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📄 constants.js
📊 Analysis Summary
Metric |
Count |
📊 Variables & Constants |
8 |
📚 Table of Contents
🛠️ File Location:
📂 src/nodes/core/constants.js
Variables & Constants
Name |
Type |
Kind |
Value |
Exported |
NodeShaderStage |
{ VERTEX: string; FRAGMENT: string; } |
let/var |
{ VERTEX: 'vertex', FRAGMENT: 'fragment' } |
✓ |
NodeUpdateType |
{ NONE: string; FRAME: string; RENDER... |
let/var |
{ NONE: 'none', FRAME: 'frame', RENDER: 'render', OBJECT: 'object' } |
✓ |
NodeType |
{ BOOLEAN: string; INTEGER: string; F... |
let/var |
{ BOOLEAN: 'bool', INTEGER: 'int', FLOAT: 'float', VECTOR2: 'vec2', VECTOR3: ... |
✓ |
NodeAccess |
{ READ_ONLY: string; WRITE_ONLY: stri... |
let/var |
{ READ_ONLY: 'readOnly', WRITE_ONLY: 'writeOnly', READ_WRITE: 'readWrite', } |
✓ |
defaultShaderStages |
string[] |
let/var |
[ 'fragment', 'vertex' ] |
✓ |
defaultBuildStages |
string[] |
let/var |
[ 'setup', 'analyze', 'generate' ] |
✓ |
shaderStages |
string[] |
let/var |
[ ...defaultShaderStages, 'compute' ] |
✓ |
vectorComponents |
string[] |
let/var |
[ 'x', 'y', 'z', 'w' ] |
✓ |