomicMin
atomicOr any let/var TSL.atomicOr
atomicStore any let/var TSL.atomicStore
atomicSub any let/var TSL.atomicSub
atomicXor any let/var TSL.atomicXor
attenuationColor any let/var TSL.attenuationColor
attenuationDistance any let/var TSL.attenuationDistance
attribute any let/var TSL.attribute
attributeArray any let/var TSL.attributeArray
backgroundBlurriness any let/var TSL.backgroundBlurriness
backgroundIntensity any let/var TSL.backgroundIntensity
backgroundRotation any let/var TSL.backgroundRotation
batch any let/var TSL.batch
bentNormalView any let/var TSL.bentNormalView
billboarding any let/var TSL.billboarding
bitAnd any let/var TSL.bitAnd
bitNot any let/var TSL.bitNot
bitOr any let/var TSL.bitOr
bitXor any let/var TSL.bitXor
bitangentGeometry any let/var TSL.bitangentGeometry
bitangentLocal any let/var TSL.bitangentLocal
bitangentView any let/var TSL.bitangentView
bitangentWorld any let/var TSL.bitangentWorld
bitcast any let/var TSL.bitcast
blendBurn any let/var TSL.blendBurn
blendColor any let/var TSL.blendColor
blendDodge any let/var TSL.blendDodge
blendOverlay any let/var TSL.blendOverlay
blendScreen any let/var TSL.blendScreen
blur any let/var TSL.blur
bool any let/var TSL.bool
buffer any let/var TSL.buffer
bufferAttribute any let/var TSL.bufferAttribute
bumpMap any let/var TSL.bumpMap
burn any let/var TSL.burn
bvec2 any let/var TSL.bvec2
bvec3 any let/var TSL.bvec3
bvec4 any let/var TSL.bvec4
bypass any let/var TSL.bypass
cache any let/var TSL.cache
call any let/var TSL.call
cameraFar any let/var TSL.cameraFar
cameraIndex any let/var TSL.cameraIndex
cameraNear any let/var TSL.cameraNear
cameraNormalMatrix any let/var TSL.cameraNormalMatrix
cameraPosition any let/var TSL.cameraPosition
cameraProjectionMatrix any let/var TSL.cameraProjectionMatrix
cameraProjectionMatrixInverse any let/var TSL.cameraProjectionMatrixInverse
cameraViewMatrix any let/var TSL.cameraViewMatrix
cameraWorldMatrix any let/var TSL.cameraWorldMatrix
cbrt any let/var TSL.cbrt
cdl any let/var TSL.cdl
ceil any let/var TSL.ceil
checker any let/var TSL.checker
cineonToneMapping any let/var TSL.cineonToneMapping
clamp any let/var TSL.clamp
clearcoat any let/var TSL.clearcoat
clearcoatNormalView any let/var TSL.clearcoatNormalView
clearcoatRoughness any let/var TSL.clearcoatRoughness
code any let/var TSL.code
color any let/var TSL.color
colorSpaceToWorking any let/var TSL.colorSpaceToWorking
colorToDirection any let/var TSL.colorToDirection
compute any let/var TSL.compute
computeKernel any let/var TSL.computeKernel
computeSkinning any let/var TSL.computeSkinning
context any let/var TSL.context
convert any let/var TSL.convert
convertColorSpace any let/var TSL.convertColorSpace
convertToTexture any let/var TSL.convertToTexture
cos any let/var TSL.cos
cross any let/var TSL.cross
cubeTexture any let/var TSL.cubeTexture
cubeTextureBase any let/var TSL.cubeTextureBase
cubeToUV any let/var TSL.cubeToUV
dFdx any let/var TSL.dFdx
dFdy any let/var TSL.dFdy
dashSize any let/var TSL.dashSize
debug any let/var TSL.debug
decrement any let/var TSL.decrement
decrementBefore any let/var TSL.decrementBefore
defaultBuildStages any let/var TSL.defaultBuildStages
defaultShaderStages any let/var TSL.defaultShaderStages
defined any let/var TSL.defined
degrees any let/var TSL.degrees
deltaTime any let/var TSL.deltaTime
densityFog any let/var TSL.densityFog
densityFogFactor any let/var TSL.densityFogFactor
depth any let/var TSL.depth
depthPass any let/var TSL.depthPass
determinant any let/var TSL.determinant
difference any let/var TSL.difference
diffuseColor any let/var TSL.diffuseColor
directPointLight any let/var TSL.directPointLight
directionToColor any let/var TSL.directionToColor
directionToFaceDirection any let/var TSL.directionToFaceDirection
dispersion any let/var TSL.dispersion
distance any let/var TSL.distance
div any let/var TSL.div
dodge any let/var TSL.dodge
dot any let/var TSL.dot
drawIndex any let/var TSL.drawIndex
dynamicBufferAttribute any let/var TSL.dynamicBufferAttribute
element any let/var TSL.element
emissive any let/var TSL.emissive
equal any let/var TSL.equal
equals any let/var TSL.equals
equirectUV any let/var TSL.equirectUV
exp any let/var TSL.exp
exp2 any let/var TSL.exp2
expression any let/var TSL.expression
faceDirection any let/var TSL.faceDirection
faceForward any let/var TSL.faceForward
faceforward any let/var TSL.faceforward
float any let/var TSL.float
floor any let/var TSL.floor
fog any let/var TSL.fog
fract any let/var TSL.fract
frameGroup any let/var TSL.frameGroup
frameId any let/var TSL.frameId
frontFacing any let/var TSL.frontFacing
fwidth any let/var TSL.fwidth
gain any let/var TSL.gain
gapSize any let/var TSL.gapSize
getConstNodeType any let/var TSL.getConstNodeType
getCurrentStack any let/var TSL.getCurrentStack
getDirection any let/var TSL.getDirection
getDistanceAttenuation any let/var TSL.getDistanceAttenuation
getGeometryRoughness any let/var TSL.getGeometryRoughness
getNormalFromDepth any let/var TSL.getNormalFromDepth
getParallaxCorrectNormal any let/var TSL.getParallaxCorrectNormal
getRoughness any let/var TSL.getRoughness
getScreenPosition any let/var TSL.getScreenPosition
getShIrradianceAt any let/var TSL.getShIrradianceAt
getShadowMaterial any let/var TSL.getShadowMaterial
getShadowRenderObjectFunction any let/var TSL.getShadowRenderObjectFunction
getTextureIndex any let/var TSL.getTextureIndex
getViewPosition any let/var TSL.getViewPosition
globalId any let/var TSL.globalId
glsl any let/var TSL.glsl
glslFn any let/var TSL.glslFn
grayscale any let/var TSL.grayscale
greaterThan any let/var TSL.greaterThan
greaterThanEqual any let/var TSL.greaterThanEqual
hash any let/var TSL.hash
highpModelNormalViewMatrix any let/var TSL.highpModelNormalViewMatrix
highpModelViewMatrix any let/var TSL.highpModelViewMatrix
hue any let/var TSL.hue
increment any let/var TSL.increment
incrementBefore any let/var TSL.incrementBefore
instance any let/var TSL.instance
instanceIndex any let/var TSL.instanceIndex
instancedArray any let/var TSL.instancedArray
instancedBufferAttribute any let/var TSL.instancedBufferAttribute
instancedDynamicBufferAttri... any let/var TSL.instancedDynamicBufferAttribute
instancedMesh any let/var TSL.instancedMesh
int any let/var TSL.int
inverse any let/var TSL.inverse
inverseSqrt any let/var TSL.inverseSqrt
inversesqrt any let/var TSL.inversesqrt
invocationLocalIndex any let/var TSL.invocationLocalIndex
invocationSubgroupIndex any let/var TSL.invocationSubgroupIndex
ior any let/var TSL.ior
iridescence any let/var TSL.iridescence
iridescenceIOR any let/var TSL.iridescenceIOR
iridescenceThickness any let/var TSL.iridescenceThickness
ivec2 any let/var TSL.ivec2
ivec3 any let/var TSL.ivec3
ivec4 any let/var TSL.ivec4
js any let/var TSL.js
label any let/var TSL.label
length any let/var TSL.length
lengthSq any let/var TSL.lengthSq
lessThan any let/var TSL.lessThan
lessThanEqual any let/var TSL.lessThanEqual
lightPosition any let/var TSL.lightPosition
lightProjectionUV any let/var TSL.lightProjectionUV
lightShadowMatrix any let/var TSL.lightShadowMatrix
lightTargetDirection any let/var TSL.lightTargetDirection
lightTargetPosition any let/var TSL.lightTargetPosition
lightViewPosition any let/var TSL.lightViewPosition
lightingContext any let/var TSL.lightingContext
lights any let/var TSL.lights
linearDepth any let/var TSL.linearDepth
linearToneMapping any let/var TSL.linearToneMapping
localId any let/var TSL.localId
log any let/var TSL.log
log2 any let/var TSL.log2
logarithmicDepthToViewZ any let/var TSL.logarithmicDepthToViewZ
luminance any let/var TSL.luminance
mat2 any let/var TSL.mat2
mat3 any let/var TSL.mat3
mat4 any let/var TSL.mat4
matcapUV any let/var TSL.matcapUV
materialAO any let/var TSL.materialAO
materialAlphaTest any let/var TSL.materialAlphaTest
materialAnisotropy any let/var TSL.materialAnisotropy
materialAnisotropyVector any let/var TSL.materialAnisotropyVector
materialAttenuationColor any let/var TSL.materialAttenuationColor
materialAttenuationDistance any let/var TSL.materialAttenuationDistance
materialClearcoat any let/var TSL.materialClearcoat
materialClearcoatNormal any let/var TSL.materialClearcoatNormal
materialClearcoatRoughness any let/var TSL.materialClearcoatRoughness
materialColor any let/var TSL.materialColor
materialDispersion any let/var TSL.materialDispersion
materialEmissive any let/var TSL.materialEmissive
materialEnvIntensity any let/var TSL.materialEnvIntensity
materialEnvRotation any let/var TSL.materialEnvRotation
materialIOR any let/var TSL.materialIOR
materialIridescence any let/var TSL.materialIridescence
materialIridescenceIOR any let/var TSL.materialIridescenceIOR
materialIridescenceThickness any let/var TSL.materialIridescenceThickness
materialLightMap any let/var TSL.materialLightMap
materialLineDashOffset any let/var TSL.materialLineDashOffset
materialLineDashSize any let/var TSL.materialLineDashSize
materialLineGapSize any let/var TSL.materialLineGapSize
materialLineScale any let/var TSL.materialLineScale
materialLineWidth any let/var TSL.materialLineWidth
materialMetalness any let/var TSL.materialMetalness
materialNormal any let/var TSL.materialNormal
materialOpacity any let/var TSL.materialOpacity
materialPointSize any let/var TSL.materialPointSize
materialReference any let/var TSL.materialReference
materialReflectivity any let/var TSL.materialReflectivity
materialRefractionRatio any let/var TSL.materialRefractionRatio
materialRotation any let/var TSL.materialRotation
materialRoughness any let/var TSL.materialRoughness
materialSheen any let/var TSL.materialSheen
materialSheenRoughness any let/var TSL.materialSheenRoughness
materialShininess any let/var TSL.materialShininess
materialSpecular any let/var TSL.materialSpecular
materialSpecularColor any let/var TSL.materialSpecularColor
materialSpecularIntensity any let/var TSL.materialSpecularIntensity
materialSpecularStrength any let/var TSL.materialSpecularStrength
materialThickness any let/var TSL.materialThickness
materialTransmission any let/var TSL.materialTransmission
max any let/var TSL.max
maxMipLevel any let/var TSL.maxMipLevel
mediumpModelViewMatrix any let/var TSL.mediumpModelViewMatrix
metalness any let/var TSL.metalness
min any let/var TSL.min
mix any let/var TSL.mix
mixElement any let/var TSL.mixElement
mod any let/var TSL.mod
modInt any let/var TSL.modInt
modelDirection any let/var TSL.modelDirection
modelNormalMatrix any let/var TSL.modelNormalMatrix
modelPosition any let/var TSL.modelPosition
modelRadius any let/var TSL.modelRadius
modelScale any let/var TSL.modelScale
modelViewMatrix any let/var TSL.modelViewMatrix
modelViewPosition any let/var TSL.modelViewPosition
modelViewProjection any let/var TSL.modelViewProjection
modelWorldMatrix any let/var TSL.modelWorldMatrix
modelWorldMatrixInverse any let/var TSL.modelWorldMatrixInverse
morphReference any let/var TSL.morphReference
mrt any let/var TSL.mrt
mul any let/var TSL.mul
mx_aastep any let/var TSL.mx_aastep
mx_add any let/var TSL.mx_add
mx_atan2 any let/var TSL.mx_atan2
mx_cell_noise_float any let/var TSL.mx_cell_noise_float
mx_contrast any let/var TSL.mx_contrast
mx_divide any let/var TSL.mx_divide
mx_fractal_noise_float any let/var TSL.mx_fractal_noise_float
mx_fractal_noise_vec2 any let/var TSL.mx_fractal_noise_vec2
mx_fractal_noise_vec3 any let/var TSL.mx_fractal_noise_vec3
mx_fractal_noise_vec4 any let/var TSL.mx_fractal_noise_vec4
mx_frame any let/var TSL.mx_frame
mx_heighttonormal any let/var TSL.mx_heighttonormal
mx_hsvtorgb any let/var TSL.mx_hsvtorgb
mx_ifequal any let/var TSL.mx_ifequal
mx_ifgreater any let/var TSL.mx_ifgreater
mx_ifgreatereq any let/var TSL.mx_ifgreatereq
mx_invert any let/var TSL.mx_invert
mx_modulo any let/var TSL.mx_modulo
mx_multiply any let/var TSL.mx_multiply
mx_noise_float any let/var TSL.mx_noise_float
mx_noise_vec3 any let/var TSL.mx_noise_vec3
mx_noise_vec4 any let/var TSL.mx_noise_vec4
mx_place2d any let/var TSL.mx_place2d
mx_power any let/var TSL.mx_power
mx_ramp4 any let/var TSL.mx_ramp4
mx_ramplr any let/var TSL.mx_ramplr
mx_ramptb any let/var TSL.mx_ramptb
mx_rgbtohsv any let/var TSL.mx_rgbtohsv
mx_rotate2d any let/var TSL.mx_rotate2d
mx_rotate3d any let/var TSL.mx_rotate3d
mx_safepower any let/var TSL.mx_safepower
mx_separate any let/var TSL.mx_separate
mx_splitlr any let/var TSL.mx_splitlr
mx_splittb any let/var TSL.mx_splittb
mx_srgb_texture_to_lin_rec709 any let/var TSL.mx_srgb_texture_to_lin_rec709
mx_subtract any let/var TSL.mx_subtract
mx_timer any let/var TSL.mx_timer
mx_transform_uv any let/var TSL.mx_transform_uv
mx_unifiednoise2d any let/var TSL.mx_unifiednoise2d
mx_unifiednoise3d any let/var TSL.mx_unifiednoise3d
mx_worley_noise_float any let/var TSL.mx_worley_noise_float
mx_worley_noise_vec2 any let/var TSL.mx_worley_noise_vec2
mx_worley_noise_vec3 any let/var TSL.mx_worley_noise_vec3
negate any let/var TSL.negate
neutralToneMapping any let/var TSL.neutralToneMapping
nodeArray any let/var TSL.nodeArray
nodeImmutable any let/var TSL.nodeImmutable
nodeObject any let/var TSL.nodeObject
nodeObjectIntent any let/var TSL.nodeObjectIntent
nodeObjects any let/var TSL.nodeObjects
nodeProxy any let/var TSL.nodeProxy
nodeProxyIntent any let/var TSL.nodeProxyIntent
normalFlat any let/var TSL.normalFlat
normalGeometry any let/var TSL.normalGeometry
normalLocal any let/var TSL.normalLocal
normalMap any let/var TSL.normalMap
normalView any let/var TSL.normalView
normalViewGeometry any let/var TSL.normalViewGeometry
normalWorld any let/var TSL.normalWorld
normalWorldGeometry any let/var TSL.normalWorldGeometry
normalize any let/var TSL.normalize
not any let/var TSL.not
notEqual any let/var TSL.notEqual
numWorkgroups any let/var TSL.numWorkgroups
objectDirection any let/var TSL.objectDirection
objectGroup any let/var TSL.objectGroup
objectPosition any let/var TSL.objectPosition
objectRadius any let/var TSL.objectRadius
objectScale any let/var TSL.objectScale
objectViewPosition any let/var TSL.objectViewPosition
objectWorldMatrix any let/var TSL.objectWorldMatrix
OnObjectUpdate any let/var TSL.OnObjectUpdate
OnMaterialUpdate any let/var TSL.OnMaterialUpdate
oneMinus any let/var TSL.oneMinus
or any let/var TSL.or
orthographicDepthToViewZ any let/var TSL.orthographicDepthToViewZ
oscSawtooth any let/var TSL.oscSawtooth
oscSine any let/var TSL.oscSine
oscSquare any let/var TSL.oscSquare
oscTriangle any let/var TSL.oscTriangle
output any let/var TSL.output
outputStruct any let/var TSL.outputStruct
overlay any let/var TSL.overlay
overloadingFn any let/var TSL.overloadingFn
parabola any let/var TSL.parabola
parallaxDirection any let/var TSL.parallaxDirection
parallaxUV any let/var TSL.parallaxUV
parameter any let/var TSL.parameter
pass any let/var TSL.pass
passTexture any let/var TSL.passTexture
pcurve any let/var TSL.pcurve
perspectiveDepthToViewZ any let/var TSL.perspectiveDepthToViewZ
pmremTexture any let/var TSL.pmremTexture
pointShadow any let/var TSL.pointShadow
pointUV any let/var TSL.pointUV
pointWidth any let/var TSL.pointWidth
positionGeometry any let/var TSL.positionGeometry
positionLocal any let/var TSL.positionLocal
positionPrevious any let/var TSL.positionPrevious
positionView any let/var TSL.positionView
positionViewDirection any let/var TSL.positionViewDirection
positionWorld any let/var TSL.positionWorld
positionWorldDirection any let/var TSL.positionWorldDirection
posterize any let/var TSL.posterize
pow any let/var TSL.pow
pow2 any let/var TSL.pow2
pow3 any let/var TSL.pow3
pow4 any let/var TSL.pow4
premultiplyAlpha any let/var TSL.premultiplyAlpha
property any let/var TSL.property
radians any let/var TSL.radians
rand any let/var TSL.rand
range any let/var TSL.range
rangeFog any let/var TSL.rangeFog
rangeFogFactor any let/var TSL.rangeFogFactor
reciprocal any let/var TSL.reciprocal
reference any let/var TSL.reference
referenceBuffer any let/var TSL.referenceBuffer
reflect any let/var TSL.reflect
reflectVector any let/var TSL.reflectVector
reflectView any let/var TSL.reflectView
reflector any let/var TSL.reflector
refract any let/var TSL.refract
refractVector any let/var TSL.refractVector
refractView any let/var TSL.refractView
reinhardToneMapping any let/var TSL.reinhardToneMapping
remap any let/var TSL.remap
remapClamp any let/var TSL.remapClamp
renderGroup any let/var TSL.renderGroup
renderOutput any let/var TSL.renderOutput
rendererReference any let/var TSL.rendererReference
rotate any let/var TSL.rotate
rotateUV any let/var TSL.rotateUV
roughness any let/var TSL.roughness
round any let/var TSL.round
rtt any let/var TSL.rtt
sRGBTransferEOTF any let/var TSL.sRGBTransferEOTF
sRGBTransferOETF any let/var TSL.sRGBTransferOETF
sample any let/var TSL.sample
sampler any let/var TSL.sampler
samplerComparison any let/var TSL.samplerComparison
saturate any let/var TSL.saturate
saturation any let/var TSL.saturation
screen any let/var TSL.screen
screenCoordinate any let/var TSL.screenCoordinate
screenSize any let/var TSL.screenSize
screenUV any let/var TSL.screenUV
scriptable any let/var TSL.scriptable
scriptableValue any let/var TSL.scriptableValue
select any let/var TSL.select
setCurrentStack any let/var TSL.setCurrentStack
setName any let/var TSL.setName
shaderStages any let/var TSL.shaderStages
shadow any let/var TSL.shadow
shadowPositionWorld any let/var TSL.shadowPositionWorld
shapeCircle any let/var TSL.shapeCircle
sharedUniformGroup any let/var TSL.sharedUniformGroup
sheen any let/var TSL.sheen
sheenRoughness any let/var TSL.sheenRoughness
shiftLeft any let/var TSL.shiftLeft
shiftRight any let/var TSL.shiftRight
shininess any let/var TSL.shininess
sign any let/var TSL.sign
sin any let/var TSL.sin
sinc any let/var TSL.sinc
skinning any let/var TSL.skinning
smoothstep any let/var TSL.smoothstep
smoothstepElement any let/var TSL.smoothstepElement
specularColor any let/var TSL.specularColor
specularF90 any let/var TSL.specularF90
spherizeUV any let/var TSL.spherizeUV
split any let/var TSL.split
spritesheetUV any let/var TSL.spritesheetUV
sqrt any let/var TSL.sqrt
stack any let/var TSL.stack
step any let/var TSL.step
stepElement any let/var TSL.stepElement
storage any let/var TSL.storage
storageBarrier any let/var TSL.storageBarrier
storageObject any let/var TSL.storageObject
storageTexture any let/var TSL.storageTexture
string any let/var TSL.string
struct any let/var TSL.struct
sub any let/var TSL.sub
subBuild any let/var TSL.subBuild
subgroupIndex any let/var TSL.subgroupIndex
subgroupSize any let/var TSL.subgroupSize
tan any let/var TSL.tan
tangentGeometry any let/var TSL.tangentGeometry
tangentLocal any let/var TSL.tangentLocal
tangentView any let/var TSL.tangentView
tangentWorld any let/var TSL.tangentWorld
temp any let/var TSL.temp
texture any let/var TSL.texture
texture3D any let/var TSL.texture3D
textureBarrier any let/var TSL.textureBarrier
textureBicubic any let/var TSL.textureBicubic
textureBicubicLevel any let/var TSL.textureBicubicLevel
textureCubeUV any let/var TSL.textureCubeUV
textureLoad any let/var TSL.textureLoad
textureSize any let/var TSL.textureSize
textureStore any let/var TSL.textureStore
thickness any let/var TSL.thickness
time any let/var TSL.time
timerDelta any let/var TSL.timerDelta
timerGlobal any let/var TSL.timerGlobal
timerLocal any let/var TSL.timerLocal
toneMapping any let/var TSL.toneMapping
toneMappingExposure any let/var TSL.toneMappingExposure
toonOutlinePass any let/var TSL.toonOutlinePass
transformDirection any let/var TSL.transformDirection
transformNormal any let/var TSL.transformNormal
transformNormalToView any let/var TSL.transformNormalToView
transformedClearcoatNormalView any let/var TSL.transformedClearcoatNormalView
transformedNormalView any let/var TSL.transformedNormalView
transformedNormalWorld any let/var TSL.transformedNormalWorld
transmission any let/var TSL.transmission
transpose any let/var TSL.transpose
triNoise3D any let/var TSL.triNoise3D
triplanarTexture any let/var TSL.triplanarTexture
triplanarTextures any let/var TSL.triplanarTextures
trunc any let/var TSL.trunc
uint any let/var TSL.uint
uniform any let/var TSL.uniform
uniformArray any let/var TSL.uniformArray
uniformCubeTexture any let/var TSL.uniformCubeTexture
uniformGroup any let/var TSL.uniformGroup
uniformFlow any let/var TSL.uniformFlow
uniformTexture any let/var TSL.uniformTexture
unpremultiplyAlpha any let/var TSL.unpremultiplyAlpha
userData any let/var TSL.userData
uv any let/var TSL.uv
uvec2 any let/var TSL.uvec2
uvec3 any let/var TSL.uvec3
uvec4 any let/var TSL.uvec4
varying any let/var TSL.varying
varyingProperty any let/var TSL.varyingProperty
vec2 any let/var TSL.vec2
vec3 any let/var TSL.vec3
vec4 any let/var TSL.vec4
vectorComponents any let/var TSL.vectorComponents
velocity any let/var TSL.velocity
vertexColor any let/var TSL.vertexColor
vertexIndex any let/var TSL.vertexIndex
vertexStage any let/var TSL.vertexStage
vibrance any let/var TSL.vibrance
viewZToLogarithmicDepth any let/var TSL.viewZToLogarithmicDepth
viewZToOrthographicDepth any let/var TSL.viewZToOrthographicDepth
viewZToPerspectiveDepth any let/var TSL.viewZToPerspectiveDepth
viewport any let/var TSL.viewport
viewportCoordinate any let/var TSL.viewportCoordinate
viewportDepthTexture any let/var TSL.viewportDepthTexture
viewportLinearDepth any let/var TSL.viewportLinearDepth
viewportMipTexture any let/var TSL.viewportMipTexture
viewportResolution any let/var TSL.viewportResolution
viewportSafeUV any let/var TSL.viewportSafeUV
viewportSharedTexture any let/var TSL.viewportSharedTexture
viewportSize any let/var TSL.viewportSize
viewportTexture any let/var TSL.viewportTexture
viewportUV any let/var TSL.viewportUV
wgsl any let/var TSL.wgsl
wgslFn any let/var TSL.wgslFn
workgroupArray any let/var TSL.workgroupArray
workgroupBarrier any let/var TSL.workgroupBarrier
workgroupId any let/var TSL.workgroupId
workingToColorSpace any let/var TSL.workingToColorSpace
xor any let/var TSL.xor