a |
Vector4 |
let/var |
new Vector4() |
✗ |
object |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( - x, - y, - z, - w ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( - x, - y, - z, - w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( 6, 7, 8, 9 ) |
✗ |
s |
3 |
let/var |
3 |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( - x, - y, - z, - w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
expected |
Vector4 |
let/var |
new Vector4( 2, - 3, - 4, 5 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( 7, 8, 9, 0 ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( 2, 2, 3, 4 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4( - 0.1, 0.01, 0.5, 1.5 ) |
✗ |
clamped |
Vector4 |
let/var |
new Vector4( 0.1, 0.1, 0.5, 1.0 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( - x, - y, - z, - w ) |
✗ |
c |
Vector4 |
let/var |
new Vector4( 0, 0, 0, 0 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, 0, 0, 0 ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( 0, - y, 0, 0 ) |
✗ |
c |
Vector4 |
let/var |
new Vector4( 0, 0, z, 0 ) |
✗ |
d |
Vector4 |
let/var |
new Vector4( 0, 0, 0, w ) |
✗ |
e |
Vector4 |
let/var |
new Vector4( 0, 0, 0, 0 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, 0, 0, 0 ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( 0, - y, 0, 0 ) |
✗ |
c |
Vector4 |
let/var |
new Vector4( 0, 0, z, 0 ) |
✗ |
d |
Vector4 |
let/var |
new Vector4( 0, 0, 0, - w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, 0, 0, 0 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, 0, z, 0 ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( 0, - y, 0, - w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
array |
number[] |
let/var |
[ 1, 2, 3, 4, 5, 6, 7, 8 ] |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
attr |
BufferAttribute |
let/var |
new BufferAttribute( new Float32Array( [ 1, 2, 3, 4, 5, 6, 7, 8 ] ), 4 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4() |
✗ |
s |
3 |
let/var |
3 |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( - x, - y, - z, - w ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, y, z, w ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( - x, - y, - z, - w ) |
✗ |
c |
Vector4 |
let/var |
new Vector4() |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, 0, 0, 0 ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( 0, - y, 0, 0 ) |
✗ |
c |
Vector4 |
let/var |
new Vector4( 0, 0, z, 0 ) |
✗ |
d |
Vector4 |
let/var |
new Vector4( 0, 0, 0, w ) |
✗ |
e |
Vector4 |
let/var |
new Vector4( 0, 0, 0, 0 ) |
✗ |
a |
Vector4 |
let/var |
new Vector4( x, 0, z, 0 ) |
✗ |
b |
Vector4 |
let/var |
new Vector4( 0, - y, 0, - w ) |
✗ |
v |
Vector4 |
let/var |
new Vector4( 0, 0.3, 0.7, 1 ) |
✗ |
array |
number[] |
let/var |
[ ...v ] |
✗ |