📄 LightingContextNode.js
¶
📊 Analysis Summary¶
Metric | Count |
---|---|
🔧 Functions | 2 |
🧱 Classes | 1 |
📦 Imports | 4 |
📊 Variables & Constants | 2 |
📚 Table of Contents¶
🛠️ File Location:¶
📂 src/nodes/lighting/LightingContextNode.js
📦 Imports¶
Name | Source |
---|---|
ContextNode |
../core/ContextNode.js |
nodeProxy |
../tsl/TSLBase.js |
float |
../tsl/TSLBase.js |
vec3 |
../tsl/TSLBase.js |
Variables & Constants¶
Name | Type | Kind | Value | Exported |
---|---|---|---|---|
reflectedLight |
{ directDiffuse: any; directSpecular:... |
let/var | { directDiffuse, directSpecular, indirectDiffuse, indirectSpecular } |
✗ |
context |
{ radiance: any; irradiance: any; ibl... |
let/var | { radiance: vec3().toVar( 'radiance' ), irradiance: vec3().toVar( 'irradiance... |
✗ |
Functions¶
LightingContextNode.getContext(): { radiance: any; irradiance: any; iblIrradiance: any; ambientOcclusion: any; reflectedLight: { directDiffuse: any; directSpecular: any; indirectDiffuse: any; indirectSpecular: any; }; backdrop: any; backdropAlpha: any; }
¶
JSDoc:
/**
* Returns a lighting context object.
*
* @return {{
* radiance: Node<vec3>,
* irradiance: Node<vec3>,
* iblIrradiance: Node<vec3>,
* ambientOcclusion: Node<float>,
* reflectedLight: {directDiffuse: Node<vec3>, directSpecular: Node<vec3>, indirectDiffuse: Node<vec3>, indirectSpecular: Node<vec3>},
* backdrop: Node<vec3>,
* backdropAlpha: Node<float>
* }} The lighting context object.
*/
Returns: { radiance: any; irradiance: any; iblIrradiance: any; ambientOcclusion: any; reflectedLight: { directDiffuse: any; directSpecular: any; indirectDiffuse: any; indirectSpecular: any; }; backdrop: any; backdropAlpha: any; }
Calls:
vec3().toVar
float( 1 ).toVar
Code
getContext() {
const { backdropNode, backdropAlphaNode } = this;
const directDiffuse = vec3().toVar( 'directDiffuse' ),
directSpecular = vec3().toVar( 'directSpecular' ),
indirectDiffuse = vec3().toVar( 'indirectDiffuse' ),
indirectSpecular = vec3().toVar( 'indirectSpecular' );
const reflectedLight = {
directDiffuse,
directSpecular,
indirectDiffuse,
indirectSpecular
};
const context = {
radiance: vec3().toVar( 'radiance' ),
irradiance: vec3().toVar( 'irradiance' ),
iblIrradiance: vec3().toVar( 'iblIrradiance' ),
ambientOcclusion: float( 1 ).toVar( 'ambientOcclusion' ),
reflectedLight,
backdrop: backdropNode,
backdropAlpha: backdropAlphaNode
};
return context;
}
LightingContextNode.setup(builder: any): void
¶
Parameters:
builder
any
Returns: void
Calls:
this.getContext
super.setup
Code
Classes¶
LightingContextNode
¶
Class Code
class LightingContextNode extends ContextNode {
static get type() {
return 'LightingContextNode';
}
/**
* Constructs a new lighting context node.
*
* @param {LightsNode} lightsNode - The lights node.
* @param {?LightingModel} [lightingModel=null] - The current lighting model.
* @param {?Node<vec3>} [backdropNode=null] - A backdrop node.
* @param {?Node<float>} [backdropAlphaNode=null] - A backdrop alpha node.
*/
constructor( lightsNode, lightingModel = null, backdropNode = null, backdropAlphaNode = null ) {
super( lightsNode );
/**
* The current lighting model.
*
* @type {?LightingModel}
* @default null
*/
this.lightingModel = lightingModel;
/**
* A backdrop node.
*
* @type {?Node<vec3>}
* @default null
*/
this.backdropNode = backdropNode;
/**
* A backdrop alpha node.
*
* @type {?Node<float>}
* @default null
*/
this.backdropAlphaNode = backdropAlphaNode;
this._value = null;
}
/**
* Returns a lighting context object.
*
* @return {{
* radiance: Node<vec3>,
* irradiance: Node<vec3>,
* iblIrradiance: Node<vec3>,
* ambientOcclusion: Node<float>,
* reflectedLight: {directDiffuse: Node<vec3>, directSpecular: Node<vec3>, indirectDiffuse: Node<vec3>, indirectSpecular: Node<vec3>},
* backdrop: Node<vec3>,
* backdropAlpha: Node<float>
* }} The lighting context object.
*/
getContext() {
const { backdropNode, backdropAlphaNode } = this;
const directDiffuse = vec3().toVar( 'directDiffuse' ),
directSpecular = vec3().toVar( 'directSpecular' ),
indirectDiffuse = vec3().toVar( 'indirectDiffuse' ),
indirectSpecular = vec3().toVar( 'indirectSpecular' );
const reflectedLight = {
directDiffuse,
directSpecular,
indirectDiffuse,
indirectSpecular
};
const context = {
radiance: vec3().toVar( 'radiance' ),
irradiance: vec3().toVar( 'irradiance' ),
iblIrradiance: vec3().toVar( 'iblIrradiance' ),
ambientOcclusion: float( 1 ).toVar( 'ambientOcclusion' ),
reflectedLight,
backdrop: backdropNode,
backdropAlpha: backdropAlphaNode
};
return context;
}
setup( builder ) {
this.value = this._value || ( this._value = this.getContext() );
this.value.lightingModel = this.lightingModel || builder.context.lightingModel;
return super.setup( builder );
}
}
Methods¶
getContext(): { radiance: any; irradiance: any; iblIrradiance: any; ambientOcclusion: any; reflectedLight: { directDiffuse: any; directSpecular: any; indirectDiffuse: any; indirectSpecular: any; }; backdrop: any; backdropAlpha: any; }
¶
Code
getContext() {
const { backdropNode, backdropAlphaNode } = this;
const directDiffuse = vec3().toVar( 'directDiffuse' ),
directSpecular = vec3().toVar( 'directSpecular' ),
indirectDiffuse = vec3().toVar( 'indirectDiffuse' ),
indirectSpecular = vec3().toVar( 'indirectSpecular' );
const reflectedLight = {
directDiffuse,
directSpecular,
indirectDiffuse,
indirectSpecular
};
const context = {
radiance: vec3().toVar( 'radiance' ),
irradiance: vec3().toVar( 'irradiance' ),
iblIrradiance: vec3().toVar( 'iblIrradiance' ),
ambientOcclusion: float( 1 ).toVar( 'ambientOcclusion' ),
reflectedLight,
backdrop: backdropNode,
backdropAlpha: backdropAlphaNode
};
return context;
}