BRDF_GGX |
any |
let/var |
TSL.BRDF_GGX |
✓ |
BRDF_Lambert |
any |
let/var |
TSL.BRDF_Lambert |
✓ |
BasicPointShadowFilter |
any |
let/var |
TSL.BasicPointShadowFilter |
✓ |
BasicShadowFilter |
any |
let/var |
TSL.BasicShadowFilter |
✓ |
Break |
any |
let/var |
TSL.Break |
✓ |
Const |
any |
let/var |
TSL.Const |
✓ |
Continue |
any |
let/var |
TSL.Continue |
✓ |
DFGApprox |
any |
let/var |
TSL.DFGApprox |
✓ |
D_GGX |
any |
let/var |
TSL.D_GGX |
✓ |
Discard |
any |
let/var |
TSL.Discard |
✓ |
EPSILON |
any |
let/var |
TSL.EPSILON |
✓ |
F_Schlick |
any |
let/var |
TSL.F_Schlick |
✓ |
Fn |
any |
let/var |
TSL.Fn |
✓ |
INFINITY |
any |
let/var |
TSL.INFINITY |
✓ |
If |
any |
let/var |
TSL.If |
✓ |
Loop |
any |
let/var |
TSL.Loop |
✓ |
NodeAccess |
any |
let/var |
TSL.NodeAccess |
✓ |
NodeShaderStage |
any |
let/var |
TSL.NodeShaderStage |
✓ |
NodeType |
any |
let/var |
TSL.NodeType |
✓ |
NodeUpdateType |
any |
let/var |
TSL.NodeUpdateType |
✓ |
PCFShadowFilter |
any |
let/var |
TSL.PCFShadowFilter |
✓ |
PCFSoftShadowFilter |
any |
let/var |
TSL.PCFSoftShadowFilter |
✓ |
PI |
any |
let/var |
TSL.PI |
✓ |
PI2 |
any |
let/var |
TSL.PI2 |
✓ |
PointShadowFilter |
any |
let/var |
TSL.PointShadowFilter |
✓ |
Return |
any |
let/var |
TSL.Return |
✓ |
Schlick_to_F0 |
any |
let/var |
TSL.Schlick_to_F0 |
✓ |
ScriptableNodeResources |
any |
let/var |
TSL.ScriptableNodeResources |
✓ |
ShaderNode |
any |
let/var |
TSL.ShaderNode |
✓ |
Stack |
any |
let/var |
TSL.Stack |
✓ |
Switch |
any |
let/var |
TSL.Switch |
✓ |
TBNViewMatrix |
any |
let/var |
TSL.TBNViewMatrix |
✓ |
VSMShadowFilter |
any |
let/var |
TSL.VSMShadowFilter |
✓ |
V_GGX_SmithCorrelated |
any |
let/var |
TSL.V_GGX_SmithCorrelated |
✓ |
Var |
any |
let/var |
TSL.Var |
✓ |
VarIntent |
any |
let/var |
TSL.VarIntent |
✓ |
abs |
any |
let/var |
TSL.abs |
✓ |
acesFilmicToneMapping |
any |
let/var |
TSL.acesFilmicToneMapping |
✓ |
acos |
any |
let/var |
TSL.acos |
✓ |
add |
any |
let/var |
TSL.add |
✓ |
addMethodChaining |
any |
let/var |
TSL.addMethodChaining |
✓ |
addNodeElement |
any |
let/var |
TSL.addNodeElement |
✓ |
agxToneMapping |
any |
let/var |
TSL.agxToneMapping |
✓ |
all |
any |
let/var |
TSL.all |
✓ |
alphaT |
any |
let/var |
TSL.alphaT |
✓ |
and |
any |
let/var |
TSL.and |
✓ |
anisotropy |
any |
let/var |
TSL.anisotropy |
✓ |
anisotropyB |
any |
let/var |
TSL.anisotropyB |
✓ |
anisotropyT |
any |
let/var |
TSL.anisotropyT |
✓ |
any |
any |
let/var |
TSL.any |
✓ |
append |
any |
let/var |
TSL.append |
✓ |
array |
any |
let/var |
TSL.array |
✓ |
arrayBuffer |
any |
let/var |
TSL.arrayBuffer |
✓ |
asin |
any |
let/var |
TSL.asin |
✓ |
assign |
any |
let/var |
TSL.assign |
✓ |
atan |
any |
let/var |
TSL.atan |
✓ |
atan2 |
any |
let/var |
TSL.atan2 |
✓ |
atomicAdd |
any |
let/var |
TSL.atomicAdd |
✓ |
atomicAnd |
any |
let/var |
TSL.atomicAnd |
✓ |
atomicFunc |
any |
let/var |
TSL.atomicFunc |
✓ |
atomicLoad |
any |
let/var |
TSL.atomicLoad |
✓ |
atomicMax |
any |
let/var |
TSL.atomicMax |
✓ |
atomicMin |
any |
let/var |
TSL.atomicMin |
✓ |
atomicOr |
any |
let/var |
TSL.atomicOr |
✓ |
atomicStore |
any |
let/var |
TSL.atomicStore |
✓ |
atomicSub |
any |
let/var |
TSL.atomicSub |
✓ |
atomicXor |
any |
let/var |
TSL.atomicXor |
✓ |
attenuationColor |
any |
let/var |
TSL.attenuationColor |
✓ |
attenuationDistance |
any |
let/var |
TSL.attenuationDistance |
✓ |
attribute |
any |
let/var |
TSL.attribute |
✓ |
attributeArray |
any |
let/var |
TSL.attributeArray |
✓ |
backgroundBlurriness |
any |
let/var |
TSL.backgroundBlurriness |
✓ |
backgroundIntensity |
any |
let/var |
TSL.backgroundIntensity |
✓ |
backgroundRotation |
any |
let/var |
TSL.backgroundRotation |
✓ |
batch |
any |
let/var |
TSL.batch |
✓ |
bentNormalView |
any |
let/var |
TSL.bentNormalView |
✓ |
billboarding |
any |
let/var |
TSL.billboarding |
✓ |
bitAnd |
any |
let/var |
TSL.bitAnd |
✓ |
bitNot |
any |
let/var |
TSL.bitNot |
✓ |
bitOr |
any |
let/var |
TSL.bitOr |
✓ |
bitXor |
any |
let/var |
TSL.bitXor |
✓ |
bitangentGeometry |
any |
let/var |
TSL.bitangentGeometry |
✓ |
bitangentLocal |
any |
let/var |
TSL.bitangentLocal |
✓ |
bitangentView |
any |
let/var |
TSL.bitangentView |
✓ |
bitangentWorld |
any |
let/var |
TSL.bitangentWorld |
✓ |
bitcast |
any |
let/var |
TSL.bitcast |
✓ |
blendBurn |
any |
let/var |
TSL.blendBurn |
✓ |
blendColor |
any |
let/var |
TSL.blendColor |
✓ |
blendDodge |
any |
let/var |
TSL.blendDodge |
✓ |
blendOverlay |
any |
let/var |
TSL.blendOverlay |
✓ |
blendScreen |
any |
let/var |
TSL.blendScreen |
✓ |
blur |
any |
let/var |
TSL.blur |
✓ |
bool |
any |
let/var |
TSL.bool |
✓ |
buffer |
any |
let/var |
TSL.buffer |
✓ |
bufferAttribute |
any |
let/var |
TSL.bufferAttribute |
✓ |
bumpMap |
any |
let/var |
TSL.bumpMap |
✓ |
burn |
any |
let/var |
TSL.burn |
✓ |
bvec2 |
any |
let/var |
TSL.bvec2 |
✓ |
bvec3 |
any |
let/var |
TSL.bvec3 |
✓ |
bvec4 |
any |
let/var |
TSL.bvec4 |
✓ |
bypass |
any |
let/var |
TSL.bypass |
✓ |
cache |
any |
let/var |
TSL.cache |
✓ |
call |
any |
let/var |
TSL.call |
✓ |
cameraFar |
any |
let/var |
TSL.cameraFar |
✓ |
cameraIndex |
any |
let/var |
TSL.cameraIndex |
✓ |
cameraNear |
any |
let/var |
TSL.cameraNear |
✓ |
cameraNormalMatrix |
any |
let/var |
TSL.cameraNormalMatrix |
✓ |
cameraPosition |
any |
let/var |
TSL.cameraPosition |
✓ |
cameraProjectionMatrix |
any |
let/var |
TSL.cameraProjectionMatrix |
✓ |
cameraProjectionMatrixInverse |
any |
let/var |
TSL.cameraProjectionMatrixInverse |
✓ |
cameraViewMatrix |
any |
let/var |
TSL.cameraViewMatrix |
✓ |
cameraWorldMatrix |
any |
let/var |
TSL.cameraWorldMatrix |
✓ |
cbrt |
any |
let/var |
TSL.cbrt |
✓ |
cdl |
any |
let/var |
TSL.cdl |
✓ |
ceil |
any |
let/var |
TSL.ceil |
✓ |
checker |
any |
let/var |
TSL.checker |
✓ |
cineonToneMapping |
any |
let/var |
TSL.cineonToneMapping |
✓ |
clamp |
any |
let/var |
TSL.clamp |
✓ |
clearcoat |
any |
let/var |
TSL.clearcoat |
✓ |
clearcoatNormalView |
any |
let/var |
TSL.clearcoatNormalView |
✓ |
clearcoatRoughness |
any |
let/var |
TSL.clearcoatRoughness |
✓ |
code |
any |
let/var |
TSL.code |
✓ |
color |
any |
let/var |
TSL.color |
✓ |
colorSpaceToWorking |
any |
let/var |
TSL.colorSpaceToWorking |
✓ |
colorToDirection |
any |
let/var |
TSL.colorToDirection |
✓ |
compute |
any |
let/var |
TSL.compute |
✓ |
computeKernel |
any |
let/var |
TSL.computeKernel |
✓ |
computeSkinning |
any |
let/var |
TSL.computeSkinning |
✓ |
context |
any |
let/var |
TSL.context |
✓ |
convert |
any |
let/var |
TSL.convert |
✓ |
convertColorSpace |
any |
let/var |
TSL.convertColorSpace |
✓ |
convertToTexture |
any |
let/var |
TSL.convertToTexture |
✓ |
cos |
any |
let/var |
TSL.cos |
✓ |
cross |
any |
let/var |
TSL.cross |
✓ |
cubeTexture |
any |
let/var |
TSL.cubeTexture |
✓ |
cubeTextureBase |
any |
let/var |
TSL.cubeTextureBase |
✓ |
cubeToUV |
any |
let/var |
TSL.cubeToUV |
✓ |
dFdx |
any |
let/var |
TSL.dFdx |
✓ |
dFdy |
any |
let/var |
TSL.dFdy |
✓ |
dashSize |
any |
let/var |
TSL.dashSize |
✓ |
debug |
any |
let/var |
TSL.debug |
✓ |
decrement |
any |
let/var |
TSL.decrement |
✓ |
decrementBefore |
any |
let/var |
TSL.decrementBefore |
✓ |
defaultBuildStages |
any |
let/var |
TSL.defaultBuildStages |
✓ |
defaultShaderStages |
any |
let/var |
TSL.defaultShaderStages |
✓ |
defined |
any |
let/var |
TSL.defined |
✓ |
degrees |
any |
let/var |
TSL.degrees |
✓ |
deltaTime |
any |
let/var |
TSL.deltaTime |
✓ |
densityFog |
any |
let/var |
TSL.densityFog |
✓ |
densityFogFactor |
any |
let/var |
TSL.densityFogFactor |
✓ |
depth |
any |
let/var |
TSL.depth |
✓ |
depthPass |
any |
let/var |
TSL.depthPass |
✓ |
determinant |
any |
let/var |
TSL.determinant |
✓ |
difference |
any |
let/var |
TSL.difference |
✓ |
diffuseColor |
any |
let/var |
TSL.diffuseColor |
✓ |
directPointLight |
any |
let/var |
TSL.directPointLight |
✓ |
directionToColor |
any |
let/var |
TSL.directionToColor |
✓ |
directionToFaceDirection |
any |
let/var |
TSL.directionToFaceDirection |
✓ |
dispersion |
any |
let/var |
TSL.dispersion |
✓ |
distance |
any |
let/var |
TSL.distance |
✓ |
div |
any |
let/var |
TSL.div |
✓ |
dodge |
any |
let/var |
TSL.dodge |
✓ |
dot |
any |
let/var |
TSL.dot |
✓ |
drawIndex |
any |
let/var |
TSL.drawIndex |
✓ |
dynamicBufferAttribute |
any |
let/var |
TSL.dynamicBufferAttribute |
✓ |
element |
any |
let/var |
TSL.element |
✓ |
emissive |
any |
let/var |
TSL.emissive |
✓ |
equal |
any |
let/var |
TSL.equal |
✓ |
equals |
any |
let/var |
TSL.equals |
✓ |
equirectUV |
any |
let/var |
TSL.equirectUV |
✓ |
exp |
any |
let/var |
TSL.exp |
✓ |
exp2 |
any |
let/var |
TSL.exp2 |
✓ |
expression |
any |
let/var |
TSL.expression |
✓ |
faceDirection |
any |
let/var |
TSL.faceDirection |
✓ |
faceForward |
any |
let/var |
TSL.faceForward |
✓ |
faceforward |
any |
let/var |
TSL.faceforward |
✓ |
float |
any |
let/var |
TSL.float |
✓ |
floor |
any |
let/var |
TSL.floor |
✓ |
fog |
any |
let/var |
TSL.fog |
✓ |
fract |
any |
let/var |
TSL.fract |
✓ |
frameGroup |
any |
let/var |
TSL.frameGroup |
✓ |
frameId |
any |
let/var |
TSL.frameId |
✓ |
frontFacing |
any |
let/var |
TSL.frontFacing |
✓ |
fwidth |
any |
let/var |
TSL.fwidth |
✓ |
gain |
any |
let/var |
TSL.gain |
✓ |
gapSize |
any |
let/var |
TSL.gapSize |
✓ |
getConstNodeType |
any |
let/var |
TSL.getConstNodeType |
✓ |
getCurrentStack |
any |
let/var |
TSL.getCurrentStack |
✓ |
getDirection |
any |
let/var |
TSL.getDirection |
✓ |
getDistanceAttenuation |
any |
let/var |
TSL.getDistanceAttenuation |
✓ |
getGeometryRoughness |
any |
let/var |
TSL.getGeometryRoughness |
✓ |
getNormalFromDepth |
any |
let/var |
TSL.getNormalFromDepth |
✓ |
getParallaxCorrectNormal |
any |
let/var |
TSL.getParallaxCorrectNormal |
✓ |
getRoughness |
any |
let/var |
TSL.getRoughness |
✓ |
getScreenPosition |
any |
let/var |
TSL.getScreenPosition |
✓ |
getShIrradianceAt |
any |
let/var |
TSL.getShIrradianceAt |
✓ |
getShadowMaterial |
any |
let/var |
TSL.getShadowMaterial |
✓ |
getShadowRenderObjectFunction |
any |
let/var |
TSL.getShadowRenderObjectFunction |
✓ |
getTextureIndex |
any |
let/var |
TSL.getTextureIndex |
✓ |
getViewPosition |
any |
let/var |
TSL.getViewPosition |
✓ |
globalId |
any |
let/var |
TSL.globalId |
✓ |
glsl |
any |
let/var |
TSL.glsl |
✓ |
glslFn |
any |
let/var |
TSL.glslFn |
✓ |
grayscale |
any |
let/var |
TSL.grayscale |
✓ |
greaterThan |
any |
let/var |
TSL.greaterThan |
✓ |
greaterThanEqual |
any |
let/var |
TSL.greaterThanEqual |
✓ |
hash |
any |
let/var |
TSL.hash |
✓ |
highpModelNormalViewMatrix |
any |
let/var |
TSL.highpModelNormalViewMatrix |
✓ |
highpModelViewMatrix |
any |
let/var |
TSL.highpModelViewMatrix |
✓ |
hue |
any |
let/var |
TSL.hue |
✓ |
increment |
any |
let/var |
TSL.increment |
✓ |
incrementBefore |
any |
let/var |
TSL.incrementBefore |
✓ |
instance |
any |
let/var |
TSL.instance |
✓ |
instanceIndex |
any |
let/var |
TSL.instanceIndex |
✓ |
instancedArray |
any |
let/var |
TSL.instancedArray |
✓ |
instancedBufferAttribute |
any |
let/var |
TSL.instancedBufferAttribute |
✓ |
instancedDynamicBufferAttri... |
any |
let/var |
TSL.instancedDynamicBufferAttribute |
✓ |
instancedMesh |
any |
let/var |
TSL.instancedMesh |
✓ |
int |
any |
let/var |
TSL.int |
✓ |
inverse |
any |
let/var |
TSL.inverse |
✓ |
inverseSqrt |
any |
let/var |
TSL.inverseSqrt |
✓ |
inversesqrt |
any |
let/var |
TSL.inversesqrt |
✓ |
invocationLocalIndex |
any |
let/var |
TSL.invocationLocalIndex |
✓ |
invocationSubgroupIndex |
any |
let/var |
TSL.invocationSubgroupIndex |
✓ |
ior |
any |
let/var |
TSL.ior |
✓ |
iridescence |
any |
let/var |
TSL.iridescence |
✓ |
iridescenceIOR |
any |
let/var |
TSL.iridescenceIOR |
✓ |
iridescenceThickness |
any |
let/var |
TSL.iridescenceThickness |
✓ |
ivec2 |
any |
let/var |
TSL.ivec2 |
✓ |
ivec3 |
any |
let/var |
TSL.ivec3 |
✓ |
ivec4 |
any |
let/var |
TSL.ivec4 |
✓ |
js |
any |
let/var |
TSL.js |
✓ |
label |
any |
let/var |
TSL.label |
✓ |
length |
any |
let/var |
TSL.length |
✓ |
lengthSq |
any |
let/var |
TSL.lengthSq |
✓ |
lessThan |
any |
let/var |
TSL.lessThan |
✓ |
lessThanEqual |
any |
let/var |
TSL.lessThanEqual |
✓ |
lightPosition |
any |
let/var |
TSL.lightPosition |
✓ |
lightProjectionUV |
any |
let/var |
TSL.lightProjectionUV |
✓ |
lightShadowMatrix |
any |
let/var |
TSL.lightShadowMatrix |
✓ |
lightTargetDirection |
any |
let/var |
TSL.lightTargetDirection |
✓ |
lightTargetPosition |
any |
let/var |
TSL.lightTargetPosition |
✓ |
lightViewPosition |
any |
let/var |
TSL.lightViewPosition |
✓ |
lightingContext |
any |
let/var |
TSL.lightingContext |
✓ |
lights |
any |
let/var |
TSL.lights |
✓ |
linearDepth |
any |
let/var |
TSL.linearDepth |
✓ |
linearToneMapping |
any |
let/var |
TSL.linearToneMapping |
✓ |
localId |
any |
let/var |
TSL.localId |
✓ |
log |
any |
let/var |
TSL.log |
✓ |
log2 |
any |
let/var |
TSL.log2 |
✓ |
logarithmicDepthToViewZ |
any |
let/var |
TSL.logarithmicDepthToViewZ |
✓ |
luminance |
any |
let/var |
TSL.luminance |
✓ |
mat2 |
any |
let/var |
TSL.mat2 |
✓ |
mat3 |
any |
let/var |
TSL.mat3 |
✓ |
mat4 |
any |
let/var |
TSL.mat4 |
✓ |
matcapUV |
any |
let/var |
TSL.matcapUV |
✓ |
materialAO |
any |
let/var |
TSL.materialAO |
✓ |
materialAlphaTest |
any |
let/var |
TSL.materialAlphaTest |
✓ |
materialAnisotropy |
any |
let/var |
TSL.materialAnisotropy |
✓ |
materialAnisotropyVector |
any |
let/var |
TSL.materialAnisotropyVector |
✓ |
materialAttenuationColor |
any |
let/var |
TSL.materialAttenuationColor |
✓ |
materialAttenuationDistance |
any |
let/var |
TSL.materialAttenuationDistance |
✓ |
materialClearcoat |
any |
let/var |
TSL.materialClearcoat |
✓ |
materialClearcoatNormal |
any |
let/var |
TSL.materialClearcoatNormal |
✓ |
materialClearcoatRoughness |
any |
let/var |
TSL.materialClearcoatRoughness |
✓ |
materialColor |
any |
let/var |
TSL.materialColor |
✓ |
materialDispersion |
any |
let/var |
TSL.materialDispersion |
✓ |
materialEmissive |
any |
let/var |
TSL.materialEmissive |
✓ |
materialEnvIntensity |
any |
let/var |
TSL.materialEnvIntensity |
✓ |
materialEnvRotation |
any |
let/var |
TSL.materialEnvRotation |
✓ |
materialIOR |
any |
let/var |
TSL.materialIOR |
✓ |
materialIridescence |
any |
let/var |
TSL.materialIridescence |
✓ |
materialIridescenceIOR |
any |
let/var |
TSL.materialIridescenceIOR |
✓ |
materialIridescenceThickness |
any |
let/var |
TSL.materialIridescenceThickness |
✓ |
materialLightMap |
any |
let/var |
TSL.materialLightMap |
✓ |
materialLineDashOffset |
any |
let/var |
TSL.materialLineDashOffset |
✓ |
materialLineDashSize |
any |
let/var |
TSL.materialLineDashSize |
✓ |
materialLineGapSize |
any |
let/var |
TSL.materialLineGapSize |
✓ |
materialLineScale |
any |
let/var |
TSL.materialLineScale |
✓ |
materialLineWidth |
any |
let/var |
TSL.materialLineWidth |
✓ |
materialMetalness |
any |
let/var |
TSL.materialMetalness |
✓ |
materialNormal |
any |
let/var |
TSL.materialNormal |
✓ |
materialOpacity |
any |
let/var |
TSL.materialOpacity |
✓ |
materialPointSize |
any |
let/var |
TSL.materialPointSize |
✓ |
materialReference |
any |
let/var |
TSL.materialReference |
✓ |
materialReflectivity |
any |
let/var |
TSL.materialReflectivity |
✓ |
materialRefractionRatio |
any |
let/var |
TSL.materialRefractionRatio |
✓ |
materialRotation |
any |
let/var |
TSL.materialRotation |
✓ |
materialRoughness |
any |
let/var |
TSL.materialRoughness |
✓ |
materialSheen |
any |
let/var |
TSL.materialSheen |
✓ |
materialSheenRoughness |
any |
let/var |
TSL.materialSheenRoughness |
✓ |
materialShininess |
any |
let/var |
TSL.materialShininess |
✓ |
materialSpecular |
any |
let/var |
TSL.materialSpecular |
✓ |
materialSpecularColor |
any |
let/var |
TSL.materialSpecularColor |
✓ |
materialSpecularIntensity |
any |
let/var |
TSL.materialSpecularIntensity |
✓ |
materialSpecularStrength |
any |
let/var |
TSL.materialSpecularStrength |
✓ |
materialThickness |
any |
let/var |
TSL.materialThickness |
✓ |
materialTransmission |
any |
let/var |
TSL.materialTransmission |
✓ |
max |
any |
let/var |
TSL.max |
✓ |
maxMipLevel |
any |
let/var |
TSL.maxMipLevel |
✓ |
mediumpModelViewMatrix |
any |
let/var |
TSL.mediumpModelViewMatrix |
✓ |
metalness |
any |
let/var |
TSL.metalness |
✓ |
min |
any |
let/var |
TSL.min |
✓ |
mix |
any |
let/var |
TSL.mix |
✓ |
mixElement |
any |
let/var |
TSL.mixElement |
✓ |
mod |
any |
let/var |
TSL.mod |
✓ |
modInt |
any |
let/var |
TSL.modInt |
✓ |
modelDirection |
any |
let/var |
TSL.modelDirection |
✓ |
modelNormalMatrix |
any |
let/var |
TSL.modelNormalMatrix |
✓ |
modelPosition |
any |
let/var |
TSL.modelPosition |
✓ |
modelRadius |
any |
let/var |
TSL.modelRadius |
✓ |
modelScale |
any |
let/var |
TSL.modelScale |
✓ |
modelViewMatrix |
any |
let/var |
TSL.modelViewMatrix |
✓ |
modelViewPosition |
any |
let/var |
TSL.modelViewPosition |
✓ |
modelViewProjection |
any |
let/var |
TSL.modelViewProjection |
✓ |
modelWorldMatrix |
any |
let/var |
TSL.modelWorldMatrix |
✓ |
modelWorldMatrixInverse |
any |
let/var |
TSL.modelWorldMatrixInverse |
✓ |
morphReference |
any |
let/var |
TSL.morphReference |
✓ |
mrt |
any |
let/var |
TSL.mrt |
✓ |
mul |
any |
let/var |
TSL.mul |
✓ |
mx_aastep |
any |
let/var |
TSL.mx_aastep |
✓ |
mx_add |
any |
let/var |
TSL.mx_add |
✓ |
mx_atan2 |
any |
let/var |
TSL.mx_atan2 |
✓ |
mx_cell_noise_float |
any |
let/var |
TSL.mx_cell_noise_float |
✓ |
mx_contrast |
any |
let/var |
TSL.mx_contrast |
✓ |
mx_divide |
any |
let/var |
TSL.mx_divide |
✓ |
mx_fractal_noise_float |
any |
let/var |
TSL.mx_fractal_noise_float |
✓ |
mx_fractal_noise_vec2 |
any |
let/var |
TSL.mx_fractal_noise_vec2 |
✓ |
mx_fractal_noise_vec3 |
any |
let/var |
TSL.mx_fractal_noise_vec3 |
✓ |
mx_fractal_noise_vec4 |
any |
let/var |
TSL.mx_fractal_noise_vec4 |
✓ |
mx_frame |
any |
let/var |
TSL.mx_frame |
✓ |
mx_heighttonormal |
any |
let/var |
TSL.mx_heighttonormal |
✓ |
mx_hsvtorgb |
any |
let/var |
TSL.mx_hsvtorgb |
✓ |
mx_ifequal |
any |
let/var |
TSL.mx_ifequal |
✓ |
mx_ifgreater |
any |
let/var |
TSL.mx_ifgreater |
✓ |
mx_ifgreatereq |
any |
let/var |
TSL.mx_ifgreatereq |
✓ |
mx_invert |
any |
let/var |
TSL.mx_invert |
✓ |
mx_modulo |
any |
let/var |
TSL.mx_modulo |
✓ |
mx_multiply |
any |
let/var |
TSL.mx_multiply |
✓ |
mx_noise_float |
any |
let/var |
TSL.mx_noise_float |
✓ |
mx_noise_vec3 |
any |
let/var |
TSL.mx_noise_vec3 |
✓ |
mx_noise_vec4 |
any |
let/var |
TSL.mx_noise_vec4 |
✓ |
mx_place2d |
any |
let/var |
TSL.mx_place2d |
✓ |
mx_power |
any |
let/var |
TSL.mx_power |
✓ |
mx_ramp4 |
any |
let/var |
TSL.mx_ramp4 |
✓ |
mx_ramplr |
any |
let/var |
TSL.mx_ramplr |
✓ |
mx_ramptb |
any |
let/var |
TSL.mx_ramptb |
✓ |
mx_rgbtohsv |
any |
let/var |
TSL.mx_rgbtohsv |
✓ |
mx_rotate2d |
any |
let/var |
TSL.mx_rotate2d |
✓ |
mx_rotate3d |
any |
let/var |
TSL.mx_rotate3d |
✓ |
mx_safepower |
any |
let/var |
TSL.mx_safepower |
✓ |
mx_separate |
any |
let/var |
TSL.mx_separate |
✓ |
mx_splitlr |
any |
let/var |
TSL.mx_splitlr |
✓ |
mx_splittb |
any |
let/var |
TSL.mx_splittb |
✓ |
mx_srgb_texture_to_lin_rec709 |
any |
let/var |
TSL.mx_srgb_texture_to_lin_rec709 |
✓ |
mx_subtract |
any |
let/var |
TSL.mx_subtract |
✓ |
mx_timer |
any |
let/var |
TSL.mx_timer |
✓ |
mx_transform_uv |
any |
let/var |
TSL.mx_transform_uv |
✓ |
mx_unifiednoise2d |
any |
let/var |
TSL.mx_unifiednoise2d |
✓ |
mx_unifiednoise3d |
any |
let/var |
TSL.mx_unifiednoise3d |
✓ |
mx_worley_noise_float |
any |
let/var |
TSL.mx_worley_noise_float |
✓ |
mx_worley_noise_vec2 |
any |
let/var |
TSL.mx_worley_noise_vec2 |
✓ |
mx_worley_noise_vec3 |
any |
let/var |
TSL.mx_worley_noise_vec3 |
✓ |
negate |
any |
let/var |
TSL.negate |
✓ |
neutralToneMapping |
any |
let/var |
TSL.neutralToneMapping |
✓ |
nodeArray |
any |
let/var |
TSL.nodeArray |
✓ |
nodeImmutable |
any |
let/var |
TSL.nodeImmutable |
✓ |
nodeObject |
any |
let/var |
TSL.nodeObject |
✓ |
nodeObjectIntent |
any |
let/var |
TSL.nodeObjectIntent |
✓ |
nodeObjects |
any |
let/var |
TSL.nodeObjects |
✓ |
nodeProxy |
any |
let/var |
TSL.nodeProxy |
✓ |
nodeProxyIntent |
any |
let/var |
TSL.nodeProxyIntent |
✓ |
normalFlat |
any |
let/var |
TSL.normalFlat |
✓ |
normalGeometry |
any |
let/var |
TSL.normalGeometry |
✓ |
normalLocal |
any |
let/var |
TSL.normalLocal |
✓ |
normalMap |
any |
let/var |
TSL.normalMap |
✓ |
normalView |
any |
let/var |
TSL.normalView |
✓ |
normalViewGeometry |
any |
let/var |
TSL.normalViewGeometry |
✓ |
normalWorld |
any |
let/var |
TSL.normalWorld |
✓ |
normalWorldGeometry |
any |
let/var |
TSL.normalWorldGeometry |
✓ |
normalize |
any |
let/var |
TSL.normalize |
✓ |
not |
any |
let/var |
TSL.not |
✓ |
notEqual |
any |
let/var |
TSL.notEqual |
✓ |
numWorkgroups |
any |
let/var |
TSL.numWorkgroups |
✓ |
objectDirection |
any |
let/var |
TSL.objectDirection |
✓ |
objectGroup |
any |
let/var |
TSL.objectGroup |
✓ |
objectPosition |
any |
let/var |
TSL.objectPosition |
✓ |
objectRadius |
any |
let/var |
TSL.objectRadius |
✓ |
objectScale |
any |
let/var |
TSL.objectScale |
✓ |
objectViewPosition |
any |
let/var |
TSL.objectViewPosition |
✓ |
objectWorldMatrix |
any |
let/var |
TSL.objectWorldMatrix |
✓ |
OnObjectUpdate |
any |
let/var |
TSL.OnObjectUpdate |
✓ |
OnMaterialUpdate |
any |
let/var |
TSL.OnMaterialUpdate |
✓ |
oneMinus |
any |
let/var |
TSL.oneMinus |
✓ |
or |
any |
let/var |
TSL.or |
✓ |
orthographicDepthToViewZ |
any |
let/var |
TSL.orthographicDepthToViewZ |
✓ |
oscSawtooth |
any |
let/var |
TSL.oscSawtooth |
✓ |
oscSine |
any |
let/var |
TSL.oscSine |
✓ |
oscSquare |
any |
let/var |
TSL.oscSquare |
✓ |
oscTriangle |
any |
let/var |
TSL.oscTriangle |
✓ |
output |
any |
let/var |
TSL.output |
✓ |
outputStruct |
any |
let/var |
TSL.outputStruct |
✓ |
overlay |
any |
let/var |
TSL.overlay |
✓ |
overloadingFn |
any |
let/var |
TSL.overloadingFn |
✓ |
parabola |
any |
let/var |
TSL.parabola |
✓ |
parallaxDirection |
any |
let/var |
TSL.parallaxDirection |
✓ |
parallaxUV |
any |
let/var |
TSL.parallaxUV |
✓ |
parameter |
any |
let/var |
TSL.parameter |
✓ |
pass |
any |
let/var |
TSL.pass |
✓ |
passTexture |
any |
let/var |
TSL.passTexture |
✓ |
pcurve |
any |
let/var |
TSL.pcurve |
✓ |
perspectiveDepthToViewZ |
any |
let/var |
TSL.perspectiveDepthToViewZ |
✓ |
pmremTexture |
any |
let/var |
TSL.pmremTexture |
✓ |
pointShadow |
any |
let/var |
TSL.pointShadow |
✓ |
pointUV |
any |
let/var |
TSL.pointUV |
✓ |
pointWidth |
any |
let/var |
TSL.pointWidth |
✓ |
positionGeometry |
any |
let/var |
TSL.positionGeometry |
✓ |
positionLocal |
any |
let/var |
TSL.positionLocal |
✓ |
positionPrevious |
any |
let/var |
TSL.positionPrevious |
✓ |
positionView |
any |
let/var |
TSL.positionView |
✓ |
positionViewDirection |
any |
let/var |
TSL.positionViewDirection |
✓ |
positionWorld |
any |
let/var |
TSL.positionWorld |
✓ |
positionWorldDirection |
any |
let/var |
TSL.positionWorldDirection |
✓ |
posterize |
any |
let/var |
TSL.posterize |
✓ |
pow |
any |
let/var |
TSL.pow |
✓ |
pow2 |
any |
let/var |
TSL.pow2 |
✓ |
pow3 |
any |
let/var |
TSL.pow3 |
✓ |
pow4 |
any |
let/var |
TSL.pow4 |
✓ |
premultiplyAlpha |
any |
let/var |
TSL.premultiplyAlpha |
✓ |
property |
any |
let/var |
TSL.property |
✓ |
radians |
any |
let/var |
TSL.radians |
✓ |
rand |
any |
let/var |
TSL.rand |
✓ |
range |
any |
let/var |
TSL.range |
✓ |
rangeFog |
any |
let/var |
TSL.rangeFog |
✓ |
rangeFogFactor |
any |
let/var |
TSL.rangeFogFactor |
✓ |
reciprocal |
any |
let/var |
TSL.reciprocal |
✓ |
reference |
any |
let/var |
TSL.reference |
✓ |
referenceBuffer |
any |
let/var |
TSL.referenceBuffer |
✓ |
reflect |
any |
let/var |
TSL.reflect |
✓ |
reflectVector |
any |
let/var |
TSL.reflectVector |
✓ |
reflectView |
any |
let/var |
TSL.reflectView |
✓ |
reflector |
any |
let/var |
TSL.reflector |
✓ |
refract |
any |
let/var |
TSL.refract |
✓ |
refractVector |
any |
let/var |
TSL.refractVector |
✓ |
refractView |
any |
let/var |
TSL.refractView |
✓ |
reinhardToneMapping |
any |
let/var |
TSL.reinhardToneMapping |
✓ |
remap |
any |
let/var |
TSL.remap |
✓ |
remapClamp |
any |
let/var |
TSL.remapClamp |
✓ |
renderGroup |
any |
let/var |
TSL.renderGroup |
✓ |
renderOutput |
any |
let/var |
TSL.renderOutput |
✓ |
rendererReference |
any |
let/var |
TSL.rendererReference |
✓ |
rotate |
any |
let/var |
TSL.rotate |
✓ |
rotateUV |
any |
let/var |
TSL.rotateUV |
✓ |
roughness |
any |
let/var |
TSL.roughness |
✓ |
round |
any |
let/var |
TSL.round |
✓ |
rtt |
any |
let/var |
TSL.rtt |
✓ |
sRGBTransferEOTF |
any |
let/var |
TSL.sRGBTransferEOTF |
✓ |
sRGBTransferOETF |
any |
let/var |
TSL.sRGBTransferOETF |
✓ |
sample |
any |
let/var |
TSL.sample |
✓ |
sampler |
any |
let/var |
TSL.sampler |
✓ |
samplerComparison |
any |
let/var |
TSL.samplerComparison |
✓ |
saturate |
any |
let/var |
TSL.saturate |
✓ |
saturation |
any |
let/var |
TSL.saturation |
✓ |
screen |
any |
let/var |
TSL.screen |
✓ |
screenCoordinate |
any |
let/var |
TSL.screenCoordinate |
✓ |
screenSize |
any |
let/var |
TSL.screenSize |
✓ |
screenUV |
any |
let/var |
TSL.screenUV |
✓ |
scriptable |
any |
let/var |
TSL.scriptable |
✓ |
scriptableValue |
any |
let/var |
TSL.scriptableValue |
✓ |
select |
any |
let/var |
TSL.select |
✓ |
setCurrentStack |
any |
let/var |
TSL.setCurrentStack |
✓ |
setName |
any |
let/var |
TSL.setName |
✓ |
shaderStages |
any |
let/var |
TSL.shaderStages |
✓ |
shadow |
any |
let/var |
TSL.shadow |
✓ |
shadowPositionWorld |
any |
let/var |
TSL.shadowPositionWorld |
✓ |
shapeCircle |
any |
let/var |
TSL.shapeCircle |
✓ |
sharedUniformGroup |
any |
let/var |
TSL.sharedUniformGroup |
✓ |
sheen |
any |
let/var |
TSL.sheen |
✓ |
sheenRoughness |
any |
let/var |
TSL.sheenRoughness |
✓ |
shiftLeft |
any |
let/var |
TSL.shiftLeft |
✓ |
shiftRight |
any |
let/var |
TSL.shiftRight |
✓ |
shininess |
any |
let/var |
TSL.shininess |
✓ |
sign |
any |
let/var |
TSL.sign |
✓ |
sin |
any |
let/var |
TSL.sin |
✓ |
sinc |
any |
let/var |
TSL.sinc |
✓ |
skinning |
any |
let/var |
TSL.skinning |
✓ |
smoothstep |
any |
let/var |
TSL.smoothstep |
✓ |
smoothstepElement |
any |
let/var |
TSL.smoothstepElement |
✓ |
specularColor |
any |
let/var |
TSL.specularColor |
✓ |
specularF90 |
any |
let/var |
TSL.specularF90 |
✓ |
spherizeUV |
any |
let/var |
TSL.spherizeUV |
✓ |
split |
any |
let/var |
TSL.split |
✓ |
spritesheetUV |
any |
let/var |
TSL.spritesheetUV |
✓ |
sqrt |
any |
let/var |
TSL.sqrt |
✓ |
stack |
any |
let/var |
TSL.stack |
✓ |
step |
any |
let/var |
TSL.step |
✓ |
stepElement |
any |
let/var |
TSL.stepElement |
✓ |
storage |
any |
let/var |
TSL.storage |
✓ |
storageBarrier |
any |
let/var |
TSL.storageBarrier |
✓ |
storageObject |
any |
let/var |
TSL.storageObject |
✓ |
storageTexture |
any |
let/var |
TSL.storageTexture |
✓ |
string |
any |
let/var |
TSL.string |
✓ |
struct |
any |
let/var |
TSL.struct |
✓ |
sub |
any |
let/var |
TSL.sub |
✓ |
subBuild |
any |
let/var |
TSL.subBuild |
✓ |
subgroupIndex |
any |
let/var |
TSL.subgroupIndex |
✓ |
subgroupSize |
any |
let/var |
TSL.subgroupSize |
✓ |
tan |
any |
let/var |
TSL.tan |
✓ |
tangentGeometry |
any |
let/var |
TSL.tangentGeometry |
✓ |
tangentLocal |
any |
let/var |
TSL.tangentLocal |
✓ |
tangentView |
any |
let/var |
TSL.tangentView |
✓ |
tangentWorld |
any |
let/var |
TSL.tangentWorld |
✓ |
temp |
any |
let/var |
TSL.temp |
✓ |
texture |
any |
let/var |
TSL.texture |
✓ |
texture3D |
any |
let/var |
TSL.texture3D |
✓ |
textureBarrier |
any |
let/var |
TSL.textureBarrier |
✓ |
textureBicubic |
any |
let/var |
TSL.textureBicubic |
✓ |
textureBicubicLevel |
any |
let/var |
TSL.textureBicubicLevel |
✓ |
textureCubeUV |
any |
let/var |
TSL.textureCubeUV |
✓ |
textureLoad |
any |
let/var |
TSL.textureLoad |
✓ |
textureSize |
any |
let/var |
TSL.textureSize |
✓ |
textureStore |
any |
let/var |
TSL.textureStore |
✓ |
thickness |
any |
let/var |
TSL.thickness |
✓ |
time |
any |
let/var |
TSL.time |
✓ |
timerDelta |
any |
let/var |
TSL.timerDelta |
✓ |
timerGlobal |
any |
let/var |
TSL.timerGlobal |
✓ |
timerLocal |
any |
let/var |
TSL.timerLocal |
✓ |
toneMapping |
any |
let/var |
TSL.toneMapping |
✓ |
toneMappingExposure |
any |
let/var |
TSL.toneMappingExposure |
✓ |
toonOutlinePass |
any |
let/var |
TSL.toonOutlinePass |
✓ |
transformDirection |
any |
let/var |
TSL.transformDirection |
✓ |
transformNormal |
any |
let/var |
TSL.transformNormal |
✓ |
transformNormalToView |
any |
let/var |
TSL.transformNormalToView |
✓ |
transformedClearcoatNormalView |
any |
let/var |
TSL.transformedClearcoatNormalView |
✓ |
transformedNormalView |
any |
let/var |
TSL.transformedNormalView |
✓ |
transformedNormalWorld |
any |
let/var |
TSL.transformedNormalWorld |
✓ |
transmission |
any |
let/var |
TSL.transmission |
✓ |
transpose |
any |
let/var |
TSL.transpose |
✓ |
triNoise3D |
any |
let/var |
TSL.triNoise3D |
✓ |
triplanarTexture |
any |
let/var |
TSL.triplanarTexture |
✓ |
triplanarTextures |
any |
let/var |
TSL.triplanarTextures |
✓ |
trunc |
any |
let/var |
TSL.trunc |
✓ |
uint |
any |
let/var |
TSL.uint |
✓ |
uniform |
any |
let/var |
TSL.uniform |
✓ |
uniformArray |
any |
let/var |
TSL.uniformArray |
✓ |
uniformCubeTexture |
any |
let/var |
TSL.uniformCubeTexture |
✓ |
uniformGroup |
any |
let/var |
TSL.uniformGroup |
✓ |
uniformFlow |
any |
let/var |
TSL.uniformFlow |
✓ |
uniformTexture |
any |
let/var |
TSL.uniformTexture |
✓ |
unpremultiplyAlpha |
any |
let/var |
TSL.unpremultiplyAlpha |
✓ |
userData |
any |
let/var |
TSL.userData |
✓ |
uv |
any |
let/var |
TSL.uv |
✓ |
uvec2 |
any |
let/var |
TSL.uvec2 |
✓ |
uvec3 |
any |
let/var |
TSL.uvec3 |
✓ |
uvec4 |
any |
let/var |
TSL.uvec4 |
✓ |
varying |
any |
let/var |
TSL.varying |
✓ |
varyingProperty |
any |
let/var |
TSL.varyingProperty |
✓ |
vec2 |
any |
let/var |
TSL.vec2 |
✓ |
vec3 |
any |
let/var |
TSL.vec3 |
✓ |
vec4 |
any |
let/var |
TSL.vec4 |
✓ |
vectorComponents |
any |
let/var |
TSL.vectorComponents |
✓ |
velocity |
any |
let/var |
TSL.velocity |
✓ |
vertexColor |
any |
let/var |
TSL.vertexColor |
✓ |
vertexIndex |
any |
let/var |
TSL.vertexIndex |
✓ |
vertexStage |
any |
let/var |
TSL.vertexStage |
✓ |
vibrance |
any |
let/var |
TSL.vibrance |
✓ |
viewZToLogarithmicDepth |
any |
let/var |
TSL.viewZToLogarithmicDepth |
✓ |
viewZToOrthographicDepth |
any |
let/var |
TSL.viewZToOrthographicDepth |
✓ |
viewZToPerspectiveDepth |
any |
let/var |
TSL.viewZToPerspectiveDepth |
✓ |
viewport |
any |
let/var |
TSL.viewport |
✓ |
viewportCoordinate |
any |
let/var |
TSL.viewportCoordinate |
✓ |
viewportDepthTexture |
any |
let/var |
TSL.viewportDepthTexture |
✓ |
viewportLinearDepth |
any |
let/var |
TSL.viewportLinearDepth |
✓ |
viewportMipTexture |
any |
let/var |
TSL.viewportMipTexture |
✓ |
viewportResolution |
any |
let/var |
TSL.viewportResolution |
✓ |
viewportSafeUV |
any |
let/var |
TSL.viewportSafeUV |
✓ |
viewportSharedTexture |
any |
let/var |
TSL.viewportSharedTexture |
✓ |
viewportSize |
any |
let/var |
TSL.viewportSize |
✓ |
viewportTexture |
any |
let/var |
TSL.viewportTexture |
✓ |
viewportUV |
any |
let/var |
TSL.viewportUV |
✓ |
wgsl |
any |
let/var |
TSL.wgsl |
✓ |
wgslFn |
any |
let/var |
TSL.wgslFn |
✓ |
workgroupArray |
any |
let/var |
TSL.workgroupArray |
✓ |
workgroupBarrier |
any |
let/var |
TSL.workgroupBarrier |
✓ |
workgroupId |
any |
let/var |
TSL.workgroupId |
✓ |
workingToColorSpace |
any |
let/var |
TSL.workingToColorSpace |
✓ |
xor |
any |
let/var |
TSL.xor |
✓ |