📄 RectAreaLight.js
¶
📊 Analysis Summary¶
Metric | Count |
---|---|
🔧 Functions | 2 |
🧱 Classes | 1 |
📦 Imports | 1 |
📚 Table of Contents¶
🛠️ File Location:¶
📂 src/lights/RectAreaLight.js
📦 Imports¶
Name | Source |
---|---|
Light |
./Light.js |
Functions¶
RectAreaLight.copy(source: any): this
¶
Parameters:
source
any
Returns: this
Calls:
super.copy
Code
RectAreaLight.toJSON(meta: any): any
¶
Parameters:
meta
any
Returns: any
Calls:
super.toJSON
Code
Classes¶
RectAreaLight
¶
Class Code
class RectAreaLight extends Light {
/**
* Constructs a new area light.
*
* @param {(number|Color|string)} [color=0xffffff] - The light's color.
* @param {number} [intensity=1] - The light's strength/intensity.
* @param {number} [width=10] - The width of the light.
* @param {number} [height=10] - The height of the light.
*/
constructor( color, intensity, width = 10, height = 10 ) {
super( color, intensity );
/**
* This flag can be used for type testing.
*
* @type {boolean}
* @readonly
* @default true
*/
this.isRectAreaLight = true;
this.type = 'RectAreaLight';
/**
* The width of the light.
*
* @type {number}
* @default 10
*/
this.width = width;
/**
* The height of the light.
*
* @type {number}
* @default 10
*/
this.height = height;
}
/**
* The light's power. Power is the luminous power of the light measured in lumens (lm).
* Changing the power will also change the light's intensity.
*
* @type {number}
*/
get power() {
// compute the light's luminous power (in lumens) from its intensity (in nits)
return this.intensity * this.width * this.height * Math.PI;
}
set power( power ) {
// set the light's intensity (in nits) from the desired luminous power (in lumens)
this.intensity = power / ( this.width * this.height * Math.PI );
}
copy( source ) {
super.copy( source );
this.width = source.width;
this.height = source.height;
return this;
}
toJSON( meta ) {
const data = super.toJSON( meta );
data.object.width = this.width;
data.object.height = this.height;
return data;
}
}