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📄 Cylindrical.js

📊 Analysis Summary

Metric Count
🔧 Functions 5
🧱 Classes 1

📚 Table of Contents

🛠️ File Location:

📂 src/math/Cylindrical.js

Functions

Cylindrical.set(radius: number, theta: number, y: number): Cylindrical

JSDoc:

/**
     * Sets the cylindrical components by copying the given values.
     *
     * @param {number} radius - The radius.
     * @param {number} theta - The theta angle.
     * @param {number} y - The height value.
     * @return {Cylindrical} A reference to this cylindrical.
     */

Parameters:

  • radius number
  • theta number
  • y number

Returns: Cylindrical

Code
set( radius, theta, y ) {

        this.radius = radius;
        this.theta = theta;
        this.y = y;

        return this;

    }

Cylindrical.copy(other: Cylindrical): Cylindrical

JSDoc:

/**
     * Copies the values of the given cylindrical to this instance.
     *
     * @param {Cylindrical} other - The cylindrical to copy.
     * @return {Cylindrical} A reference to this cylindrical.
     */

Parameters:

  • other Cylindrical

Returns: Cylindrical

Code
copy( other ) {

        this.radius = other.radius;
        this.theta = other.theta;
        this.y = other.y;

        return this;

    }

Cylindrical.setFromVector3(v: Vector3): Cylindrical

JSDoc:

/**
     * Sets the cylindrical components from the given vector which is assumed to hold
     * Cartesian coordinates.
     *
     * @param {Vector3} v - The vector to set.
     * @return {Cylindrical} A reference to this cylindrical.
     */

Parameters:

  • v Vector3

Returns: Cylindrical

Calls:

  • this.setFromCartesianCoords
Code
setFromVector3( v ) {

        return this.setFromCartesianCoords( v.x, v.y, v.z );

    }

Cylindrical.setFromCartesianCoords(x: number, y: number, z: number): Cylindrical

JSDoc:

/**
     * Sets the cylindrical components from the given Cartesian coordinates.
     *
     * @param {number} x - The x value.
     * @param {number} y - The x value.
     * @param {number} z - The x value.
     * @return {Cylindrical} A reference to this cylindrical.
     */

Parameters:

  • x number
  • y number
  • z number

Returns: Cylindrical

Calls:

  • Math.sqrt
  • Math.atan2
Code
setFromCartesianCoords( x, y, z ) {

        this.radius = Math.sqrt( x * x + z * z );
        this.theta = Math.atan2( x, z );
        this.y = y;

        return this;

    }

Cylindrical.clone(): Cylindrical

JSDoc:

/**
     * Returns a new cylindrical with copied values from this instance.
     *
     * @return {Cylindrical} A clone of this instance.
     */

Returns: Cylindrical

Calls:

  • new this.constructor().copy
Code
clone() {

        return new this.constructor().copy( this );

    }

Classes

Cylindrical

Class Code
class Cylindrical {

    /**
     * Constructs a new cylindrical.
     *
     * @param {number} [radius=1] - The distance from the origin to a point in the x-z plane.
     * @param {number} [theta=0] - A counterclockwise angle in the x-z plane measured in radians from the positive z-axis.
     * @param {number} [y=0] - The height above the x-z plane.
     */
    constructor( radius = 1, theta = 0, y = 0 ) {

        /**
         * The distance from the origin to a point in the x-z plane.
         *
         * @type {number}
         * @default 1
         */
        this.radius = radius;

        /**
         * A counterclockwise angle in the x-z plane measured in radians from the positive z-axis.
         *
         * @type {number}
         * @default 0
         */
        this.theta = theta;

        /**
         * The height above the x-z plane.
         *
         * @type {number}
         * @default 0
         */
        this.y = y;

    }

    /**
     * Sets the cylindrical components by copying the given values.
     *
     * @param {number} radius - The radius.
     * @param {number} theta - The theta angle.
     * @param {number} y - The height value.
     * @return {Cylindrical} A reference to this cylindrical.
     */
    set( radius, theta, y ) {

        this.radius = radius;
        this.theta = theta;
        this.y = y;

        return this;

    }

    /**
     * Copies the values of the given cylindrical to this instance.
     *
     * @param {Cylindrical} other - The cylindrical to copy.
     * @return {Cylindrical} A reference to this cylindrical.
     */
    copy( other ) {

        this.radius = other.radius;
        this.theta = other.theta;
        this.y = other.y;

        return this;

    }

    /**
     * Sets the cylindrical components from the given vector which is assumed to hold
     * Cartesian coordinates.
     *
     * @param {Vector3} v - The vector to set.
     * @return {Cylindrical} A reference to this cylindrical.
     */
    setFromVector3( v ) {

        return this.setFromCartesianCoords( v.x, v.y, v.z );

    }

    /**
     * Sets the cylindrical components from the given Cartesian coordinates.
     *
     * @param {number} x - The x value.
     * @param {number} y - The x value.
     * @param {number} z - The x value.
     * @return {Cylindrical} A reference to this cylindrical.
     */
    setFromCartesianCoords( x, y, z ) {

        this.radius = Math.sqrt( x * x + z * z );
        this.theta = Math.atan2( x, z );
        this.y = y;

        return this;

    }

    /**
     * Returns a new cylindrical with copied values from this instance.
     *
     * @return {Cylindrical} A clone of this instance.
     */
    clone() {

        return new this.constructor().copy( this );

    }

}

Methods

set(radius: number, theta: number, y: number): Cylindrical
Code
set( radius, theta, y ) {

        this.radius = radius;
        this.theta = theta;
        this.y = y;

        return this;

    }
copy(other: Cylindrical): Cylindrical
Code
copy( other ) {

        this.radius = other.radius;
        this.theta = other.theta;
        this.y = other.y;

        return this;

    }
setFromVector3(v: Vector3): Cylindrical
Code
setFromVector3( v ) {

        return this.setFromCartesianCoords( v.x, v.y, v.z );

    }
setFromCartesianCoords(x: number, y: number, z: number): Cylindrical
Code
setFromCartesianCoords( x, y, z ) {

        this.radius = Math.sqrt( x * x + z * z );
        this.theta = Math.atan2( x, z );
        this.y = y;

        return this;

    }
clone(): Cylindrical
Code
clone() {

        return new this.constructor().copy( this );

    }